Viewing Issues 27601 - 27650 / 28709

  IDCategorySummaryStatusReporterUpdated 
 00019481
[AI War 1 / Classic]  Bug - Other
All units are now immune to attrition?TollDec 9, 2010
 00019442
[AI War 1 / Classic]  Bug - Other
BotNet Golem doesn't create botsMandoDec 9, 2010
 000142616
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Boost Beam Cannon
resolved (keith.lamothe)
OzymandiazDec 9, 2010
 00019451
[AI War 1 / Classic]  Bug - Other
Spire Teleporting Leeches are not leechingMaxAstroDec 9, 2010
 00019366
[AI War 1 / Classic]  Note To Test
Spire Hub: Why can't I build here?
resolved (keith.lamothe)
Draco18sDec 9, 2010
 00013171
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Cost complaintsKDR_11kDec 9, 2010
 00012661
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Adjust ship range visual indicator when an enemy radar jammer exists on the planetYmihereDec 9, 2010
 00015811
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Give scout starships Radar DampeningamonchakadDec 9, 2010
 00018911
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Raid starships, again.Spikey00Dec 9, 2010
 00017182Armor Booster Tooltip InconsistencyDraco18sDec 9, 2010
 00019418
[AI War 1 / Classic]  Crash/Exception
Piles of Unhandled Errors
resolved (keith.lamothe)
Draco18sDec 9, 2010
 00018166
[AI War 1 / Classic]  Gameplay Issue
Spire Teleporting Leechs are insanely frustrating to play againstbonesbroDec 9, 2010
 00018882
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Random Offensive, Random Defensive and Random Gimmick AI options
considering (Chris_McElligottPark)
SuzeraDec 9, 2010
 000093618
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Reclaimed Neinzul Cockroaches, transportable or no?SalamanderDec 9, 2010
 0001011 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Tooltips for available ship selections
considering (Chris_McElligottPark)
NightchillDec 9, 2010
 00019393
[AI War 1 / Classic]  Note To Test
Core Leech Guard Post: Reclaimes up to Mark 6?Draco18sDec 9, 2010
 00016213
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Scouts and spire gravity rippersorzelekDec 9, 2010
 00019435
[AI War 1 / Classic]  Bug - Other
Spire Maws do not obey ship capsKemenoDec 9, 2010
 00019324
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
Defensive Tachyon Sweep
considering (Chris_McElligottPark)
TollDec 9, 2010
 000190918
[AI War 1 / Classic]  Bug - Other
Orbital Mass Drivers cannot target AI Carriers
resolved (keith.lamothe)
LintManDec 8, 2010
 00018703
[AI War 1 / Classic]  Bug - Other
Attritioners kill Fabricators
resolved (keith.lamothe)
FleetDec 8, 2010
 000114418
[AI War 1 / Classic]  Suggestion - Game Mechanics
Upgrading Harvesters too Tedious/Time-ConsumingWingflierDec 8, 2010
 00012474
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Make carriers targettable by bomber starships
resolved (keith.lamothe)
TollDec 8, 2010
 0001922 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Multiplayer Communication
Improve the chatbox.
considering (Chris_McElligottPark)
Spikey00Dec 8, 2010
 00018922
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Spirecraft attritioners affect capturables.Spikey00Dec 8, 2010
 00018018
[AI War 1 / Classic]  Suggestion - Interface Ideas - Resource Management and Construction
Add control for automatically building powerplantsSuzeraDec 8, 2010
 00019182
[AI War 1 / Classic]  Bug - Other
Cross planet wave not launching AI units but only accumulating the threat number
resolved (keith.lamothe)
colonyanDec 8, 2010
 00018967
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Raptors - terribly underwhelming.
resolved (keith.lamothe)
Spikey00Dec 8, 2010
 00019161
[AI War 1 / Classic]  Crash/Exception
Buzz Bomb cause unhandled errors
resolved (keith.lamothe)
qlf20073Dec 8, 2010
 00019044
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Decoy drones attract seige starship fire and take no damage
resolved (keith.lamothe)
Spikey00Dec 8, 2010
 00018972
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Parasites and reclamaions
resolved (keith.lamothe)
TollDec 7, 2010
 00018903
[AI War 1 / Classic]  Crash/Exception
Unhandled Exception errors reported
resolved (keith.lamothe)
dumpsterKEEPERDec 7, 2010
 00015972
[AI War 1 / Classic]  Bug - Other
Spire hub structures can be way pointed to the other side of a wormhole
resolved (keith.lamothe)
NemoDec 7, 2010
 00018812
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Bulletproof Fighter is too powerful
resolved (keith.lamothe)
TollDec 7, 2010
 00018743
[AI War 1 / Classic]  Bug - Other
UnhandledErrors during gameplay
resolved (keith.lamothe)
KemenoDec 7, 2010
 000185819
[AI War 1 / Classic]  Suggestion - New Features
DLC suggestion: 'Strategic Cross-Planet Waves' option
considering (Chris_McElligottPark)
mr_lolzDec 7, 2010
 00017141
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Make overkills on vampiric units higherTollDec 6, 2010
 00018492
[AI War 1 / Classic]  Balance Issue
Vampire Guardian doesn't die to unattended units in FRDshugyoshaDec 6, 2010
 00014154
[AI War 1 / Classic]  Bug - Other
AI Fortress repairing golemVinraithDec 6, 2010
 00018686
[AI War 1 / Classic]  Balance Issue
[4.046] Issue with Changes to ReclaimersDraco18sDec 6, 2010
 00014753
[AI War 1 / Classic]  Bug - Other
Spire Blade deaths triggered AI TauntNypyrenDec 6, 2010
 00015193
[AI War 1 / Classic]  Gameplay Issue
S blade spawner influences # builtSpikey00Dec 6, 2010
 00018221
[AI War 1 / Classic]  Suggestion - Interface Ideas - Notifications, Warnings, and Alerts
No explosion sounds for limited-life unitsPineappleSamDec 6, 2010
 000146411
[AI War 1 / Classic]  Gameplay Issue
Blades from balde spawner need no death sound effectDazioDec 6, 2010
 00018691
[AI War 1 / Classic]  Balance Issue
Spire Attrition Emmitters Now Need to be BuffedDraco18sDec 6, 2010
 00018666
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Starship Deconstructers hard-counter deep starship raidingFleetDec 6, 2010
 00018442
[AI War 1 / Classic]  Suggestion - Wiki Updates
Arc Movement Still Listed As In GameVoidekaDec 6, 2010
 00015966
[AI War 1 / Classic]  Bug - Other
Repair glitch - my stealth battleships are stuck in a system I have supply in and can't be repairedNemoDec 6, 2010
 00012463
[AI War 1 / Classic]  Bug - Other
Repair range for the SuperFortress is really smallTollDec 6, 2010
 00010201
[AI War 1 / Classic]  Bug - Other
AI Fortresses repair golems if in rangeTollDec 6, 2010