| 0011067 | | | Add "ignore immobile ships enemy ships on your planets" toggle. | new | Faulty Logic | Apr 23, 2013 |
| 0010226 | 1 | | "What's new" button on the main menu opens old "alpha" release notes, not the current "beta" ones | | Andrew Savinykh | Apr 23, 2013 |
| 0011050 | 1 | | I can't place any warp gates! | | Tie-Viper | Apr 22, 2013 |
| 0010168 | 4 | | "Defensive Hybrids are mobilizing" doesn't seem to do anything | | TechSY730 | Apr 22, 2013 |
| 0011066 | | | Target Acquisition delay (affected by Scouts) | new | Hearteater | Apr 22, 2013 |
| 0009943 | 1 | | Units avoid attacking hybrids if possible | | KDR_11k | Apr 22, 2013 |
| 0011006 | 2 | [AI War 1 / Classic] Suggestion - Campaign Management And Setup - Map Styles And Generation | Seed special structures more evenly between AIs | | amethyst | Apr 22, 2013 |
| 0011060 | 1 | | Can't Travel to Planet with Unexplored Nebula | | MaxAstro | Apr 22, 2013 |
| 0011064 | 1 | | Crash when popping Mk IV Barracks | new | zharmad | Apr 21, 2013 |
| 0010865 | 1 | | AI War based spell set | considering | Lokarin | Apr 20, 2013 |
| 0009565 | 8 | | Split Neinzul Enclave IV into two techs | new | Faulty Logic | Apr 20, 2013 |
| 0011062 | 2 | | Warp Guardian Spawn Message | new | Vyndicu | Apr 19, 2013 |
| 0011063 | | | Neinzul Astrids do not spawn defenders on small starbase death in scenario | new | zharmad | Apr 19, 2013 |
| 0011058 | 7 | | Getting "AILoop Error" repeatedly in message log | | fuzz_head | Apr 16, 2013 |
| 0011053 | 6 | | Super Wave to test if game is lost | new | Hearteater | Apr 16, 2013 |
| 0011059 | | | Regenator Golem using Railgun attack instead of laser | new | zharmad | Apr 16, 2013 |
| 0011040 | 1 | | Typo in cutscene | | Aquohn | Apr 16, 2013 |
| 0011056 | 1 | | Can't Explore Unexplored Wormholes | | MaxAstro | Apr 15, 2013 |
| 0011055 | | | Caps vanishing | new | Aquohn | Apr 13, 2013 |
| 0009986 | 1 | | Make cloaker starships immune to mines | | Faulty Logic | Apr 13, 2013 |
| 0009944 | 2 | | Champion modules are not EMP immune | | KDR_11k | Apr 13, 2013 |
| 0009984 | 3 | | Increase mod fort collision priority | | Faulty Logic | Apr 13, 2013 |
| 0011049 | 4 | | New continent with no port on the main part, only on island | | ShadowOfTree | Apr 12, 2013 |
| 0011054 | | | Compress Nemesis frigates into larger hulls | new | Toranth | Apr 11, 2013 |
| 0011047 | | | Final battle cheesy chokepoint | | Aquohn | Apr 11, 2013 |
| 0009052 | 2 | | Radar dampening on the new Zenith and Spire Starship lines | considering | TechSY730 | Apr 11, 2013 |
| 0009987 | 6 | | Refactor very low cap fleet ships into bonus starships | new | TechSY730 | Apr 11, 2013 |
| 0011051 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Tooltip redesign | new | RCIX | Apr 10, 2013 |
| 0011030 | 2 | | Astro Train mine immunity | new | Sigma7 | Apr 10, 2013 |
| 0008373 | 21 | | Somebody beat an honest game of 10/10 | | keith.lamothe | Apr 9, 2013 |
| 0011048 | 3 | | Bypassing bosses | | Aquohn | Apr 7, 2013 |
| 0011046 | | | Damage tooltip improvement | new | orzelek | Apr 5, 2013 |
| 0010802 | 2 | | Errors in credits | | Aquohn | Apr 5, 2013 |
| 0011029 | 5 | | why Lightning Turret has an artillery bonus of 4 | new | jenya | Apr 5, 2013 |
| 0009773 | 3 | | Modular fortresses move around | | Toll | Apr 4, 2013 |
| 0004780 | 2 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Make Guard Post count in Intel Summary more intuitive | | Hearteater | Apr 4, 2013 |
| 0009958 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Compilation of ship description problems Mark II | | Bognor | Apr 4, 2013 |
| 0009308 | 6 | | Climax-shattering grammar woopsie | | Bognor | Apr 4, 2013 |
| 0010966 | 1 | | AI should not put speed boosters (the unit) into stand down mode (or instead, they should speed boost even in stand down mode) | | TechSY730 | Apr 4, 2013 |
| 0010809 | 3 | | Demonica Ignoring Destructible Structures | | Winge | Apr 4, 2013 |
| 0010537 | 4 | | Did some monsters take over everything? | closed | Aklyon | Apr 4, 2013 |
| 0010825 | | | Stone Charge (and possibly other charge spells) not affected by buff secondary perk | | TechSY730 | Apr 4, 2013 |
| 0010799 | | | Demonaica spawns just at the entrance of the room | | Vatticson | Apr 4, 2013 |
| 0011038 | | | Minor Issue with Open Ceilings | | Jonz0rz | Apr 4, 2013 |
| 0010929 | | | [Steam] Legendary Elven Boots achievement does not register | | banjo2E | Apr 4, 2013 |
| 0010915 | | | TCP port is lost when launching the server first time | | OzoneGrif | Apr 4, 2013 |
| 0010914 | 1 | | Character creation | considering | OzoneGrif | Apr 4, 2013 |
| 0010913 | | | Empty multiplayer screen | considering | OzoneGrif | Apr 4, 2013 |
| 0010895 | | | Heat/Cold Dispersal Transmission Towers don't exist on combat stages | considering | Lokarin | Apr 4, 2013 |
| 0010894 | | | Desert Salvage Yards do not report that they contain a perk token on the strategic UI. | | Lokarin | Apr 4, 2013 |