Viewing Issues 4701 - 4750 / 29269

  IDCategorySummaryStatusReporterUpdated 
 00246563
[AI War 2]  Gameplay Idea
Ability to target specific enemies by right clicking on their icons on the sidebarDaw11Jul 16, 2021
 00246893
[AI War 2]  GUI
Allow player to set ship targeting via Local Planet screenIthuriel0Jul 16, 2021
 00251041
[AI War 2]  Suggestion
Provide claim toggle for capturablesApthorpeJul 16, 2021
 00253962
[AI War 2]  GUI
Double click units on galaxy map to center on them (the icons under planets).Chris_McElligottParkJul 16, 2021
 00221131
[AI War 2]  GUI
Request: Sidebar Tab Hotkeys should hide the sidebar when that tab is in focusdoctorfrogJul 16, 2021
 00254136
[AI War 2]  Gameplay Issue
Engineer right-click not working properly or rays displayed incorrectlyDaniexpertJul 16, 2021
 00254171
[AI War 2]  Crash/Exception
Exception: Could not find file 'ArcenNetworkLib.dll'andreyklJul 16, 2021
 00254062
[AI War 2]  GUI
Kill list so long it doesn't display stuff
new
DaniexpertJul 15, 2021
 00246362
[AI War 2]  Bug - Gameplay
Polarizer cap inconsistent
resolved (BadgerBadger)
ZweihandJul 15, 2021
 00243121
[AI War 2]  Suggestion
Lobby control for allied repairs doesn't allow for assisting ally constructions
resolved
Chthonic OneJul 15, 2021
 00243111
[AI War 2]  Suggestion
Allied factories will not assist building ships, but should.
resolved
Chthonic OneJul 15, 2021
 00253947
[AI War 2]  Crash/Exception
null reference exception in Eye AdaptationBadgerBadgerJul 14, 2021
 00248817
[AI War 2]  Bug - Gameplay
ships constantly peel off and ignore move commandsaliyahJul 14, 2021
 00249131
[AI War 2]  Bug - Gameplay
Stinger Bolt attack bonus does not apply to regular shields; description unclear even if that is working as intendedGreatYngJul 14, 2021
 00221954
[AI War 2]  Bug - Gameplay
Transports don't seem to spread out properly at the end of a move order, instead going back to start area.Chthonic OneJul 14, 2021
 00223381
[AI War 2]  Gameplay Issue
Custom Battlestations ConceptNRSirLimboJul 14, 2021
 00228831
[AI War 2]  Gameplay Idea
Normal Engineers could automatically try to hide under forcefields in case of attackUbifanJul 14, 2021
 00253463
[AI War 2]  Suggestion
Engineers should prioritse forcefieldsWuffell_1Jul 14, 2021
 00227854
[AI War 2]  Gameplay Idea
[QoL] Engineers - Fix factories firstyupyipJul 14, 2021
 00224371
[AI War 2]  Bug - Gameplay
Engineers claiming an ark were also assisting a factory out of rangeDaniexpertJul 14, 2021
 00243934
[AI War 2]  GUI
Current Metal Flow doesn't update after the engineers complete their last jobDaw11Jul 14, 2021
 0025410 
[AI War 2]  GUI
Custom Start Warden/Hunter/Praetorian difficulty tooltips do not take into account AI type
new
GreatYngJul 14, 2021
 0025408 
[AI War 2]  Crash/Exception
NullReferenceException after opening Custom Start menu
new
GreatYngJul 14, 2021
 00239141
[AI War 2]  Gameplay Issue
Multiplayer Capturable Object Ownership "Stealing"TzarroJul 14, 2021
 00240792
[AI War 2]  Bug - Gameplay
Multiplayer can't change intensity of factions from beaconcrawlersJul 14, 2021
 00236871
[AI War 2]  Bug - Gameplay
Multiplayer: add a debug menu button to force an immediate full sync.Chris_McElligottParkJul 14, 2021
 00224941
[AI War 2]  Gameplay Issue
For Chris: look into making minefields work a bit differently.Chris_McElligottParkJul 14, 2021
 00230581
[AI War 2]  Note To Test
Tutorial Journal like things for ChrisRocketAssistedPuffinJul 14, 2021
 00214321
[AI War 2]  Gameplay Idea
Multiplayer todo - parent issue.Chris_McElligottParkJul 14, 2021
 00217723
[AI War 2]  Suggestion
Suggestion -- Automation Setting Allowing/Disallowing Engineers to Heal AlliesZeusAlmightyJul 14, 2021
 00234013
[AI War 2]  Gameplay Idea
Please can we have a cloaked Combat Factory start? - to go with cloaked transportPuppet MasterJul 14, 2021
 00243183
[AI War 2]  Suggestion
Fallen Spire Plot doesn't work well with MultiplayerChthonic OneJul 14, 2021
 00228021
[AI War 2]  Gameplay Idea
Request - Allow Engineers to focus constructionRyulongJul 13, 2021
 00234645
[AI War 2]  Gameplay Idea
Make combat engineers swappableBurnerJul 13, 2021
 00239391
[AI War 2]  Suggestion
Allow Interplanetary Engineers to be rebuilt automatically when destroyed (or make it a toggleable setting)GreatYngJul 13, 2021
 00246911
[AI War 2]  Gameplay Issue
Engineers constantly changing targetDaniexpertJul 13, 2021
 00248091
[AI War 2]  Bug - Gameplay
engineers suicide into the enemy edge of planetaliyahJul 13, 2021
 00250431
[AI War 2]  Bug - Other
Spire Repair Center shortname not updatedDarkshadeJul 13, 2021
 00250911
[AI War 2]  Graphical Bug
Beam/Laser graphics seemingly in the middle of the gravity well are dancing/bouncing aroundMetrekecJul 13, 2021
 00251273
[AI War 2]  Gameplay Issue
Confused EngineersDetlefJul 13, 2021
 00230654
[AI War 2]  Crash/Exception
Frequent (roughly hourly) crashes under LinuxilikeaiJul 13, 2021
 00249203
[AI War 2]  Graphical Bug
ZO - Lines left on screenZeroTheHeroJul 13, 2021
 00250792
[AI War 2]  Bug - Gameplay
Brownout caused by pausing gamePladdicusJul 13, 2021
 00236673
[AI War 2]  Bug - Gameplay
Support factories keep producing drones if line is pausedBurnerJul 13, 2021
 00227701
[AI War 2]  Bug - Gameplay
Spire Beams Kill Non Targetted Critical StuffAstiliousJul 13, 2021
 00208461
[AI War 2]  Gameplay Issue
If a unit is moving into a shield and the game is paused, it will still move back and forth.OvalcircleJul 13, 2021
 00205831
[AI War 2]  Bug - Audio
Scrapping units while pausedStormking2010Jul 13, 2021
 00205851
[AI War 2]  Bug - Audio
Pause ship movement bugStormking2010Jul 13, 2021
 00190826
[AI War 2]  Graphical Bug
Shots moving after pausing gameBadgerBadgerJul 13, 2021
 00251212
[AI War 2]  Bug - Gameplay
Repair and hacking beams again seem to be disappearingDarkshadeJul 13, 2021