Viewing Issues 18901 - 18950 / 29501

  IDCategorySummaryStatusReporterUpdated 
 00111261Multiple News Items on the same square overlapGigaClonMay 3, 2013
 000372815
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Guard Posts have pathetic firepower
resolved (keith.lamothe)
TechSY730May 3, 2013
 00111301
[Skyward Collapse]  Balance Issue
[Tutorial] Warn the player not to start with Mytological from the beginning!
closed
SRombautsMay 3, 2013
 00111281
[Skyward Collapse]  Bug - Gameplay
Adamantium spawning bandits on mountains
closed
zharmadMay 3, 2013
 0011118 
[Skyward Collapse]  Suggestion
[Suggestion] implement hotkeys for abilities.
considering
iozayMay 3, 2013
 00111241
[Skyward Collapse]  Suggestion
Let us issue multiple upgrade orders at onceGigaClonMay 3, 2013
 00111191
[Skyward Collapse]  Suggestion
More Noticeable Turn Changes.GigaClonMay 3, 2013
 00111211Game doesn't detect an update without restartorzelekMay 3, 2013
 00111171
[Skyward Collapse]  Balance Issue
[Alpha-Suggestions]Make it impossible to drop resources at the opposite factioniozayMay 3, 2013
 00111036
[Skyward Collapse]  Gameplay Issue
Suggestions for the Replay sequence at the start of turnzharmadMay 3, 2013
 00111085
[Skyward Collapse]  Gameplay Issue
Few usability suggestionsorzelekMay 3, 2013
 00111121
[Skyward Collapse]  Bug - Other
Tutorial tells the player to hit 'end turn' after having spent his actions but changes turns on its own in round 0nas1mMay 3, 2013
 00111131
[Skyward Collapse]  Gameplay Idea
Reduce number of actions during the first X turns of round 1?nas1mMay 3, 2013
 00111101
[Skyward Collapse]  Crash/Exception
Assert failure at turn end. UI disappearsPenumbraMay 3, 2013
 00111061Settings menu references 'world map'AklyonMay 3, 2013
 00111001Typo in "Ruins Rush" mouse over
resolved (tigersfan)
mrhanmanMay 3, 2013
 00111016
[Skyward Collapse]  Crash/Exception
First roadblockCinthMay 3, 2013
 00110981Description of Marsh contains the description of Hills instead.
resolved (tigersfan)
zharmadMay 3, 2013
 001109710[Alpha][Technical]Alt-tabbing after a game start crashes the game.iozayMay 3, 2013
 0011099 
[Skyward Collapse]  Crash/Exception
[Alpha]Setting the game on windowed can freeze the game
closed
iozayMay 3, 2013
 00110892
[Shattered Haven]  Graphical Bug
[Technical][GUI]Setting the screen to fullscreen hides the complete GUIiozayMay 3, 2013
 00110452
[AI War 1 / Classic]  Suggestion - Game Mechanics
Allow Champion to transport allied units
new
KDR_11kMay 3, 2013
 00099827
[AI War 1 / Classic]  Bug - Gameplay
AI Champion and Fortress Command shield modules don't die nearly as fast from Artillery Golem fire as they should
new
zoutzakjeMay 3, 2013
 0011095 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Retrofit Guardian
new
HearteaterMay 3, 2013
 0011094 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Reinforcement Guardian
new
HearteaterMay 3, 2013
 0011093 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Upgrade Guardian
new
HearteaterMay 3, 2013
 0011092 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Core Guard Post - Microcosm
new
MaxAstroMay 3, 2013
 00110871
[AI War 1 / Classic]  Bug - Gameplay
Cloaked Zombies from Super Terminal not attacking
new
RockyBstMay 2, 2013
 00037341
[AI War 1 / Classic]  Bug - Other
Cloaked zombies segue into massive carrier assault
new
gudamorMay 2, 2013
 0006643 
[AI War 1 / Classic]  Bug - Gameplay
cloaked zombies are not aggressive
assigned (keith.lamothe)
HTL2001May 2, 2013
 00110805
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Fallen Spire AI Type
new
VyndicuMay 2, 2013
 00110881
[AI War 1 / Classic]  Crash/Exception
Game crashes after long sessions
new
RockyBstMay 2, 2013
 0011085 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Alien Guardposts
new
Radiant PhoenixMay 2, 2013
 00110831
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Shadow Tunneler
new
MaxAstroMay 2, 2013
 00003316
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Implement Hybrid Recolonization
feature for later (Chris_McElligottPark)
Moonshine FoxMay 2, 2013
 00048337
[AI War 1 / Classic]  Bug - Gameplay
AI Engineer not repairing everything it canTechSY730May 2, 2013
 00089292
[AI War 1 / Classic]  Suggestion - New Features
Lost Technologies
considering
MaxAstroMay 1, 2013
 00110811
[AI War 1 / Classic]  Suggestion - Game Mechanics
Subcommander Homesystems
new
Faulty LogicMay 1, 2013
 00110774
[AI War 1 / Classic]  Bug - Gameplay
No foldouts & FRD on allies planets
resolved (keith.lamothe)
darkarchonMay 1, 2013
 00110791
[AI War 1 / Classic]  Bug - Other
Getting AI Type achievements I should not have received
resolved (keith.lamothe)
HistidineMay 1, 2013
 00108381
[AI War 1 / Classic]  Gameplay Issue
Roaming Enclaves can cause massive Dark Spire outbreaks
new
HistidineApr 30, 2013
 0011068 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Add "Harvester rebuilds ignore cloaked ships" toggle
new
Faulty LogicApr 30, 2013
 00110781
[AI War 1 / Classic]  Suggestion - New Features
Improved Command Station Upgrades in Multiplayer
new
NiccusApr 30, 2013
 00110653
[AI War 1 / Classic]  Crash/Exception
AIWar - mono.dll caused an Access Violation (0xc0000005)
resolved (keith.lamothe)
MogsingtonApr 30, 2013
 00110733
[AI War 1 / Classic]  Bug - Gameplay
Deep strike threat messages generated when not deep striking
new
laughing_manApr 27, 2013
 0011076 
[AI War 1 / Classic]  Bug - Gameplay
Low-health Neinzul Younglings entering a planet for regen rally first, proceed to Regen Chamber later.
new
contingencyplanApr 27, 2013
 0011075 
[AI War 1 / Classic]  Bug - Other
Gravity Drill Station tooltip needs update
new
amethystApr 26, 2013
 00015804
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Ships on Perma-Guard duty
considering (Chris_McElligottPark)
TechSY730Apr 26, 2013
 0011061 
[Shattered Haven]  Suggestion - Art Ideas
No players listed in the credits
resolved (tigersfan)
greywolf22Apr 24, 2013
 0011041 
[AI War 1 / Classic]  Bug - Gameplay
Mine line placing bug
new
KahunaApr 23, 2013