| 0005021 | 2 | | New way to activate Lightning Rocket | considering | TechSY730 | Oct 26, 2011 |
| 0005019 | 1 | | Glyph transfers cause wanderers to fall through a gap in the universe | | zebramatt | Oct 26, 2011 |
| 0004567 | 7 | | Bat inertia is exceptionally high at large level gap. | | Sherlock | Oct 26, 2011 |
| 0004974 | 3 | | My character died and then died again, | | Baleyg | Oct 26, 2011 |
| 0004961 | 1 | | Monsters spawned above visible map. | | Dizzard | Oct 26, 2011 |
| 0004966 | 1 | | Heat deep underground killing mobs | | FallingStar | Oct 26, 2011 |
| 0004970 | 1 | | Room that kills amoeba bosses | | FallingStar | Oct 26, 2011 |
| 0004943 | 1 | | Fatal Error (occurred in ice age region) | | Dizzard | Oct 26, 2011 |
| 0005008 | 5 | | Crash | | TechSY730 | Oct 26, 2011 |
| 0004926 | 5 | | Empty stash | | Smiling Spectre | Oct 26, 2011 |
| 0005018 | | | Add crates to attics and basements | | tigersfan | Oct 26, 2011 |
| 0005013 | | | Message log - always defaults to multi-line on restart | | zebramatt | Oct 26, 2011 |
| 0005009 | 1 | | Some backgrounds too (aesthetically) busy for platforms & ladders | | zebramatt | Oct 26, 2011 |
| 0004868 | 7 | | Unclear to me what magical attack power means | | GrimerX | Oct 25, 2011 |
| 0004846 | 1 | | Knockback spell | | martyn_van_buren | Oct 25, 2011 |
| 0005005 | 6 | | Shadow bat darkness not working -- probably also light not working | | GrimerX | Oct 25, 2011 |
| 0004137 | 14 | | Add some sound for gaining experience and leveling up | | BobTheJanitor | Oct 25, 2011 |
| 0005006 | 3 | | Wall clock on the floor? | | TechSY730 | Oct 25, 2011 |
| 0005004 | 2 | | Charter shrunk, 'grows' into normal shape after entering room via door. | | GrimerX | Oct 25, 2011 |
| 0005002 | 3 | | FPS loss over time when standing still | | Bossman | Oct 24, 2011 |
| 0004973 | 3 | | Underwater caves are very hot. | | Baleyg | Oct 24, 2011 |
| 0004949 | 4 | | Rooms in general need more loops | | TechSY730 | Oct 24, 2011 |
| 0004651 | 16 | | Remove Mazes From The Game (Or Significantly Reduce Their Size) — Their Purpose Is Not Clear | | JamesMowery | Oct 24, 2011 |
| 0004290 | 3 | | Maze layout tweaks. | | jerith | Oct 24, 2011 |
| 0003954 | 13 | | Make Maze/Giant Evil Rooms have something extra good in them | | Admiral | Oct 24, 2011 |
| 0004869 | 1 | | Not all that happy with 'maze' type rooms | | GrimerX | Oct 24, 2011 |
| 0005000 | 5 | | Allow more than one "collectable"/"usable"/"pickupable" item per room for normal rooms | | TechSY730 | Oct 24, 2011 |
| 0004643 | 4 | | Minor Exp activity for new players? | | FallingStar | Oct 24, 2011 |
| 0004985 | 6 | | Rare commodity tower on map but not spawned in region | | Rekka | Oct 24, 2011 |
| 0004667 | 2 | | Reduce AI Fortress Health | considering | TechSY730 | Oct 24, 2011 |
| 0004156 | 1 | | World shows rare commodity tower on region, which does not exist | | GrimerX | Oct 24, 2011 |
| 0004979 | 1 | | Switch to Storm Dash automatically when in too high level a chunk for Storm Rush | | Terraziel | Oct 24, 2011 |
| 0004956 | 1 | | Make Storm Dash more distinct from Storm Rush | | zebramatt | Oct 24, 2011 |
| 0004954 | 1 | | Greater Teleport mana cost shouldn't scale | | Armanant | Oct 24, 2011 |
| 0004998 | 1 | | Ice bats are too powerful? | | Smiling Spectre | Oct 24, 2011 |
| 0004982 | 8 | | Lightning from nowhere - feature or bug? | | Smiling Spectre | Oct 24, 2011 |
| 0004935 | 4 | | [Map editor] Allow Placement of Water/Lava | | leb0fh | Oct 24, 2011 |
| 0004937 | 2 | | [Map editor] (Do Not)Spawn point placement | | leb0fh | Oct 24, 2011 |
| 0004933 | 4 | | Morale rolls over and shows 1 | | Armanant | Oct 24, 2011 |
| 0004996 | 1 | | Region: The Big City | considering | Dizzard | Oct 24, 2011 |
| 0004992 | 9 | | Underground/Overground Glitch | | leb0fh | Oct 24, 2011 |
| 0004955 | 7 | | Icebats apply 100% slow on first hit. | | Baleyg | Oct 24, 2011 |
| 0004964 | 1 | | Not much XP from an overlord | | zebramatt | Oct 24, 2011 |
| 0004963 | 5 | | Suggestion/Idea: Upgraded shrink spell for infinite exploration! | considering | Sherlock | Oct 24, 2011 |
| 0004530 | 4 | | Add a monster that attacks light sources | considering | BobTheJanitor | Oct 24, 2011 |
| 0004953 | 3 | | Some underwater parts sections not animating | | Armanant | Oct 24, 2011 |
| 0004939 | 1 | | Ocean Caverns, strange water generation | | Dizzard | Oct 24, 2011 |
| 0004989 | 3 | | Getting healed by Ilari stones triggers your own healing cooldown | | Toll | Oct 24, 2011 |
| 0004825 | 3 | | Neverending Stairwells | considering | Dizzard | Oct 24, 2011 |
| 0004987 | 3 | | Weird graphics for stairs in desert hut? | closed | Toll | Oct 24, 2011 |