| 0004981 | 2 | | "Scared" bosses in open terrain | closed | Smiling Spectre | Oct 24, 2011 |
| 0004977 | 7 | | Jumping during freefall | closed | leb0fh | Oct 24, 2011 |
| 0004983 | 1 | | Can game go to auto-pause when I lost focus? | | Smiling Spectre | Oct 24, 2011 |
| 0004969 | | | No boss spawn marker (Map Creator) | closed | Dizzard | Oct 24, 2011 |
| 0004965 | 1 | | Overlord/Lieutenant experience not working | closed | Kronic | Oct 24, 2011 |
| 0004976 | 2 | | Lieutenant didn't give any experience | closed | Rekka | Oct 24, 2011 |
| 0004986 | 3 | | Strange graphical issue while running in The Deep | | Rekka | Oct 23, 2011 |
| 0004960 | 3 | | Ice Bats stop you solid on first hit (while wearing snow suit) | closed | Dizzard | Oct 22, 2011 |
| 0004881 | 8 | | Settlement Tunes/Sound | | Dizzard | Oct 22, 2011 |
| 0004958 | | | Chunk mini map - custom set of modes in hotkey loop | considering | zebramatt | Oct 22, 2011 |
| 0004957 | | | Message log - changing settings should display the log | considering | zebramatt | Oct 22, 2011 |
| 0004948 | 1 | | Make ride the lightning variable height | | Armanant | Oct 21, 2011 |
| 0004914 | 2 | | Storm Rush Tweaks | | mrhanman | Oct 21, 2011 |
| 0004719 | 4 | | Storm Dash - Preserve momentum while jumping | | Penumbra | Oct 21, 2011 |
| 0004947 | 6 | | The game gets tedious to quickly | | jinksy | Oct 21, 2011 |
| 0004284 | 11 | | When you kill a lieutenant in the overlords room, it's not marked as dead in the world map | | Toll | Oct 21, 2011 |
| 0004352 | 1 | | Targeting line affected by darkness. | | jerith | Oct 21, 2011 |
| 0004934 | 9 | | Left click in Inventory casts LMB bound spell | | wyvern83 | Oct 20, 2011 |
| 0004930 | 3 | | "Load Last World" button on manin menu prefix | | leb0fh | Oct 20, 2011 |
| 0004922 | 3 | | Option to test maps | considering | Aeronic | Oct 20, 2011 |
| 0004932 | 1 | | Map starts huge when going outside from building | | Armanant | Oct 20, 2011 |
| 0004936 | 1 | | Skelebot boss attack animation | | nat_401 | Oct 20, 2011 |
| 0004897 | 4 | | Underground Settlements (Granite/Iron/Quarts Mines, Artefacts, Fossils, Mole People) | considering | Dizzard | Oct 20, 2011 |
| 0004941 | 1 | | Steam Achievement Query - 300k Energy Balance | | leb0fh | Oct 20, 2011 |
| 0004407 | 3 | | Increase drop amount for granite | | AragonLA | Oct 20, 2011 |
| 0004697 | 1 | | Suggestion: Bird Egg Crafting material | strongly considering | c4sc4 | Oct 20, 2011 |
| 0003256 | 2 | | Underground cities. | | Chris_McElligottPark | Oct 20, 2011 |
| 0003453 | 5 | | Digging caves. | | Chris_McElligottPark | Oct 20, 2011 |
| 0004726 | 2 | | Storm Dash (double press) annoying in delicate situations | | Dizzard | Oct 20, 2011 |
| 0004928 | 2 | | Getting cold damage while deep in lava caves | | Aeronic | Oct 20, 2011 |
| 0004927 | | | Light/Minimap suggestion | considering | AlexxKay | Oct 20, 2011 |
| 0004845 | 11 | | Have teleport move you in the direction you're facing, not toward the cursor | | martyn_van_buren | Oct 20, 2011 |
| 0004929 | 3 | | Skele-bosses can't aim fireball down | | wyvern83 | Oct 19, 2011 |
| 0004533 | 1 | | Make it possible to physically escape from trap rooms | | zebramatt | Oct 19, 2011 |
| 0004451 | 12 | | Can warp out of trap rooms... not much of a trap. | | Sherlock | Oct 19, 2011 |
| 0004760 | 1 | | Acid water pool missing a side | | Bossman | Oct 19, 2011 |
| 0004911 | 4 | | Level 29 Liutenant in level 10 region | | Penumbra | Oct 19, 2011 |
| 0004449 | 1 | | More OSX mouse problems | | Sherlock | Oct 19, 2011 |
| 0004076 | 8 | | Stuck in an underground cave? | | Toll | Oct 19, 2011 |
| 0004474 | 4 | | Warp to first surface area when you're already in that area = black screen | | BobTheJanitor | Oct 19, 2011 |
| 0004824 | 1 | | Buggy Warp Potion | | Dizzard | Oct 19, 2011 |
| 0004074 | 1 | | Death + late Warp = Ghost appears warp destination | | kerzain | Oct 19, 2011 |
| 0004255 | 4 | | entering a boss room from below is one-way | | arcee | Oct 19, 2011 |
| 0004836 | 1 | | Energy pulse shots still can't fire if you're facing a wall and using tab targetting | | martyn_van_buren | Oct 19, 2011 |
| 0004413 | 6 | | When entering a chunk with a wind shelter, always starts at the wind shelter | | GrimerX | Oct 19, 2011 |
| 0004250 | 9 | | Allow exit to map from either end of surface areas | | BobTheJanitor | Oct 19, 2011 |
| 0004282 | 1 | | The Deep is already fully explored in the strategic map? | | Toll | Oct 19, 2011 |
| 0004370 | 5 | | First viewing of the strategy map does strange things with "unscouted" fog. | | jerith | Oct 19, 2011 |
| 0004432 | 1 | | Teleport spell does not gain tier benefits. | | Baleyg | Oct 19, 2011 |
| 0004898 | 1 | | Dragons breath uses civ level rather than dragon level. | | jerith | Oct 19, 2011 |