Viewing Issues 1 - 50 / 24155
ID | Category | Summary | Status | Reporter | Updated | ||
---|---|---|---|---|---|---|---|
0024519 | [AI War 2] Crash/Exception | GetPraetorianGuardExternal: Could not find any next 'PraetorianGuard' faction for faction of type AI | new | alocritani | Mar 8, 2021 | ||
0024518 | [AI War 2] Bug - Gameplay | Ships spawned from stationary ship do not follow fleet order | new | alocritani | Mar 8, 2021 | ||
0024510 | 2 | [AI War 2] Bug - Gameplay | Fragmenting (and possibly tantruming) guardians can spawn in waves | resolved (x4000Bughunter) | Metrekec | Mar 8, 2021 | |
0024472 | 9 | [AI War 2] Gameplay Issue | Spire relic reaction too intense. | resolved (x4000Bughunter) | Zweihander2021 | Mar 8, 2021 | |
0024517 | [AI War 2] Gameplay Issue | MP: sudden disconnects | assigned (x4000Bughunter) | BadgerBadger | Mar 8, 2021 | ||
0024516 | [AI War 2] Bug - Gameplay | Fleet lose Pursuit Mode when the flagship load and unload on two different planets | new | Daw11 | Mar 8, 2021 | ||
0024515 | [AI War 2] Bug - Gameplay | Ships in pursuit mode target "wrong" enemy ships | new | Kahuna | Mar 8, 2021 | ||
0024505 | 3 | [AI War 2] Bug - Gameplay | Force field dislocation for no apparent reason | new | Kahuna | Mar 8, 2021 | |
0024514 | [AI War 2] Crash/Exception | NullReferenceException in PerFrame_CheckForPlayerFleetLoading | new | Sigma7 | Mar 7, 2021 | ||
0024513 | [AI War 2] Gameplay Issue | Lazy Raid Engines | new | Strategic Sage | Mar 7, 2021 | ||
0024306 | 5 | [AI War 2] Gameplay Issue | Vulnerable AI Eye | new | Sigma7 | Mar 7, 2021 | |
0024512 | [AI War 2] Bug - Gameplay | Dee strike reserves fighting with pretorian | new | Arides | Mar 7, 2021 | ||
0024511 | [AI War 2] Bug - Gameplay | Threat waves before unlocked | new | Sigma7 | Mar 7, 2021 | ||
0024507 | 4 | [AI War 2] Balance Issue | Artillery Golem overpowered | new | Sigma7 | Mar 7, 2021 | |
0024498 | 3 | [AI War 2] Crash/Exception | error when hacking on Dyson planet | new (x4000Bughunter) | Isiel | Mar 6, 2021 | |
0024509 | [AI War 2] Gameplay Idea | Pulsar tank moved to Raid category instead of ambush | new | Zweihander2021 | Mar 6, 2021 | ||
0024508 | 1 | [AI War 2] GUI | Tech vault tooltip exception | resolved (x4000Bughunter) | Histidine | Mar 5, 2021 | |
0024506 | 5 | [AI War 2] Audio Work | Pursuit and attack-move modes don't work for big ships | feedback (x4000Bughunter) | Kahuna | Mar 4, 2021 | |
0024316 | 4 | [AI War 2] Gameplay Idea | Better notifications for crippled flagships | assigned (x4000Bughunter) | BadgerBadger | Mar 4, 2021 | |
0024496 | 11 | [AI War 2] Bug - Gameplay | Too many Troop Accelerator in the galaxy | resolved (x4000Bughunter) | Daw11 | Mar 2, 2021 | |
0024484 | 2 | [AI War 2] Crash/Exception | NRE in BuildShipsLookup | resolved (x4000Bughunter) | Sigma7 | Mar 2, 2021 | |
0024499 | 4 | [AI War 2] Crash/Exception | ReactToPowerLevel, DoPerSecondLogic exceptions | resolved (x4000Bughunter) | Histidine | Mar 2, 2021 | |
0024494 | 1 | [AI War 2] Crash/Exception | Outguard Crash -- Outguard cooldown freezes | resolved (x4000Bughunter) | zeusalmighty | Mar 1, 2021 | |
0024491 | 1 | [AI War 2] Gameplay Idea | Reduce the number of Force Fields, Assault Frigates and Watchman Frigates on each station and add them to ODSS | closed (x4000Bughunter) | Daw11 | Mar 1, 2021 | |
0024490 | 2 | [AI War 2] GUI | Tech upgrade that affects drone displaying as x???, displays correctly in C-Click menu. | resolved (x4000Bughunter) | samnainocard | Mar 1, 2021 | |
0024501 | 1 | [AI War 2] Crash/Exception | Some string builder exceptions | resolved (x4000Bughunter) | BadgerBadger | Mar 1, 2021 | |
0024500 | 1 | [AI War 2] Crash/Exception | SINGLEP Exception in PrivateHackingNotifier.ContentGetter at stage 5:System.NullReferenceException | resolved (BadgerBadger) | Chthon | Feb 28, 2021 | |
0024504 | 1 | [AI War 2] Bug - Other | Wrong tooltip for ARS hack cost when a planet is controlled by Marauders (and possibly others) | resolved (BadgerBadger) | Metrekec | Feb 28, 2021 | |
0024503 | 1 | [AI War 2] GUI | Typo in TSS tooltip. | resolved (BadgerBadger) | Strategic Sage | Feb 28, 2021 | |
0024479 | 1 | [AI War 2] GUI | Transport Transform Hack To Same State | new | Strategic Sage | Feb 28, 2021 | |
0024502 | [AI War 2] Crash/Exception | More Multiplayer Errors | assigned (x4000Bughunter) | BadgerBadger | Feb 28, 2021 | ||
0024467 | 1 | [AI War 2] Bug - Gameplay | Relentless AI Absorber does not attack bubble forcefields | new | Metrekec | Feb 27, 2021 | |
0024497 | 1 | [AI War 2] Bug - Gameplay | Deepstrike not going away | closed (BadgerBadger) | nadroj278 | Feb 27, 2021 | |
0024493 | 3 | [AI War 2] Bug - Gameplay | Chain Lightning Error on Startup | closed (x4000Bughunter) | zeusalmighty | Feb 26, 2021 | |
0024495 | [AI War 2] GUI | Outguard description incorrect. | new | Zweihander2021 | Feb 26, 2021 | ||
0024489 | 1 | [AI War 2] GUI | Spire City upgrade notification suggestions (text-overflow, ui get pushed, its location, can't be search) | new | samnainocard | Feb 26, 2021 | |
0024492 | [AI War 2] Bug - Gameplay | Two Issues with current Warden Behaviour | new | ussdefiant | Feb 25, 2021 | ||
0024486 | 1 | [AI War 2] Crash/Exception | 2 exception errors occur when starting any quick start | resolved (x4000Bughunter) | Metrekec | Feb 25, 2021 | |
0024488 | [AI War 2] GUI | Cmd Recon hack displaying "Performed hack of type: Increase {Target} Recon" | new | samnainocard | Feb 25, 2021 | ||
0024487 | [AI War 2] Bug - Other | Negative Exostrike | new | samnainocard | Feb 25, 2021 | ||
0024482 | 2 | [AI War 2] Graphical Bug | The icons of ODSS and TSS are too similar | new | Daw11 | Feb 24, 2021 | |
0024485 | [AI War 2] Bug - Other | If you delete a campaign, do not select another one and press "Delete Campaign" it tries to delete an already deleted campaign | new | athros | Feb 24, 2021 | ||
0024483 | 5 | [AI War 2] Bug - Gameplay | The warden fleet is too strong at the beginning of the game | resolved (x4000Bughunter) | Daw11 | Feb 24, 2021 | |
0024481 | 3 | [AI War 2] Bug - Gameplay | Home command station disappeared | new | Ryulong | Feb 24, 2021 | |
0024478 | 1 | [AI War 2] GUI | Neutral Hack Extraction has wrong description | resolved (x4000Bughunter) | ArnaudB | Feb 24, 2021 | |
0024299 | 1 | [AI War 2] Graphical Bug | Wrong Placement of Period on Outguard Flagship Text | new | Crabby | Feb 24, 2021 | |
0024469 | 4 | [AI War 2] Bug - Other | Hacked Outguard Beacon not destroyed | resolved (x4000Bughunter) | samnainocard | Feb 24, 2021 | |
0024459 | 3 | [AI War 2] Bug - Gameplay | Spurious engineer movement orders | new | Ryulong | Feb 24, 2021 | |
0024476 | 1 | [AI War 2] Suggestion | Potential contradictory bonus for minor extra HaP. | resolved (x4000Bughunter) | CRCGamer | Feb 24, 2021 | |
0024480 | 1 | [AI War 2] Bug - Gameplay | Crippled Regenerator Golem creates ships and go over the ship line cap | resolved (x4000Bughunter) | Sol | Feb 24, 2021 |