View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007402 | Valley 1 | Suggestion - UI Ideas | May 1, 2012 10:51 am | May 1, 2012 1:56 pm | |
Reporter | The Wuggly Ump | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 1.006 | ||||
Summary | 0007402: Differentiate the dungeon map player/door indicators | ||||
Description | The "blue crystal" symbols used in the dungeon map can be hard to differentiate on a large screen or for those with poor eyesight. I often have trouble telling the large "Player" crystal from the slightly smaller "Door" crystal. I'd suggest a different color and shape for the door crystal and upping the size to equal the player crystal, something like a red triangle or a green star that's easy to distinguish from the current shape. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 1, 2012 10:51 am | The Wuggly Ump | New Issue | |
May 1, 2012 1:56 pm | tigersfan | Internal Weight | => Feature Suggestion |
May 1, 2012 1:56 pm | tigersfan | Status | new => considering |