Viewing Issues 251 - 300 / 6816
ID | Category | Summary | Status | Reporter | Updated | ||
---|---|---|---|---|---|---|---|
0024031 | [AI War 2] GUI | Inaccuracy and error message in non-fleet hacking notifications | new | Breach | Oct 25, 2020 | ||
0024029 | 1 | [AI War 2] Suggestion | Need an appropriate comparison_type for an out-going damage comparison function. | new | CRCGamer | Oct 25, 2020 | |
0024028 | [AI War 2] Crash/Exception | Exception Popup: "Exception in entity tooltip text generation at stage 30533" | new | NRSirLimbo | Oct 24, 2020 | ||
0024027 | [AI War 2] Crash/Exception | Exception in entity tooltip text generation | new | UFO | Oct 24, 2020 | ||
0024026 | 2 | [AI War 2] Bug - Gameplay | Unvulnerability of Ion Eye | new | UFO | Oct 24, 2020 | |
0024014 | [AI War 2] Bug - Other | Eye invulnerability mentions incorrect number of guard posts | new | GreatYng | Oct 24, 2020 | ||
0024020 | 1 | [AI War 2] GUI | White icons | new | UFO | Oct 24, 2020 | |
0024025 | [AI War 2] Suggestion | Give the flenser the norris effect | new | crawlers | Oct 24, 2020 | ||
0024022 | [AI War 2] Bug - Other | Siphoner Frigate description mentions units deal half damage under the shield | new | GreatYng | Oct 24, 2020 | ||
0024021 | [AI War 2] GUI | Combat factory - wrong information about upgrade | new | UFO | Oct 24, 2020 | ||
0024018 | [AI War 2] Gameplay Issue | AI Drone Mark increases are inconsistent; an examination | new | GreatYng | Oct 23, 2020 | ||
0024017 | [AI War 2] Crash/Exception | Exception when saving starring GameSecond_Neg1ToPos_Differential_Clamped | new | GreatYng | Oct 23, 2020 | ||
0024015 | [AI War 2] Bug - Other | Active Eyes still mention the amount of ships they're outnumbered by | new | GreatYng | Oct 23, 2020 | ||
0024010 | 3 | [AI War 2] Gameplay Idea | Should waves that warp in on an AI planet and fly through normal space group move? | new | TechSY730 | Oct 21, 2020 | |
0023963 | 1 | [AI War 2] Gameplay Issue | Drones aggroing guard posts | new | Asteroid | Oct 21, 2020 | |
0024013 | [AI War 2] Crash/Exception | RelatedEntity null on shot during TryWiringUpShotToTarget! | new | Ovalcircle | Oct 20, 2020 | ||
0023991 | 4 | [AI War 2] Bug - Gameplay | Anti-Minor factions fireteams with directional problems | new | ArnaudB | Oct 20, 2020 | |
0024011 | 2 | [AI War 2] Crash/Exception | Value out of range ingame, then during save; "(Unknown field being saved)" | new | Arides | Oct 20, 2020 | |
0024008 | [AI War 2] GUI | Map linking algorithm doesn't automatically update the map when selecting a different type | new | GreatYng | Oct 19, 2020 | ||
0024007 | [AI War 2] Bug - Other | Dyson Warp Gate mentions that is in Stationary Flagship Mode | new | GreatYng | Oct 19, 2020 | ||
0024006 | [AI War 2] Crash/Exception | TryWiringUpShotToTarget exception | new | GreatYng | Oct 19, 2020 | ||
0024005 | [AI War 2] GUI | Some small typo's in the custom start faction setup menu | new | GreatYng | Oct 19, 2020 | ||
0024001 | [AI War 2] GUI | Show range of decloakers | new | Asteroid | Oct 17, 2020 | ||
0023962 | 3 | [AI War 2] GUI | R-view shows ARS as having 5x multiplier vs Orbital Mass Driver | new | Asteroid | Oct 17, 2020 | |
0021739 | [AI War 2] GUI | Strong Against is always "None" in C-click view for capturable fleets | new | Asteroid | Oct 17, 2020 | ||
0023994 | [AI War 2] GUI | Stationary flagship orders flair and tooltip shouldn't show for stationary "flagships" | new | TechSY730 | Oct 17, 2020 | ||
0023995 | 1 | [AI War 2] Suggestion | When a flagship and flagship only is selected, allow it to listen to orders even if stationary flagship is set. | new | TechSY730 | Oct 17, 2020 | |
0024000 | [AI War 2] Gameplay Idea | Cancel galaxy map orders by right-clicking on current planet | new | Asteroid | Oct 17, 2020 | ||
0023944 | [AI War 2] Suggestion | Visual indication of build range | new | Asteroid | Oct 17, 2020 | ||
0023996 | 3 | [AI War 2] Bug - Other | Hacking turrets does not update their strength computation | new | TechSY730 | Oct 17, 2020 | |
0023855 | 6 | [AI War 2] Bug - Gameplay | Strength calculations don't include military command stations | new | RocketAssistedPuffin | Oct 17, 2020 | |
0023990 | [AI War 2] Gameplay Idea | Forced close generation 1-2 DC | new | ArnaudB | Oct 17, 2020 | ||
0023989 | [AI War 2] GUI | Ctrl+number key to assign number to selected flagship(s) | new | Asteroid | Oct 16, 2020 | ||
0022593 | 8 | [AI War 2] Bug - Gameplay | Eyebot bonus attack damage is not scaling? | new | Daniexpert | Oct 16, 2020 | |
0023941 | 1 | [AI War 2] Suggestion | Scroll galaxy map to selected fleet when double-tapping number key | new | Asteroid | Oct 16, 2020 | |
0023930 | 1 | [AI War 2] Gameplay Issue | R view thinks Astro Train Station is on my team | new | Asteroid | Oct 16, 2020 | |
0023987 | [AI War 2] Gameplay Issue | Shielded Battlestation decollisions far from turrets in construction I'd like to protect | new | Asteroid | Oct 16, 2020 | ||
0023984 | [AI War 2] Audio Work | Audio cues incorrectly warn about captured AI Risk Analyzers | new | Endovior | Oct 15, 2020 | ||
0023981 | 2 | [AI War 2] Suggestion | User-generated maps and scenarios | new | Asteroid | Oct 15, 2020 | |
0023973 | [AI War 2] Crash/Exception | Exception Popup: "Error in thread for execution context 'executionContext'" | new | NRSirLimbo | Oct 14, 2020 | ||
0023972 | [AI War 2] Crash/Exception | Exception Popup: "For AI Hunter Fleet, debug code 3100 during update fireteams" | new | NRSirLimbo | Oct 14, 2020 | ||
0023953 | 6 | [AI War 2] GUI | Dismissing journal entries | new | Asteroid | Oct 13, 2020 | |
0023968 | [AI War 2] Suggestion | "You shall not pass" anti-deepstrike guardians | new | Asteroid | Oct 13, 2020 | ||
0023960 | [AI War 2] Crash/Exception | Exception Popup: "Error at planet entities display update stage 4240" | new | NRSirLimbo | Oct 12, 2020 | ||
0023957 | [AI War 2] Crash/Exception | NullReferenceException on tech mouseover at the end of hack | new | Detlef | Oct 12, 2020 | ||
0023951 | [AI War 2] Bug - Other | Right clicking on "Locate AI Overlord" objective reveals its position | new | Korombos | Oct 11, 2020 | ||
0023945 | [AI War 2] Bug - Gameplay | Number of ships display bug | new | Detlef | Oct 10, 2020 | ||
0023940 | [AI War 2] Crash/Exception | Silent Exception Popup: "Hit an Exception in PreFillFactionBasedData. debugCode 2100" | new | NRSirLimbo | Oct 9, 2020 | ||
0023939 | [AI War 2] Suggestion | Allow Interplanetary Engineers to be rebuilt automatically when destroyed (or make it a toggleable setting) | new | GreatYng | Oct 9, 2020 | ||
0023938 | [AI War 2] Bug - Gameplay | AIP from AI Command Stations killed by allies is not always added properly | new | GreatYng | Oct 9, 2020 |