Viewing Issues 18751 - 18800 / 29501

  IDCategorySummaryStatusReporterUpdated 
 0011388 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Various high-cap ships with an effect on death
new
ValtielMay 8, 2013
 0011387 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Zenith Gravitic Stabilizer
new
ValtielMay 8, 2013
 0011386 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Golems
Ionic Field Golem
new
KDR_11kMay 8, 2013
 0011383 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Core Guard Post - Direct AI Link
new
HellheartMay 8, 2013
 0011382 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Brutal Core Guard Post - Displacement Field Generator
new
HellheartMay 8, 2013
 00112942
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Core Singularity Guard Post
new
CoppermantisMay 7, 2013
 00113703
[Skyward Collapse]  Gameplay Issue
[UI] Unit Actions needs a short pause when something interesting happens (to read the popup text)
resolved
SRombautsMay 7, 2013
 0011359 Spelling Error on Brokkr
resolved
WingeMay 7, 2013
 00113553
[Skyward Collapse]  Bug - Gameplay
Chapmen not moving
closed
PepisoloMay 7, 2013
 0011354 
[Skyward Collapse]  Suggestion
Menu Pop-up Border aesthetic tweak
considering
PepisoloMay 7, 2013
 0011352 Murdock's Wood Spelling Error
resolved
CypreneMay 7, 2013
 00113512
[Skyward Collapse]  Balance Issue
Certain mythological creatures place during the "free" rounds can effect balance
closed
greywolf22May 7, 2013
 00113471
[Skyward Collapse]  Balance Issue
Adamantine bandits
closed
AdmiralMay 7, 2013
 00112166
[Skyward Collapse]  Suggestion
[Alpha-Suggestions]Make unit movements cleareriozayMay 7, 2013
 00113452
[Skyward Collapse]  Gameplay Idea
Unit attack coordination
closed
AdmiralMay 7, 2013
 00113032
[Skyward Collapse]  Bug - Gameplay
Non-focused mouse scrolling
closed
AdmiralMay 7, 2013
 00113441
[Skyward Collapse]  Balance Issue
Chapmen unbalanced?
closed
AdmiralMay 7, 2013
 00113438
[Skyward Collapse]  Balance Issue
BALANCE? Lithovoloi do only 4 on attack? Just 4? Really?
closed
AdmiralMay 7, 2013
 00113426
[Skyward Collapse]  Balance Issue
Ruins bonuses and leveling up
closed
AdmiralMay 7, 2013
 00113411
[Skyward Collapse]  Bug - Gameplay
Ranged attacks against tiles
closed
AdmiralMay 7, 2013
 0011339 1 horsesAdmiralMay 7, 2013
 0011338 
[Skyward Collapse]  Gameplay Idea
Removal of "Command"
resolved
AdmiralMay 7, 2013
 00113361Multiple unit tooltip
resolved
AdmiralMay 7, 2013
 0011096 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Electronic Warfare Starship
new
onyhowMay 7, 2013
 0011334 
[Skyward Collapse]  Gameplay Idea
Replay enhancements, and turn summary
closed
AdmiralMay 7, 2013
 00113331
[Skyward Collapse]  Gameplay Idea
Chapman level up
closed
AdmiralMay 7, 2013
 00113321
[Skyward Collapse]  Bug - Gameplay
Chapman pathing is bad?
resolved
AdmiralMay 7, 2013
 00113304
[Skyward Collapse]  Bug - Gameplay
Bug when putting resources on town halls
resolved
AdmiralMay 7, 2013
 00027884
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Food Ship Nine: Super Carrot!
considering (Chris_McElligottPark)
KDR_11kMay 7, 2013
 0011329 Save game window borders internally
considering
AdmiralMay 7, 2013
 00113283
[Skyward Collapse]  Gameplay Idea
Chapman mouseover enhancements
closed
AdmiralMay 7, 2013
 00113271
[Skyward Collapse]  Bug - Gameplay
Pathing problem, already at the target tile
resolved
AdmiralMay 7, 2013
 00113231
[Skyward Collapse]  Suggestion
Summary window
closed
AdmiralMay 7, 2013
 00113221
[Skyward Collapse]  Gameplay Idea
Cancelling tile placement
resolved
AdmiralMay 7, 2013
 0011321 
[Skyward Collapse]  Bug - Gameplay
Tutorial text, 4th turn
closed
AdmiralMay 7, 2013
 0011377 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Tachyon Guardian Family - Alternatives to the Tachyon Guardian
new
HearteaterMay 7, 2013
 00113201Clicking not on an action
resolved
AdmiralMay 7, 2013
 00113191
[Skyward Collapse]  Bug - Gameplay
Tutorial, 3rd turn text
closed
AdmiralMay 7, 2013
 00112972
[Skyward Collapse]  Crash/Exception
ProcessAssertionErrorMickMay 7, 2013
 00113141
[Skyward Collapse]  Gameplay Idea
Maybe a confusion, but: don't end turn automatically when out of actions
resolved
AdmiralMay 7, 2013
 00113131
[Skyward Collapse]  Bug - Gameplay
Whoah?
closed
AdmiralMay 7, 2013
 0011312 
[Skyward Collapse]  Gameplay Idea
Command-tabbing, pop-ups
considering
AdmiralMay 7, 2013
 0011310 
[Skyward Collapse]  Gameplay Idea
Tutorial replay
closed
AdmiralMay 7, 2013
 00113081
[Skyward Collapse]  Gameplay Idea
Tutorial suggestion: "plopping down resource producers"
closed
AdmiralMay 7, 2013
 0011300 Enlightened towns still give points
closed
MickMay 7, 2013
 0011299 
[Skyward Collapse]  Suggestion
UI Suggestion: Configurable tooltip delay
considering
MickMay 7, 2013
 00113311
[Skyward Collapse]  Balance Issue
UN-FUN: Restrictions on ground placement
resolved
AdmiralMay 7, 2013
 00112984
[Skyward Collapse]  Suggestion
Immersion Suggestion: Town Names with Nameplates
closed
MickMay 7, 2013
 00112963
[Skyward Collapse]  Crash/Exception
"Fatal Error" reported in logMickMay 7, 2013
 00112662
[Skyward Collapse]  Gameplay Idea
Optional "Bullet Time" for higher Speed multiplier in Combat Phase
resolved
ShumbokMay 7, 2013