Viewing Issues 27601 - 27650 / 29193

  IDCategorySummaryStatusReporterUpdated 
 00001356
[AI War 1 / Classic]  Bug - Other
input partially not working after alt-tabBurnstreetJan 3, 2011
 00019132
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Cleanup drones havn't got a rolechmjsJan 3, 2011
 00018713
[AI War 1 / Classic]  Bug - Other
ARS Missing on planetInveliosJan 3, 2011
 00018675The 'map' button should be a toggle, not a selectionLancefighterJan 3, 2011
 000186111
[AI War 1 / Classic]  Suggestion - Game Mechanics
Powerplants always on as a safety vs economy decisionSuzeraJan 3, 2011
 000185515
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Reduce fleet ship tech knowledge costSuzeraJan 3, 2011
 00018455
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
New Unit Suggestion: Military Repair StationWingflierJan 3, 2011
 00018253
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Different colored lines to planets with warp gatesSalientBlueJan 3, 2011
 000182110
[AI War 1 / Classic]  Gameplay Issue
Auto-attack neinzul clusters, remove invulnerability to nukesSpikey00Jan 3, 2011
 00018207
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup
make multi home world starts a "cheat"Winter BornJan 3, 2011
 00018038
[AI War 1 / Classic]  Suggestion - Interface Ideas - Resource Management and Construction
Add control to automatically manage powerplantsSuzeraJan 3, 2011
 00018001
[AI War 1 / Classic]  Suggestion - Game Mechanics
Allow Cheats to be Disabled if None UsedSpikey00Jan 3, 2011
 000178312
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Make all combat ships be, at worst, as slow as missile frigatesSuzeraJan 3, 2011
 00017646
[AI War 1 / Classic]  Bug - Other
Receiving AI waves from systems with no warp gate (and no connection to AI sectors with warp gates)HamJan 3, 2011
 00017574
[AI War 1 / Classic]  Note To Test
Spire Leader AIP DecreaseDraco18sJan 3, 2011
 00017522
[AI War 1 / Classic]  Suggestion - Game Mechanics
Idea: Auto RFD While being redirected between planetskingisaaclinksrJan 3, 2011
 00017411Planet science lab counts wrongdumpsterKEEPERJan 3, 2011
 00017401
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Tweak ARS filterdumpsterKEEPERJan 3, 2011
 00017176
[AI War 1 / Classic]  Balance Issue
Spec Forces Keeps Spawning UnitsDraco18sJan 3, 2011
 00017155
[AI War 1 / Classic]  Bug - Other
The Gravity Guardian slows down some shots fired against units in its radiusTollJan 3, 2011
 00017121
[AI War 1 / Classic]  Suggestion - New Features
Add the ability to set ships to FRD-mode without giving a move orderTollJan 3, 2011
 00017063
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Possible alternative (or additional) incentives for ARS, Advanced factory, and other extras captureVinraithJan 3, 2011
 00016943
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Ships from raid engine turtle at wormholeSpikey00Jan 3, 2011
 00016926
[AI War 1 / Classic]  Bug - Other
The AI don't seem to send their forces through wormholes sometimes.TollJan 3, 2011
 00016846
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Increase FF Bearer Coverage RadiusSpikey00Jan 3, 2011
 00016801
[AI War 1 / Classic]  Suggestion - Game Mechanics
Cloaked Penetrator-Ship invisible for all, but not for Raid-Engines.DonCarstoJan 3, 2011
 00016753
[AI War 1 / Classic]  Suggestion - New Features
voluntary way to submit save files for statistics gathering at the end of games, win or losethemachineissentientJan 3, 2011
 00016734
[AI War 1 / Classic]  Bug - Other
All waves include a few fightersTollJan 3, 2011
 00016647
[AI War 1 / Classic]  Bug - Other
ARS capture text spam - tutorial 3
closed (keith.lamothe)
Spikey00Jan 3, 2011
 00016594
[AI War 1 / Classic]  Crash/Exception
"Too many heap sections" crash (it's back)BlackCobraJan 3, 2011
 00016513
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Manual update checkKDR_11kJan 3, 2011
 00016433
[AI War 1 / Classic]  Suggestion - Game Mechanics
Intelligent routing for transportssarnianJan 3, 2011
 00016335
[AI War 1 / Classic]  Balance Issue
Large early wave with everything turned off.winthroweJan 3, 2011
 00016294
[AI War 1 / Classic]  Bug - Other
Inbound Wave to a "Safe" PlanetDraco18sJan 3, 2011
 00016142
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Suggestion: AIP relatedwWave size cap & managementmr_lolzJan 3, 2011
 00016124
[AI War 1 / Classic]  Suggestion - New Features
close meWinter BornJan 3, 2011
 000158712
[AI War 1 / Classic]  Crash/Exception
game crash/freezewyvern83Jan 3, 2011
 00015764
[AI War 1 / Classic]  Bug - Other
Able to edit all issues as a regular Mantis useramonchakadJan 3, 2011
 00015741
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
selectable ships on new game screenthemachineissentientJan 3, 2011
 00015704
[AI War 1 / Classic]  Gameplay Issue
Space planes not getting shot at even when decloakedYmihereJan 3, 2011
 00014943
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Add Warbird, N. Regen. Chamber and possibly other units to unit spyglassMaster Cylinder PantsJan 3, 2011
 00014743
[AI War 1 / Classic]  Gameplay Issue
Spire Blade Spawner should not spawn blades if the blades would not be able to attackNypyrenJan 3, 2011
 00014682
[AI War 1 / Classic]  Balance Issue
Blade Spawner Spawn Can't Target ProperlyDraco18sJan 3, 2011
 00014231
[AI War 1 / Classic]  Balance Issue
Armor Ships Immune to Devourer GolemSNAFUJan 3, 2011
 00014033
[AI War 1 / Classic]  Bug - Other
Neinzul Nesters not spawning Nests.
closed (keith.lamothe)
TheDeadlyShoeJan 3, 2011
 00013927
[AI War 1 / Classic]  Suggestion - Game Mechanics
Shot Damage CalculationsFleetJan 3, 2011
 00013223
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Guardian Participation in WavessarnianJan 3, 2011
 00011466
[AI War 1 / Classic]  Balance Issue
Ai defensive scaling for multiplayerLancefighterJan 3, 2011
 00010536In windowed mode if the window is minimized before initialization finishes ui scaled wronglyAndrew SavinykhJan 3, 2011
 00009623
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup - Map Styles And Generation
Cut and paste map seedWinter BornJan 3, 2011