View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022785 | AI War 2 | Gameplay Idea | Feb 12, 2020 3:31 pm | Jul 14, 2021 5:15 pm | |
Reporter | yupyip | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.321 Enjoy Your Break, Voice Lady | ||||
Fixed in Version | Beta 3.310 Engineering Intelligence Injection | ||||
Summary | 0022785: [QoL] Engineers - Fix factories first | ||||
Description | It would be nice if engineers would prioritise repairing (mobile) factories before anything else. Then transports. Then whatever. | ||||
Tags | No tags attached. | ||||
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Would need a save to reproduce the problem to test any fix. |
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Sorry, I'm confused. What problem? Surely any save game where you have a fleet with a mobile factory will evidence this? There's nothing specific to a particular game here. |
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In general it's considered de rigeuer to provide an easy reproduction case with a bug report so that the developer knows exactly what problem needs to be fixed. Also, if I need to spend 10 or 15 minutes setting up a reproduction scenario then the problem is usually put at the back of the list behind people who did provide easy reproduction cases. |
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Part of some larger changes: * Essentially, engineers will now: ** First do any emergency repairs. In some cases, only some engineers will be diverted for emergencies based on the definition at that target. ** Then do the construction of all sorts, based on priority. ** Then sort for the highest priority flow, and if there are multiple of those, then the closest. *** Flow priorities are something that have been in the game forever, and they have always been quite useful, but now we're overriding those with some better logic for multiple passes, essentially. ** Also players can give overriding orders and they'll do that thing until it's finished (for instance if you want some on factory assistance from early on in). Thanks! |
Date Modified | Username | Field | Change |
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Feb 12, 2020 3:31 pm | yupyip | New Issue | |
Feb 12, 2020 3:33 pm | BadgerBadger | Note Added: 0055985 | |
Feb 12, 2020 3:48 pm | yupyip | Note Added: 0055993 | |
Feb 12, 2020 4:00 pm | BadgerBadger | Note Added: 0055996 | |
Jul 14, 2021 5:15 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jul 14, 2021 5:15 pm | Chris_McElligottPark | Status | new => resolved |
Jul 14, 2021 5:15 pm | Chris_McElligottPark | Resolution | open => fixed |
Jul 14, 2021 5:15 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.310 Engineering Intelligence Injection |
Jul 14, 2021 5:15 pm | Chris_McElligottPark | Note Added: 0062409 |