View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007500 | Valley 1 | Graphical Bug | May 4, 2012 2:37 am | May 4, 2012 8:55 am | |
Reporter | Nypyren | Assigned To | |||
Status | closed | Resolution | no change required | ||
Product Version | 1.008 | ||||
Summary | 0007500: After patching, no art other than menus will load | ||||
Description | I just patched from 1.000 to 1.008. After the game loads, the screen is entirely black except for the menus. Attaching screenshots... (Update) This also happened on the other PC I used to test the minimap-texture-coordinate-wrapping issue, so I've got a 2/2 reproduction of this happening. Do I just need to clean reinstall? (Update) Clean reinstallation fixed it. I'll leave this open in case you want to investigate. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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ArcenDebugLog.txt (5,974 bytes)
5/3/2012 11:40:50 PM System.DllNotFoundException: AVWWST at (wrapper managed-to-native) Steamworks:InitSteam () at Steamworks.Initialize () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Steamworks.Initialize() at Game.LoadFirstCriticalData() at MainCameraLogic.StartInternal() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/3/2012 11:40:51 PM GameInit (0 - 5/3/2012 11:40:51 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/3/2012 11:40:51 PM GameInit (1 - 5/3/2012 11:40:51 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/3/2012 11:40:52 PM GameInit (2 - 5/3/2012 11:40:52 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/3/2012 11:40:52 PM audio load: 159 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/3/2012 11:40:52 PM GameInit (3 - 5/3/2012 11:40:52 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/3/2012 11:40:52 PM GameInit (4 - 5/3/2012 11:40:52 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/3/2012 11:40:53 PM GameInit (5 - 5/3/2012 11:40:53 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/3/2012 11:40:53 PM GameInit (6 - 5/3/2012 11:40:53 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/3/2012 11:40:53 PM GameInit (7 - 5/3/2012 11:40:53 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/3/2012 11:40:53 PM GameInit (8 - 5/3/2012 11:40:53 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/3/2012 11:40:53 PM GameInit (9 - 5/3/2012 11:40:53 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/3/2012 11:40:53 PM GameInit (10 - 5/3/2012 11:40:53 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/3/2012 11:41:00 PM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() |
Date Modified | Username | Field | Change |
---|---|---|---|
May 4, 2012 2:37 am | Nypyren | New Issue | |
May 4, 2012 2:37 am | Nypyren | File Added: Screenshot_2012_05_03_23_36_20.png | |
May 4, 2012 2:38 am | Nypyren | File Added: Screenshot_2012_05_03_23_36_28.png | |
May 4, 2012 2:41 am | Nypyren | File Added: ArcenDebugLog.txt | |
May 4, 2012 2:44 am | Nypyren | Description Updated | |
May 4, 2012 3:17 am | Nypyren | Description Updated | |
May 4, 2012 8:55 am | tigersfan | Internal Weight | => New |
May 4, 2012 8:55 am | tigersfan | Status | new => closed |
May 4, 2012 8:55 am | tigersfan | Resolution | open => no change required |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |