View Issue Details

IDProjectCategoryLast Update
0025085AI War 2Balance IssueJun 2, 2021 9:55 pm
ReporterCRCGamer Assigned ToZeusAlmighty  
Status resolvedResolutionfixed 
Product Version3.003 Continuing To Refine 
Summary0025085: Corruption Mines are overtuned
DescriptionSimply put at a reasonable mark level of 5 each trigger essentially guarantees anything tagged will be zombified without fail unless immune. On top of that the rather high acid debuff value means that any freshly made zombies will also contribute a very significant amount of damage once their reload cycle completes.

So at current it is too effective at mass conversion of waves. Especially since even when enemy durability scales higher the acid will prove to be an even bigger contributor to its OP state. Since it will have more of the zombies add their damage into the equation of flipping the wave.

Sidenote, most acid effects only last for 10 seconds instead of 15.
TagsNo tags attached.

Activities

CRCGamer

May 26, 2021 1:34 pm

developer  

CorruptionMine.jpg (482,560 bytes)

ZeusAlmighty

Jun 2, 2021 9:55 pm

manager   ~0061939

Nerfed

Issue History

Date Modified Username Field Change
May 26, 2021 1:34 pm CRCGamer New Issue
May 26, 2021 1:34 pm CRCGamer Status new => assigned
May 26, 2021 1:34 pm CRCGamer Assigned To => ZeusAlmighty
May 26, 2021 1:34 pm CRCGamer File Added: CorruptionMine.jpg
Jun 2, 2021 9:55 pm ZeusAlmighty Status assigned => resolved
Jun 2, 2021 9:55 pm ZeusAlmighty Resolution open => fixed
Jun 2, 2021 9:55 pm ZeusAlmighty Note Added: 0061939