View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020585 | AI War 2 | Bug - Audio | Oct 17, 2018 12:52 am | Jul 13, 2021 4:27 pm | |
Reporter | Stormking2010 | Assigned To | Chris_McElligottPark | ||
Status | feedback | Resolution | open | ||
Product Version | 0.803 The New Attack-Move | ||||
Summary | 0020585: Pause ship movement bug | ||||
Description | When moving ships while paused the voice lines will play normally however the bloop sounds (basically what you get when you move the scout) wont play for the first movement order, all other movement orders will sound correct afterwards, upon unpausing the game the bloop from the first movement order will play. This also appears to be able to happen randomly even when the game is not paused and will having varying lengths of delay | ||||
Tags | No tags attached. | ||||
related to | 0020583 | feedback | Chris_McElligottPark | Scrapping units while paused |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 17, 2018 12:52 am | Stormking2010 | New Issue | |
Oct 17, 2018 1:01 am | Stormking2010 | Description Updated | |
Oct 24, 2018 12:04 pm | Michael | Assigned To | => Chris_McElligottPark |
Oct 24, 2018 12:04 pm | Michael | Status | new => acknowledged |
Oct 24, 2018 12:06 pm | Michael | Relationship added | related to 0020583 |
Jul 13, 2021 4:27 pm | Chris_McElligottPark | Status | acknowledged => feedback |
Jul 13, 2021 4:27 pm | Chris_McElligottPark | Note Added: 0062374 |