Viewing Issues 27601 - 27650 / 29432

  IDCategorySummaryStatusReporterUpdated 
 00018752
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Spirecraft have practically no engine healthKemenoJan 5, 2011
 00019051
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Spirecraft can be boosted like normal fleets.Spikey00Jan 5, 2011
 00022473
[AI War 1 / Classic]  Gameplay Issue
Spirecraft Martyr effectiveness lower on high ship capsInveliosJan 4, 2011
 00018791
[AI War 1 / Classic]  Bug - Other
Spirecraft don't count as being builtPineappleSamJan 4, 2011
 00018891
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Spirecraft - lack of incentive upwards tierSpikey00Jan 4, 2011
 00020353
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Spirecraft shield bearers shuold have a passive regenFleetJan 4, 2011
 00019601
[AI War 1 / Classic]  Bug - Other
Fleet of 45 Spirecraft Siege Towers, does not fire automatically on some shipsMooFrogJan 4, 2011
 00021622
[AI War 1 / Classic]  Suggestion - Game Mechanics
Reteating Now UselessDraco CretelJan 4, 2011
 00019126
[AI War 1 / Classic]  Graphical Bug
Spire craft siege tower can be repaired.chmjsJan 4, 2011
 00017471Spirecraft: "cannot be repaired" descriptionSpikey00Jan 4, 2011
 00016062
[AI War 1 / Classic]  Graphical Bug
Spirecraft tool-tips need updatingNightchillJan 4, 2011
 00012626Inconsistencies in ship namesNypyrenJan 4, 2011
 00012211
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Core Missile Guard Posts - GimpTheDeadlyShoeJan 4, 2011
 00010431
[AI War 1 / Classic]  Bug - Other
Some typos in the tutorialroy7Jan 4, 2011
 00022453
[Website/Wiki/Bug Tracker]  Suggestion
Adding relationshonship not to "bump" bug reportsTechSY730Jan 4, 2011
 00021392
[AI War 1 / Classic]  Bug - Other
FRD mode engineers moving to build harvesters which are already at 100%zoutzakjeJan 4, 2011
 00021305
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Preemptable auto-attack ordersTechSY730Jan 4, 2011
 00021403
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Option on game creation to start with more resourcesTridusJan 4, 2011
 00022342
[AI War 1 / Classic]  Bug - Other
Handicap of 0% does not save correctlySomeone.r.c.tmJan 4, 2011
 00022353
[AI War 1 / Classic]  Bug - Other
Tutorials do not properly set handicap and/or does not warnNil EinneJan 4, 2011
 00021991
[AI War 1 / Classic]  Bug - Other
Crystal Harvester done in 401:22SunshineJan 4, 2011
 00021722
[AI War 1 / Classic]  Bug - Other
Incorrect Harvester Build TimessoMe_RandoMJan 4, 2011
 00022411
[AI War 1 / Classic]  Bug - Other
Crystal harvesters and Crystal Manufactories not building correctlyTechSY730Jan 4, 2011
 00020854
[AI War 1 / Classic]  Suggestion - Game Mechanics
Manfacturies Stockpile AwareEcho35Jan 4, 2011
 00017462
[AI War 1 / Classic]  Suggestion - New Features
Notify when ships can't leave due to Black Hole MachinejcarvajalJan 4, 2011
 00012774
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Suggestion: buff teleport raiders
resolved (keith.lamothe)
mr_lolzJan 4, 2011
 000017711
[AI War 1 / Classic]  Crash/Exception
"Too many heap sections" crash (suspected memory leak)
resolved (keith.lamothe)
DazioJan 4, 2011
 00022307
[AI War 1 / Classic]  Bug - Other
AI wormhole waiting follow upDraco CretelJan 4, 2011
 00022433
[AI War 1 / Classic]  Suggestion - Balance Tweaks
AI CarrierslyravegaJan 4, 2011
 0001259 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Customizable Hotkey for backing out of Context Menus
feature for later (Chris_McElligottPark)
NypyrenJan 3, 2011
 0001268 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Show any positive/negative damage modifier in tooltip
feature for later (Chris_McElligottPark)
YmihereJan 3, 2011
 00011654
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Scout Starships too fragile?Moonshine FoxJan 3, 2011
 00010081Chat messages not wrappingTechSY730Jan 3, 2011
 0001203 message log needs Word wrapthemachineissentientJan 3, 2011
 00007228Game Lobby Did not Generate Same MapDraco18sJan 3, 2011
 00022392
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Turrets and Defenses
Orbital Defense Stations (Modular Turrets)
considering (Chris_McElligottPark)
lyravegaJan 3, 2011
 00022382
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Turrets and Defenses
Booster Turrets
considering (Chris_McElligottPark)
lyravegaJan 3, 2011
 000204230
[AI War 1 / Classic]  Crash/Exception
[OSX] The game crashes/closes itself instantly.HanamigiJan 3, 2011
 00021766
[AI War 1 / Classic]  Graphical Bug
Multiple graphics glitches
closed (keith.lamothe)
PicklegnomeJan 3, 2011
 00021962
[AI War 1 / Classic]  Bug - Other
Neinzul Vulture damage is capped at x100 of base?
closed (keith.lamothe)
SunshineJan 3, 2011
 00021951
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Neinzul Commandos should get Armor PiercingSunshineJan 3, 2011
 00021557
[AI War 1 / Classic]  Bug - Other
Crystal harvestor issuesFleetJan 3, 2011
 00021701
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Crystal Harvesters (all marks) have 4,000 hitpointsSunshineJan 3, 2011
 00022153
[AI War 1 / Classic]  Suggestion
Mantis BT Suggestion: Rejected suggestions to be "Closed", not "Resolved".Moonshine FoxJan 3, 2011
 00022172
[Website/Wiki/Bug Tracker]  Suggestion
Rejected suggestions to be "Closed" rather than "Resolved" to decrease confusion.Moonshine FoxJan 3, 2011
 00004061
[AI War 1 / Classic]  Suggestion
Add bug report dropdown for shipcap selectionWinter BornJan 3, 2011
 00003801
[AI War 1 / Classic]  Suggestion - Game Mechanics
Make turrets reclaimableFleetJan 3, 2011
 00003691
[AI War 1 / Classic]  Suggestion
Disable drawing of lines in far zoom optionInveliosJan 3, 2011
 00007161
[AI War 1 / Classic]  Bug - Other
Grenade launchers missing infoIxiohmJan 3, 2011
 00007111
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Contradiction with guardians and turretsorzelekJan 3, 2011