| 0025988 | 1 | | Error about 'StartingAIPlanetRatio' when starting game with DLC2 disabled | | tadrinth | Dec 18, 2021 |
| 0025923 | 1 | | Influence needs to be double-buffered in some fashion. | | Chris_McElligottPark | Dec 18, 2021 |
| 0025920 | 11 | | Move away from threadstatic to instead have lists that are checked out of central pools. | | Chris_McElligottPark | Dec 18, 2021 |
| 0025945 | 1 | | "Doomsday" lobby option for DLC1. | | Chris_McElligottPark | Dec 17, 2021 |
| 0025978 | 2 | | Allow modding of AI Overlord 2 fight per AI Type | new | tadrinth | Dec 17, 2021 |
| 0025315 | 8 | | Larger Gravity Wells have fewer Guard Posts | | RocketAssistedPuffin | Dec 17, 2021 |
| 0025975 | 2 | | Necromancer -- Lots of threat at start of the game | | ZeusAlmighty | Dec 17, 2021 |
| 0025976 | 1 | | Text overlap in direct build sidebar for necromancer | | BadgerBadger | Dec 17, 2021 |
| 0025977 | 1 | | Exception in hovering major necropolis | | BadgerBadger | Dec 17, 2021 |
| 0025979 | 1 | | Add another SingularFreakySurprises budget category for bastion worlds and AI HW | | tadrinth | Dec 17, 2021 |
| 0025980 | 1 | | Error in Overlord Tooltip in Intel Report | | marty651 | Dec 17, 2021 |
| 0025914 | 1 | | Necromancer Amplifier structures for non-Skeletons also have the Skeleton bonus. | | RocketAssistedPuffin | Dec 17, 2021 |
| 0025903 | 1 | | Mark 1 AI planets to count as "player territory" for deepstrike calculation purposes. | | Chris_McElligottPark | Dec 17, 2021 |
| 0025911 | 3 | | Get tutorials working again post-refactor. | | Chris_McElligottPark | Dec 16, 2021 |
| 0025938 | 2 | | DELAYED7 TID95 DoPlanetPerStepLogic Error for planet Murdoch, debugStage: 200 Exception: System.NullReferenceException: | | RocketAssistedPuffin | Dec 16, 2021 |
| 0025916 | 1 | | quickstarts are not loaded the first time you click into them. | | Chris_McElligottPark | Dec 16, 2021 |
| 0025927 | 1 | | when in build mode and go to the galaxy map, the build mode lines still show. | | Chris_McElligottPark | Dec 16, 2021 |
| 0025970 | 1 | | Hitting enter should confirm yes/no dialogues (like when scrapping units) | | tadrinth | Dec 16, 2021 |
| 0025967 | 1 | | Intel tab: actualobjectives are jumping around a ton. | | Chris_McElligottPark | Dec 16, 2021 |
| 0025924 | 1 | | ShipLineEntry not going back in pools despite being a pooled list? | | Chris_McElligottPark | Dec 16, 2021 |
| 0025921 | 1 | | Strongly consider removing NewTimingsBeingBuilt. | | Chris_McElligottPark | Dec 16, 2021 |
| 0025917 | 1 | | Implement self-checking for central unit dictionary. | | Chris_McElligottPark | Dec 16, 2021 |
| 0025886 | 1 | | raycasts against ship icons on the planet view are not working at all. | | Chris_McElligottPark | Dec 16, 2021 |
| 0023962 | 4 | | R-view shows ARS as having 5x multiplier vs Orbital Mass Driver | | Asteroid | Dec 15, 2021 |
| 0025813 | 1 | | Damage multiplier tooltip quite broken | | Daniexpert | Dec 15, 2021 |
| 0025812 | 1 | | Flickering in text of capturable ship lines in tech preview tooltip | | Daniexpert | Dec 15, 2021 |
| 0025814 | 1 | | Potential performance drain in R-view | | Daniexpert | Dec 15, 2021 |
| 0025918 | 1 | | For xml auto-reload logic, using reflection make it handle dictionaries and lists directly. | | Chris_McElligottPark | Dec 15, 2021 |
| 0025912 | 1 | | Figure out why the game breaks (what is different?) after trying to reload xml (changing mods or DLCs) | | Chris_McElligottPark | Dec 15, 2021 |
| 0025943 | 1 | | Spire fleet harmonics | | Chris_McElligottPark | Dec 14, 2021 |
| 0025942 | 1 | | Spire fleet size limitations | | Chris_McElligottPark | Dec 14, 2021 |
| 0025966 | | | Mayhem Consultant (kickstarter) | new | Chris_McElligottPark | Dec 14, 2021 |
| 0025965 | | | Art-Related Backer Rewards (kickstarter) | new | Chris_McElligottPark | Dec 14, 2021 |
| 0025963 | | | Text-Based or Design-based Mercenary Stuff (kickstarter) | new | Chris_McElligottPark | Dec 14, 2021 |
| 0025962 | | | Design and Name an AI (kickstarter) | new | Chris_McElligottPark | Dec 14, 2021 |
| 0025961 | | | Cyber Ciphers (kickstarter) | new | Chris_McElligottPark | Dec 14, 2021 |
| 0023587 | 9 | | Thoughts for later: alternative win conditions via hostile base game factions. | | Chris_McElligottPark | Dec 14, 2021 |
| 0024344 | 1 | | During press period: Hacking Improvements | | Chris_McElligottPark | Dec 14, 2021 |
| 0024346 | | | During press period: Interplanetary Weapons | | Chris_McElligottPark | Dec 14, 2021 |
| 0025956 | | | Player taunts against the AI (kickstarter item) | new | Chris_McElligottPark | Dec 14, 2021 |
| 0025937 | 1 | | Heroic AI Type can get normal Harbingers | | RocketAssistedPuffin | Dec 14, 2021 |
| 0025931 | | | Test and fix spire city death and necromancer city death and fleet death on worlds that are destroyed. | new | Chris_McElligottPark | Dec 14, 2021 |
| 0024929 | 1 | | Expansion counter shows wrong values | resolved | marty651 | Dec 13, 2021 |
| 0025880 | | | Neinzul singers don't update when moved between fleets | new | tadrinth | Dec 12, 2021 |
| 0025879 | 2 | | Music in Main Menu doesn't play when "Adapt music to game state" is activated | | marty651 | Dec 12, 2021 |
| 0025878 | | | Necromaner Bug: Guardpost remains in the 100s | | ZeusAlmighty | Dec 10, 2021 |
| 0025872 | 2 | | powerup hacks not working on ark empire starting arks | | Evil Bistro | Dec 9, 2021 |
| 0025865 | 1 | | Repeatedly clicking Delete Campaign in the Load Game screen throws an error | resolved | FluidDynamite | Dec 9, 2021 |
| 0024706 | 5 | | Delete Campaign Error | | Crabby | Dec 9, 2021 |
| 0025869 | | | Very minor display name and description errors | | RocketAssistedPuffin | Dec 9, 2021 |