Viewing Issues 25401 - 25450 / 29450

  IDCategorySummaryStatusReporterUpdated 
 00050861
[Valley 1]  Artwork
Change the BackdropsDizzardOct 31, 2011
 00034691Armoured Golem Health Display When Selected Takes 2 Rows
assigned (keith.lamothe)
leb0fhOct 31, 2011
 00038426
[AI War 1 / Classic]  Bug - Other
Attack-move across planets don't work
assigned (keith.lamothe)
TollOct 31, 2011
 0005078 
[Valley 1]  Suggestion
If world cannot be found, remove it from 'quick launch' world menuGrimerXOct 31, 2011
 00050772
[Valley 1]  Crash/Exception
Update: System.ArgumentOutOfRangeException: Argument is out of range.
closed
GrimerXOct 31, 2011
 0005068 
[Valley 1]  Artwork
Hold `crouch' on continual casting of touch spellsLCinnOct 31, 2011
 00050661
[Valley 1]  Crash/Exception
Starting inventory contains only ArgumentOutOfRangeExceptions.jerithOct 30, 2011
 00050765
[Valley 1]  Bug - Other
All bosses in a location are the sameTollOct 29, 2011
 00050755
[Valley 1]  Gameplay Idea
Mouse Capturefarrout000Oct 29, 2011
 00050721
[Valley 1]  Bug - Other
Global cooldown not affected by casting speedTollOct 29, 2011
 00050741
[Valley 1]  Suggestion
separating mouse button assignments from number hotkeysJab2565Oct 29, 2011
 00050691
[Valley 1]  Gameplay Idea
Add some utility to Light SnakeLCinnOct 29, 2011
 00050376
[Valley 1]  Bug - Gameplay
You can be frozen so much you get "negative" movement speed and you move with reversed controls.Professor Paul1290Oct 29, 2011
 00048442
[Valley 1]  Bug - Gameplay
Dungeon with gem veins all messed upmartyn_van_burenOct 29, 2011
 00042303
[Valley 1]  Bug - Other
Gem Vein Failed to SpawnBaleygOct 29, 2011
 00050584
[Valley 1]  Graphical Bug
Weird Wall in room
closed
TechSY730Oct 28, 2011
 00050604
[Valley 1]  Bug - Gameplay
Unable to stop running or move rightHyfrydleOct 28, 2011
 0005057 
[Valley 1]  Gameplay Idea
Ball of light usage
considering
goosemanOct 28, 2011
 00050561
[Valley 1]  Gameplay Idea
Option to destroy buildings in settlement management
closed
goosemanOct 28, 2011
 00050366
[Valley 1]  Balance Issue
Evergreen Forests and Monster Spawns (especially Eagles)TechSY730Oct 27, 2011
 00050552
[Valley 1]  Crash/Exception
Crash and on reload world seems to be unplayableHyfrydleOct 27, 2011
 00044955
[Valley 1]  Gameplay Idea
Add ability to downgrade potionsorzelekOct 27, 2011
 00043345
[Valley 1]  Suggestion
Display overlord reinforcement rangeBaleygOct 27, 2011
 00050384
[Valley 1]  Gameplay Idea
Add dot effects to certain spells
considering
goosemanOct 27, 2011
 00050522
[Valley 1]  Gameplay Idea
Passage of time on overland map
closed (keith.lamothe)
goosemanOct 27, 2011
 0005051 
[Valley 1]  Graphical Bug
[Map Editor] Create a downwards water animation block
considering
leb0fhOct 27, 2011
 0005045 
[Valley 1]  Gameplay Idea
Show names of bosses in overland map
strongly considering
tbogueOct 27, 2011
 0004861 
[Valley 1]  Suggestion
Show lieutenant/overlord names in region information
considering
KDR_11kOct 27, 2011
 00048136
[AI War 1 / Classic]  Bug - Gameplay
Raid Starship vs. Missile Guard Post = Unexpectedly Low Damage
assigned (keith.lamothe)
Draco18sOct 27, 2011
 0005046 
[AI War 1 / Classic]  Bug - Gameplay
loading a game with a spire or raid starship docked in a spire jumpship. all dockedmodules being lost
assigned (keith.lamothe)
SerthVarneeOct 27, 2011
 0005044 Anti-starship Arachnid has the same model and description as the Spider bot
assigned (keith.lamothe)
SerthVarneeOct 27, 2011
 0005042 
[AI War 1 / Classic]  Crash/Exception
client giving attritioner mining enclosure to host causes game to freeze and spawns a bonus attritioner
assigned (keith.lamothe)
SerthVarneeOct 27, 2011
 0005050 
[AI War 1 / Classic]  Balance Issue
Spire Habitation centers giving resources to only one player while human colony rebellion gives to all players
assigned (keith.lamothe)
SerthVarneeOct 27, 2011
 00050414
[Valley 1]  Bug - Gameplay
Overflow producing unhappy people in new settlements
resolved (keith.lamothe)
tbogueOct 27, 2011
 000502210
[Valley 1]  Graphical Bug
Destroyed rooms sometimes not rendering correctlyJMAndersonOct 27, 2011
 00050077
[Valley 1]  Gameplay Idea
Merge scrolls and potions (again?)LCinnOct 27, 2011
 0005040 
[Valley 1]  Balance Issue
Add slow debuff to Icicle Leapers
considering
leb0fhOct 27, 2011
 000471311
[Valley 1]  Gameplay Issue
Emit light of too obvious utilityzebramattOct 27, 2011
 00050392
[Valley 1]  Gameplay Idea
add slow down effect to ice cross
considering
goosemanOct 27, 2011
 00049907
[Valley 1]  Bug - Other
Health and magic potions have different cooldownsTollOct 27, 2011
 00042853
[Valley 1]  Balance Issue
Lieutenants and overlords need to be better balancedTollOct 27, 2011
 00050311
[Valley 1]  Gameplay Idea
List of important regions
closed
HyfrydleOct 27, 2011
 00040062
[Valley 1]  Suggestion
Please allow Saves/Worlds to be saved to different directory
considering
syndicatedragonOct 27, 2011
 00050331
[Valley 1]  Bug - Other
Buildings with no path to all roomsJMAndersonOct 26, 2011
 00050291
[Valley 1]  Gameplay Idea
Spell - Raise & Smackdown
considering
DizzardOct 26, 2011
 00050253
[Valley 1]  Bug - Other
Key presses unresponsiveDizzardOct 26, 2011
 00050239
[Valley 1]  GUI
Keyboard response weak in 0.532tbogueOct 26, 2011
 00050245
[Valley 1]  Bug - Gameplay
Not reacting function keysGrey-fox-13Oct 26, 2011
 00050206
[Valley 1]  Bug - Gameplay
Launch Rock occasionally creates an "undead" enemyBossmanOct 26, 2011
 00050212
[Valley 1]  Suggestion
New way to activate Lightning Rocket
considering
TechSY730Oct 26, 2011