| 0000135 | 6 | | input partially not working after alt-tab | | Burnstreet | Jan 3, 2011 |
| 0001913 | 2 | | Cleanup drones havn't got a role | | chmjs | Jan 3, 2011 |
| 0001871 | 3 | | ARS Missing on planet | | Invelios | Jan 3, 2011 |
| 0001867 | 5 | | The 'map' button should be a toggle, not a selection | | Lancefighter | Jan 3, 2011 |
| 0001861 | 11 | | Powerplants always on as a safety vs economy decision | | Suzera | Jan 3, 2011 |
| 0001855 | 15 | | Reduce fleet ship tech knowledge cost | | Suzera | Jan 3, 2011 |
| 0001845 | 5 | | New Unit Suggestion: Military Repair Station | | Wingflier | Jan 3, 2011 |
| 0001825 | 3 | | Different colored lines to planets with warp gates | | SalientBlue | Jan 3, 2011 |
| 0001821 | 10 | | Auto-attack neinzul clusters, remove invulnerability to nukes | | Spikey00 | Jan 3, 2011 |
| 0001820 | 7 | | make multi home world starts a "cheat" | | Winter Born | Jan 3, 2011 |
| 0001803 | 8 | | Add control to automatically manage powerplants | | Suzera | Jan 3, 2011 |
| 0001800 | 1 | | Allow Cheats to be Disabled if None Used | | Spikey00 | Jan 3, 2011 |
| 0001783 | 12 | | Make all combat ships be, at worst, as slow as missile frigates | | Suzera | Jan 3, 2011 |
| 0001764 | 6 | | Receiving AI waves from systems with no warp gate (and no connection to AI sectors with warp gates) | | Ham | Jan 3, 2011 |
| 0001757 | 4 | | Spire Leader AIP Decrease | | Draco18s | Jan 3, 2011 |
| 0001752 | 2 | | Idea: Auto RFD While being redirected between planets | | kingisaaclinksr | Jan 3, 2011 |
| 0001741 | 1 | | Planet science lab counts wrong | | dumpsterKEEPER | Jan 3, 2011 |
| 0001740 | 1 | | Tweak ARS filter | | dumpsterKEEPER | Jan 3, 2011 |
| 0001717 | 6 | | Spec Forces Keeps Spawning Units | | Draco18s | Jan 3, 2011 |
| 0001715 | 5 | | The Gravity Guardian slows down some shots fired against units in its radius | | Toll | Jan 3, 2011 |
| 0001712 | 1 | | Add the ability to set ships to FRD-mode without giving a move order | | Toll | Jan 3, 2011 |
| 0001706 | 3 | | Possible alternative (or additional) incentives for ARS, Advanced factory, and other extras capture | | Vinraith | Jan 3, 2011 |
| 0001694 | 3 | | Ships from raid engine turtle at wormhole | | Spikey00 | Jan 3, 2011 |
| 0001692 | 6 | | The AI don't seem to send their forces through wormholes sometimes. | | Toll | Jan 3, 2011 |
| 0001684 | 6 | | Increase FF Bearer Coverage Radius | | Spikey00 | Jan 3, 2011 |
| 0001680 | 1 | | Cloaked Penetrator-Ship invisible for all, but not for Raid-Engines. | | DonCarsto | Jan 3, 2011 |
| 0001675 | 3 | | voluntary way to submit save files for statistics gathering at the end of games, win or lose | | themachineissentient | Jan 3, 2011 |
| 0001673 | 4 | | All waves include a few fighters | | Toll | Jan 3, 2011 |
| 0001664 | 7 | | ARS capture text spam - tutorial 3 | | Spikey00 | Jan 3, 2011 |
| 0001659 | 4 | | "Too many heap sections" crash (it's back) | | BlackCobra | Jan 3, 2011 |
| 0001651 | 3 | | Manual update check | | KDR_11k | Jan 3, 2011 |
| 0001643 | 3 | | Intelligent routing for transports | | sarnian | Jan 3, 2011 |
| 0001633 | 5 | | Large early wave with everything turned off. | | winthrowe | Jan 3, 2011 |
| 0001629 | 4 | | Inbound Wave to a "Safe" Planet | | Draco18s | Jan 3, 2011 |
| 0001614 | 2 | | Suggestion: AIP relatedwWave size cap & management | | mr_lolz | Jan 3, 2011 |
| 0001612 | 4 | | close me | | Winter Born | Jan 3, 2011 |
| 0001587 | 12 | | game crash/freeze | | wyvern83 | Jan 3, 2011 |
| 0001576 | 4 | | Able to edit all issues as a regular Mantis user | | amonchakad | Jan 3, 2011 |
| 0001574 | 1 | | selectable ships on new game screen | | themachineissentient | Jan 3, 2011 |
| 0001570 | 4 | | Space planes not getting shot at even when decloaked | | Ymihere | Jan 3, 2011 |
| 0001494 | 3 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Add Warbird, N. Regen. Chamber and possibly other units to unit spyglass | | Master Cylinder Pants | Jan 3, 2011 |
| 0001474 | 3 | | Spire Blade Spawner should not spawn blades if the blades would not be able to attack | | Nypyren | Jan 3, 2011 |
| 0001468 | 2 | | Blade Spawner Spawn Can't Target Properly | | Draco18s | Jan 3, 2011 |
| 0001423 | 1 | | Armor Ships Immune to Devourer Golem | | SNAFU | Jan 3, 2011 |
| 0001403 | 3 | | Neinzul Nesters not spawning Nests. | | TheDeadlyShoe | Jan 3, 2011 |
| 0001392 | 7 | | Shot Damage Calculations | | Fleet | Jan 3, 2011 |
| 0001322 | 3 | | Guardian Participation in Waves | | sarnian | Jan 3, 2011 |
| 0001146 | 6 | | Ai defensive scaling for multiplayer | | Lancefighter | Jan 3, 2011 |
| 0001053 | 6 | | In windowed mode if the window is minimized before initialization finishes ui scaled wrongly | | Andrew Savinykh | Jan 3, 2011 |
| 0000962 | 3 | [AI War 1 / Classic] Suggestion - Campaign Management And Setup - Map Styles And Generation | Cut and paste map seed | | Winter Born | Jan 3, 2011 |