View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0029713 | Heart Of The Machine | Bug - Gameplay | Nov 14, 2024 8:00 am | Nov 14, 2024 8:45 am | |
Reporter | Stetc | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.594.5 Military Secrets | ||||
Fixed in Version | 0.594.6 Shell Companies And Science | ||||
Summary | 0029713: Enemy troops spawn at territory control flags despite sufficient deterrence. | ||||
Description | Both the furniture and the daily necessities flags attract enemy troops while deterrence score is high enough.The slurry mine and both skimmers work fine. To reproduce: 1.Load attached save. 2.Check deterrence values on the flags. 3.Skip 1-3 turns. 4.See the enemy forces spawn at the flags. | ||||
Tags | No tags attached. | ||||
|
|
|
Thanks! * Fixed a regression in the prior build where territory control flags would attract enemies relentlessly despite having enough deterrence. ** This may also have meant that if you paused and then unpaused one of the three new neural AGI-related buildings, that the first wave would not be attracted after unpause. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 14, 2024 8:00 am | Stetc | New Issue | |
Nov 14, 2024 8:00 am | Stetc | File Added: Territory_deterrence_bug.save | |
Nov 14, 2024 8:45 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 14, 2024 8:45 am | Chris_McElligottPark | Status | new => resolved |
Nov 14, 2024 8:45 am | Chris_McElligottPark | Resolution | open => fixed |
Nov 14, 2024 8:45 am | Chris_McElligottPark | Fixed in Version | => 0.594.6 Shell Companies And Science |
Nov 14, 2024 8:45 am | Chris_McElligottPark | Note Added: 0070734 |