View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007565 | Valley 1 | Gameplay Idea | May 5, 2012 10:50 am | May 5, 2012 1:04 pm | |
Reporter | Penumbra | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 1.010 | ||||
Summary | 0007565: JtP in a windstorm | ||||
Description | This question got a little lost on the forums, but I wonder about intent. We lose JtP missions instantly now, if they occur in the windstorm. This seems like the right thing, but maybe not? It's a journey doomed from the first step, so I guess that makes sense. But, it's a little counter-intuitive. If they are supposed to just fail, it probably needs a pop-up explaining that it's doomed. (it's also the only mission giving me the Tri-Tower I need!! ;) ) | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Thanks! * Journey To Perfection missions were previously impossible the last few versions in windstorms because you'd immediately take damage and fail. ** Now your health is no longer damaged by windstorms when you are in a JTP mission, but instead your mana recharge rate is halved or worse (depending on how far into the windstorm areas you are on the map). Your recharge rate cannot drop below 10%. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 5, 2012 10:50 am | Penumbra | New Issue | |
May 5, 2012 1:04 pm | Chris_McElligottPark | Internal Weight | => New |
May 5, 2012 1:04 pm | Chris_McElligottPark | Note Added: 0023551 | |
May 5, 2012 1:04 pm | Chris_McElligottPark | Status | new => resolved |
May 5, 2012 1:04 pm | Chris_McElligottPark | Fixed in Version | => 1.010 |
May 5, 2012 1:04 pm | Chris_McElligottPark | Resolution | open => fixed |
May 5, 2012 1:04 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |