View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007233 | AI War 1 / Classic | Bug - Gameplay | Apr 24, 2012 12:52 pm | May 3, 2012 10:11 pm | |
Reporter | JoZEr | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.032 | ||||
Summary | 0007233: Subspace signal for shard received on home planet. | ||||
Description | It made it REALLY hard to escort the shard back to my home planet. Okay... it was easy actually. Probably too easy. Save is from one minute prior. I have saves from before and after as well, if needed. | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
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Does not look like a bug to me. That AI home world being so close to the boarder is likely making the shard spawn in the closest location to your home world (it self), so you don't have to pass though a core world to get it. You can do the same in any Fallen Spire for all but the last shard if you clear every planet up to fairly close to the core worlds, and all the city shards will spawn on your home world. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 24, 2012 12:52 pm | JoZEr | New Issue | |
Apr 24, 2012 12:52 pm | JoZEr | File Added: bugduring1.sav | |
Apr 24, 2012 1:11 pm | tigersfan | Internal Weight | => Polish Tweak |
Apr 24, 2012 1:11 pm | tigersfan | Assigned To | => keith.lamothe |
Apr 24, 2012 1:11 pm | tigersfan | Status | new => assigned |
May 3, 2012 10:11 pm | Eternaly_Lost | Note Added: 0023404 |