View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0029730 | Heart Of The Machine | Suggestion | Nov 15, 2024 2:54 pm | Nov 15, 2024 2:54 pm | |
Reporter | mblazewicz | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 0.594.8 Hotfix | ||||
Summary | 0029730: Suggestion - Add attack range to the placing units display | ||||
Description | Description: Whenever I'm placing units I'd like to know if I place them in range of my enemies (this is currently implemented and works pretty well) and if my units have specific locations or enemies in range for deterrence and combat scenarios. Currently the only display when placing a unit are the hexagons and the unit hologram + the line from the source. This forces me to eyeball it leading to either giving up and playing more risky than I'd like, accidental perfect placement, or mistakes that force me to re-adjust which always has it's price (ME or a turn of inaction usually) Suggestion: - Add an attack range display for the unit that is being placed | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 15, 2024 2:54 pm | mblazewicz | New Issue | |
Nov 15, 2024 2:54 pm | mblazewicz | Status | new => assigned |
Nov 15, 2024 2:54 pm | mblazewicz | Assigned To | => Jan Kuzior |
Nov 15, 2024 2:54 pm | Jan Kuzior | Assigned To | Jan Kuzior => Chris_McElligottPark |