View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002318 | AI War 1 / Classic | Bug - Other | Jan 9, 2011 5:40 am | Jan 15, 2011 12:58 pm | |
Reporter | Toll | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.064 | ||||
Fixed in Version | 4.067 | ||||
Summary | 0002318: Odd spreading pattern when ships try not to collide | ||||
Description | When ships are sent somewhere where there's not enough space for them to stay, they spread out in an odd pattern. This mostly applies to when ships are built from a factory, but I also tried to send ships manually right over another ship, and I saw the same pattern emerge then. | ||||
Tags | No tags attached. | ||||
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This seems to have cleared up with the last patch. |
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And... it's back again after I installed 4.066. Or it could just be random (although if it starts happening, it never stops happening that I've noticed). |
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Hilarious. The issue comes up randomly because the random number generator randomly failed to be random. :D Okay, that's not quite technically right, but I couldn't resist saying it. |
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From the changelog: * Fixed a surprisingly longstanding (but heretofore unrecognized) bug that was making the random number generator sometimes be highly non-random. This was leading to things like a very odd default pattern of collision offsetting. * Really, this changes EVERYTHING about the seeding in the game. Map seeds now will give completely different (and much more varied) results, there will be less "false statistical clustering" going on, and even the patterns of where guard posts are seeded in planets looks pretty different. This bug dates back to March 6, 2009, before the game was even released -- one of the longest-standing bugs we've seen, especially of this magnitude. * This also seems to fix the "all new ships seed in a line" bug that has been around for a while. Could that solve this? |
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Oops, yeah, that fixed this. :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 9, 2011 5:40 am | Toll | New Issue | |
Jan 9, 2011 5:40 am | Toll | File Added: Screenshot_2011_01_09_11_34_00.png | |
Jan 9, 2011 5:43 am | Toll | File Added: Spreading bug.sav | |
Jan 12, 2011 9:32 am | Toll | Note Added: 0008335 | |
Jan 14, 2011 2:31 pm | Toll | Note Added: 0008477 | |
Jan 14, 2011 6:10 pm | TechSY730 | Note Added: 0008494 | |
Jan 14, 2011 7:27 pm | Toll | Note Added: 0008498 | |
Jan 14, 2011 7:27 pm | Toll | Note Edited: 0008498 | |
Jan 15, 2011 12:58 pm | Chris_McElligottPark | Note Added: 0008554 | |
Jan 15, 2011 12:58 pm | Chris_McElligottPark | Status | new => resolved |
Jan 15, 2011 12:58 pm | Chris_McElligottPark | Fixed in Version | => 4.067 |
Jan 15, 2011 12:58 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 15, 2011 12:58 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |