View Issue Details

IDProjectCategoryLast Update
0007428Valley 1Suggestion - Enemy IdeasMay 2, 2012 8:43 am
Reporterkhadgar Assigned To 
Status consideringResolutionopen 
Product Version1.006 
Summary0007428: Enemy type that can stand on player created platforms
DescriptionCurrently, the easiest way to take out certain melee-only enemies like skelebot whatever-they-are-calleds, and utahraptors, is to place a platform high above them and shoot straight down. If, say, utahraptors could jump onto playter created platforms, it would create a bit more of a risk/reward dynamic when fighting them. Is it worth it to place platforms, knowing that an enemy can use them too? Might be hell from an AI perspective to get them to use them smartly, but as far as making a fight less trivial, it would go a long way. Of course, not every enemy jumps, and it would have to be a jumper.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Quaix

May 1, 2012 9:23 pm

reporter   ~0023233

Utahraptors definitely need to be able to walk on platforms. Currently they keep jumping up and down through a line of platforms right next to a wall.. and, well, they just keep doing it while you melt their face.

Issue History

Date Modified Username Field Change
May 1, 2012 8:34 pm khadgar New Issue
May 1, 2012 8:34 pm khadgar Summary Enemy type that can stand on/drop through player created platforms => Enemy type that can stand on player created platforms
May 1, 2012 8:34 pm khadgar Description Updated
May 1, 2012 9:23 pm Quaix Note Added: 0023233
May 2, 2012 8:43 am tigersfan Internal Weight => Feature Suggestion
May 2, 2012 8:43 am tigersfan Status new => considering