| 0025406 | 2 | | Kill list so long it doesn't display stuff | new | Daniexpert | Jul 15, 2021 |
| 0024636 | 2 | | Polarizer cap inconsistent | | Zweihand | Jul 15, 2021 |
| 0024312 | 1 | | Lobby control for allied repairs doesn't allow for assisting ally constructions | resolved | Chthonic One | Jul 15, 2021 |
| 0024311 | 1 | | Allied factories will not assist building ships, but should. | resolved | Chthonic One | Jul 15, 2021 |
| 0025394 | 7 | | null reference exception in Eye Adaptation | | BadgerBadger | Jul 14, 2021 |
| 0024881 | 7 | | ships constantly peel off and ignore move commands | | aliyah | Jul 14, 2021 |
| 0024913 | 1 | | Stinger Bolt attack bonus does not apply to regular shields; description unclear even if that is working as intended | | GreatYng | Jul 14, 2021 |
| 0022195 | 4 | | Transports don't seem to spread out properly at the end of a move order, instead going back to start area. | | Chthonic One | Jul 14, 2021 |
| 0022338 | 1 | | Custom Battlestations Concept | | NRSirLimbo | Jul 14, 2021 |
| 0022883 | 1 | | Normal Engineers could automatically try to hide under forcefields in case of attack | | Ubifan | Jul 14, 2021 |
| 0025346 | 3 | | Engineers should prioritse forcefields | | Wuffell_1 | Jul 14, 2021 |
| 0022785 | 4 | | [QoL] Engineers - Fix factories first | | yupyip | Jul 14, 2021 |
| 0022437 | 1 | | Engineers claiming an ark were also assisting a factory out of range | | Daniexpert | Jul 14, 2021 |
| 0024393 | 4 | | Current Metal Flow doesn't update after the engineers complete their last job | | Daw11 | Jul 14, 2021 |
| 0025410 | | | Custom Start Warden/Hunter/Praetorian difficulty tooltips do not take into account AI type | new | GreatYng | Jul 14, 2021 |
| 0025408 | | | NullReferenceException after opening Custom Start menu | new | GreatYng | Jul 14, 2021 |
| 0023914 | 1 | | Multiplayer Capturable Object Ownership "Stealing" | | Tzarro | Jul 14, 2021 |
| 0024079 | 2 | | Multiplayer can't change intensity of factions from beacon | | crawlers | Jul 14, 2021 |
| 0023687 | 1 | | Multiplayer: add a debug menu button to force an immediate full sync. | | Chris_McElligottPark | Jul 14, 2021 |
| 0022494 | 1 | | For Chris: look into making minefields work a bit differently. | | Chris_McElligottPark | Jul 14, 2021 |
| 0023058 | 1 | | Tutorial Journal like things for Chris | | RocketAssistedPuffin | Jul 14, 2021 |
| 0021432 | 1 | | Multiplayer todo - parent issue. | | Chris_McElligottPark | Jul 14, 2021 |
| 0021772 | 3 | | Suggestion -- Automation Setting Allowing/Disallowing Engineers to Heal Allies | | ZeusAlmighty | Jul 14, 2021 |
| 0023401 | 3 | | Please can we have a cloaked Combat Factory start? - to go with cloaked transport | | Puppet Master | Jul 14, 2021 |
| 0024318 | 3 | | Fallen Spire Plot doesn't work well with Multiplayer | | Chthonic One | Jul 14, 2021 |
| 0022802 | 1 | | Request - Allow Engineers to focus construction | | Ryulong | Jul 13, 2021 |
| 0023464 | 5 | | Make combat engineers swappable | | Burner | Jul 13, 2021 |
| 0023939 | 1 | | Allow Interplanetary Engineers to be rebuilt automatically when destroyed (or make it a toggleable setting) | | GreatYng | Jul 13, 2021 |
| 0024691 | 1 | | Engineers constantly changing target | | Daniexpert | Jul 13, 2021 |
| 0024809 | 1 | | engineers suicide into the enemy edge of planet | | aliyah | Jul 13, 2021 |
| 0025043 | 1 | | Spire Repair Center shortname not updated | | Darkshade | Jul 13, 2021 |
| 0025091 | 1 | | Beam/Laser graphics seemingly in the middle of the gravity well are dancing/bouncing around | | Metrekec | Jul 13, 2021 |
| 0025127 | 3 | | Confused Engineers | | Detlef | Jul 13, 2021 |
| 0023065 | 4 | | Frequent (roughly hourly) crashes under Linux | | ilikeai | Jul 13, 2021 |
| 0024920 | 3 | | ZO - Lines left on screen | | ZeroTheHero | Jul 13, 2021 |
| 0025079 | 2 | | Brownout caused by pausing game | | Pladdicus | Jul 13, 2021 |
| 0023667 | 3 | | Support factories keep producing drones if line is paused | | Burner | Jul 13, 2021 |
| 0022770 | 1 | | Spire Beams Kill Non Targetted Critical Stuff | | Astilious | Jul 13, 2021 |
| 0020846 | 1 | | If a unit is moving into a shield and the game is paused, it will still move back and forth. | | Ovalcircle | Jul 13, 2021 |
| 0020583 | 1 | | Scrapping units while paused | | Stormking2010 | Jul 13, 2021 |
| 0020585 | 1 | | Pause ship movement bug | | Stormking2010 | Jul 13, 2021 |
| 0019082 | 6 | | Shots moving after pausing game | | BadgerBadger | Jul 13, 2021 |
| 0025121 | 2 | | Repair and hacking beams again seem to be disappearing | | Darkshade | Jul 13, 2021 |
| 0025147 | 4 | | Engineering, hacking, and tractor beams not visible again | | trigorin | Jul 13, 2021 |
| 0024860 | 10 | | engineers not working | | aliyah | Jul 13, 2021 |
| 0024459 | 4 | | Spurious engineer movement orders | | Ryulong | Jul 13, 2021 |
| 0024995 | 2 | | Interplanetary Engineers Break When Trying to Load (L) a Battlestation | | Agalyon | Jul 13, 2021 |
| 0025398 | | | Excpetion on placement of spire relic | new | Daniexpert | Jul 13, 2021 |
| 0025393 | | | Exception in updating wormhole text | | BadgerBadger | Jul 12, 2021 |
| 0025385 | 1 | | Golden ring visual glitch | new | Evil Bistro | Jul 12, 2021 |