| 0023408 | 3 | | Astro Trains are targeted by non-defeated AI when the primary AI is dead | | GreatYng | Oct 2, 2020 |
| 0023872 | 1 | | When AI Civil War is Triggered, the Scourge is allied only to the First AI | | Ovalcircle | Oct 2, 2020 |
| 0023868 | 1 | | CPA tooltip states Tsunami AI is on, when it is off. | | Andyroo | Oct 2, 2020 |
| 0023871 | | | Macrophage ownership bug | new | GreatYng | Oct 2, 2020 |
| 0023866 | | | Add a way to cripple your own ships | new | crawlers | Oct 2, 2020 |
| 0023865 | 1 | | Hacking a VG for a ship line doesnt always give a ship line | new | crawlers | Oct 2, 2020 |
| 0023861 | 5 | | Battle notifications for neutral/enemy systems | | Burner | Oct 2, 2020 |
| 0023863 | 8 | | Crippled flagships get caught by tractor beams | | crawlers | Oct 2, 2020 |
| 0023832 | 8 | | Higher speed settings mess up ship endpoint locations + rubberband | | Suzera | Oct 2, 2020 |
| 0023856 | 2 | | Lich has a weapon range smaller than its tractor range | | crawlers | Oct 1, 2020 |
| 0023830 | 1 | | Multiplayer Linux Client - Squad CalculateSpeed exception | | Tzarro | Oct 1, 2020 |
| 0023849 | 18 | | AIs difficulty 8 or 9 and up should be underconfident in their fleet strength at least a little | | TechSY730 | Oct 1, 2020 |
| 0023811 | 3 | | Multiplayer Feedback: Exceptions 2xNPE + 1xDoOnAnyDeathLogic | | OzoneGrif | Oct 1, 2020 |
| 0023850 | 2 | | Units loose focus on eye when it switches between active / idle | | Arides | Oct 1, 2020 |
| 0023820 | 1 | | "AI Eye must stay alerted for 30 seconds" code is not working | | Ovalcircle | Oct 1, 2020 |
| 0023846 | 1 | | [discussion] [2.604] Would allowing the AI to shift budget allocations, but only slightly, be ok? | | TechSY730 | Oct 1, 2020 |
| 0023847 | | | I can rebuild turrets on reconquered planets | new | Burner | Oct 1, 2020 |
| 0023838 | 1 | | Exception Popup: "UpdateSquadLinesAndSuch error: System.ArgumentOutOfRangeException" | | NRSirLimbo | Oct 1, 2020 |
| 0023842 | 4 | | Guard Posts Instantly Empty When Entering Planet | | SortYa | Oct 1, 2020 |
| 0023841 | 11 | | Concept: complete revision to Cross Planet Attacks (CPAs). | | Chris_McElligottPark | Oct 1, 2020 |
| 0023845 | 2 | | QOL Feature – Distinct Icons for Transports and Arks (like Golems) | new | ZeusAlmighty | Oct 1, 2020 |
| 0023844 | | | Turret placement cursor doesn't change when you're out of turrets of that type | | Chris_McElligottPark | Oct 1, 2020 |
| 0023828 | 10 | | Melee ships can damage tractor turrets and ships | new | OzoneGrif | Sep 30, 2020 |
| 0023835 | 4 | | Deserialization loading a save from 2.511 | | Daniexpert | Sep 30, 2020 |
| 0023823 | 1 | | Exception after loading ships onto transport flagship | | TechSY730 | Sep 30, 2020 |
| 0023839 | 1 | | The hack on the dyson sphere to grant one of their ship lines tooltip does not mention it will antogonize the sphere | | TechSY730 | Sep 30, 2020 |
| 0023837 | 5 | | Problem with fireteam deserialization | | BadgerBadger | Sep 30, 2020 |
| 0022140 | 1 | | Make the player aware that they can choose the location of their home planet. | new | Ovalcircle | Sep 30, 2020 |
| 0023817 | 3 | | Snipers at edge of map difficult for ai to target | new | Suzera | Sep 29, 2020 |
| 0023815 | 3 | | Multiplayer client sees extreme negative power and metal | | Suzera | Sep 29, 2020 |
| 0023779 | 3 | | Combat Engineers for Battlestations and Citadels fail to build. | | CRCGamer | Sep 29, 2020 |
| 0023800 | 1 | | Citadels With Engineers Cannot Construct Engineers | | Mac | Sep 29, 2020 |
| 0023829 | 5 | | Multiplayer Connection Lost Error | | Tzarro | Sep 29, 2020 |
| 0023802 | 2 | | Got this exception 3 times in the same second | | Daniexpert | Sep 29, 2020 |
| 0023794 | 2 | | Negative ship count in Plasma Eye tooltip | | Daniexpert | Sep 29, 2020 |
| 0023788 | 1 | | Profile main color is default trim | | BadgerBadger | Sep 29, 2020 |
| 0023818 | 1 | | Exception Popup: "Exception in entity tooltip text generation at stage 3074" | | NRSirLimbo | Sep 29, 2020 |
| 0023813 | 2 | | In multiplayer game had to restart the game to load a save on client. | | Suzera | Sep 29, 2020 |
| 0023827 | 3 | | Bug report -- error on startup, but doesn't seem to affect gameplay | | ZeusAlmighty | Sep 29, 2020 |
| 0023836 | 2 | | Exception Object reference in the menu after a deserialization occured | | Daniexpert | Sep 29, 2020 |
| 0023834 | | | Add icons on galaxy map of AI captured spire ships | new | Daniexpert | Sep 29, 2020 |
| 0023833 | | | "R-Click" to show if mousing over enemy unit. | new | RocketAssistedPuffin | Sep 29, 2020 |
| 0023831 | | | Ships should not attempt to path through a black hole generator. | new | Suzera | Sep 29, 2020 |
| 0023622 | 2 | | Nanocaust conspicuously weak even on max intensity, possibly due to the Scourge being too effective a counter. | | Fritz1776 | Sep 29, 2020 |
| 0023824 | 2 | | Fallen spire stage3 sim exception | | Daniexpert | Sep 28, 2020 |
| 0023747 | 10 | | Multiplayer test. Summary and issues | | Burner | Sep 28, 2020 |
| 0023819 | | | Instigator placement could be more tenacious about placing in original bracket before retry modifier | new | Suzera | Sep 27, 2020 |
| 0023377 | 2 | | Fleet Research Station Ship Lines do not increase the amount of shields or hull | new | GreatYng | Sep 27, 2020 |
| 0023808 | 5 | | AIP progress increase not in overlord description | new | Suzera | Sep 26, 2020 |
| 0023804 | 1 | | Multiplayer: Apparently broken save cannot be loaded by host. | | RocketAssistedPuffin | Sep 26, 2020 |