| 0028209 | 3 | | Unclear on how to access inventory | | crossbowman5 | May 19, 2024 |
| 0028265 | 2 | | Units can stand on the Pollination Failure Icon | | ptarth | May 19, 2024 |
| 0028269 | 1 | | Explain More: Inspiration | | ptarth | May 19, 2024 |
| 0028213 | | | Explain More: Melee Attacks | feature for later | ptarth | May 19, 2024 |
| 0028270 | | | Method to easily identify buildings that have lost stealth | feature for later | ptarth | May 19, 2024 |
| 0028272 | 1 | | Suggestion -- Display AP more prominently in the "Forces" Menu | | ZeusAlmighty | May 19, 2024 |
| 0028233 | 3 | | Unit visibility | | ptarth | May 19, 2024 |
| 0028234 | 4 | | Explain More: Initial Tower Location | | ptarth | May 19, 2024 |
| 0028230 | 3 | | Explain More: Territory Control | | ptarth | May 19, 2024 |
| 0028249 | 3 | | Error when investigating water purification plant | | Rhys H | May 19, 2024 |
| 0028201 | 3 | | Improved Apartments Project both choices have the same requirements | | ptarth | May 19, 2024 |
| 0028273 | 1 | | Flying Factories should be more specific about where to build a Foundary | | ptarth | May 19, 2024 |
| 0028262 | 4 | | Command/Build must be manually cancelled to do things | | Lailah_1 | May 19, 2024 |
| 0028266 | 1 | | Error triggered by doing an investigation on Bovine | | ZeusAlmighty | May 19, 2024 |
| 0028211 | | | Explain More: LOS | | ptarth | May 19, 2024 |
| 0028215 | 2 | | Explain More: Buildings, Installations, Basements | | ptarth | May 19, 2024 |
| 0028212 | 1 | | Explain More: Subnets | | ptarth | May 19, 2024 |
| 0028243 | 1 | | Getting the player used to using the map for movement | | ptarth | May 19, 2024 |
| 0028237 | 1 | | Combat Clarity and Resolution | | ptarth | May 19, 2024 |
| 0028261 | 1 | | Could not find Fallen Spire difficulty | | Friend Computer | May 19, 2024 |
| 0028232 | 1 | | Balance of resource production | | ptarth | May 19, 2024 |
| 0028220 | | | Make it more obvious changing equipment does not use AP | | ptarth | May 19, 2024 |
| 0028255 | | | Missing Equipment Tooltip Despite No Available Equipment For Empty Slots | | Mac | May 19, 2024 |
| 0028214 | 1 | | Explain More: Android Limits | | ptarth | May 19, 2024 |
| 0028229 | 1 | | Explain More: Extraction | | ptarth | May 19, 2024 |
| 0028227 | 2 | | Explain More: Deals | | ptarth | May 19, 2024 |
| 0028231 | 3 | | Explain More: Map and Map controls | feature for later | ptarth | May 19, 2024 |
| 0028253 | 1 | | UI suggestion | | Lailah_1 | May 19, 2024 |
| 0028247 | 1 | | Quick Focus To Forces Issue | | Mac | May 19, 2024 |
| 0028245 | 3 | | Increase Technician building speeds | | ptarth | May 19, 2024 |
| 0028254 | 2 | | The RL-44 Pulse Revolver doesn't flag as completed unless you select "Take the weapon" | | Lailah_1 | May 19, 2024 |
| 0028258 | 2 | | Bug when viewing the non-building menu | | ZeusAlmighty | May 19, 2024 |
| 0028256 | 4 | | Can't leave building mode properly. "Engine_Universal.OnUpdateFromMainThread" NullReference | | Lilly | May 19, 2024 |
| 0028222 | 1 | | Sub-Networking Grants Vision In Weird Ways | | Mac | May 19, 2024 |
| 0028204 | 1 | | Prologue attack tutorial may confuse some players | | crazykid080 | May 19, 2024 |
| 0028197 | 2 | | Overall feedback. | | iacore | May 19, 2024 |
| 0028207 | 1 | | Research Selection feels uninutive | | ptarth | May 19, 2024 |
| 0028241 | 2 | | Unexpected brownouts | | ptarth | May 19, 2024 |
| 0028223 | 4 | | Explain More: Storage | | ptarth | May 19, 2024 |
| 0028251 | 1 | | Streetsense breaks non-UI, effectively forcing crash | | Lailah_1 | May 19, 2024 |
| 0028259 | 3 | | Deploying new robots seems bugged, or otherwise not clear how to deploy | | ZeusAlmighty | May 19, 2024 |
| 0028257 | 1 | | Error Triggered | | ZeusAlmighty | May 19, 2024 |
| 0028248 | 1 | | Item mechanic conversion to ability/equipement | | ptarth | May 19, 2024 |
| 0028263 | 1 | | Audio continues to play after closing game from title screen | | Lailah_1 | May 19, 2024 |
| 0028260 | 1 | | Exception after 'security patch' for androids event | | That one Weeb | May 19, 2024 |
| 0028238 | 2 | | Hard To Find Damaged Structures | | Mac | May 19, 2024 |
| 0028239 | 2 | | Non-homicidal gameplay | | ptarth | May 19, 2024 |
| 0028218 | | | Units performing multi-turn actions should it displayed next to their AP | feature for later | ptarth | May 18, 2024 |
| 0028210 | 1 | | Cursor overlaps pop-text | | ptarth | May 18, 2024 |
| 0028224 | | | Mark newly available buildings | | ptarth | May 18, 2024 |