Viewing Issues 21951 - 22000 / 29484

  IDCategorySummaryStatusReporterUpdated 
 00083051
[Valley 1]  Crash/Exception
Puzzle orbs are unchangableMiseryMay 30, 2012
 00082984
[Valley 1]  Bug - Monster Behavior
Monster Lair/Spawners cannot be destroyed.RetroNutcaseMay 30, 2012
 00083041
[Valley 1]  Crash/Exception
Background objects causing major display glitchMiseryMay 30, 2012
 00083002
[Valley 1]  Crash/Exception
Error Message after creating 'Geyser' spellGauHelldragonMay 30, 2012
 00083033
[Valley 1]  Crash/Exception
Crash On Some Enchant TooltipsYiabMay 30, 2012
 0008311 
[Valley 1]  Bug - Monster Behavior
can't hit meteors
closed
xaerosMay 30, 2012
 00082632
[Valley 1]  Bug - Gameplay
Glyph Transplant can kill the donorjrudermanMay 30, 2012
 00082572
[Valley 1]  Suggestion - Mission Ideas
Unlocks for harder JtP missions should not be limited to Outdoor JtP missionsjrudermanMay 30, 2012
 00082875
[Valley 1]  Gameplay Idea
Continent-crossers should lose their magical professionjrudermanMay 30, 2012
 00082903
[Valley 1]  Balance Issue
Small Green Amoebas can be killed instantlyjrudermanMay 30, 2012
 00082391
[Valley 1]  GUI
Opal Guardian Stone store order should match stat orderjrudermanMay 30, 2012
 00082622
[Valley 1]  Bug - Gameplay
NPC is missing from my settlementjrudermanMay 30, 2012
 00082607
[Valley 1]  Bug - Gameplay
Medieval character is secretly cold-tolerant?jrudermanMay 30, 2012
 00082991
[Valley 1]  Bug - Monster Behavior
Flamethrower affects fire resistance, but not ice/water resistance.RetroNutcaseMay 30, 2012
 00082852
[Valley 1]  Suggestion - Guardian Power Ideas
New mission reward: "Upgrade a random guardian scroll"
considering
jrudermanMay 30, 2012
 0008306 
[Valley 1]  Crash/Exception
Fatal Error when mouse moves over Monster Lair/Spawners
closed
ciyroseMay 30, 2012
 0008302 
[Valley 1]  Crash/Exception
Exception: Miasma Whip on enemy spawner during tower mission
closed
mtaMay 30, 2012
 0008297 
[Valley 1]  Suggestion - UI Ideas
Add higher-tier indicator in the bottom left
considering
jrudermanMay 30, 2012
 00082961
[Valley 1]  Suggestion - Guardian Power Ideas
Destroy Ice Pirate
closed
RemlielMay 30, 2012
 0008293 
[Valley 1]  Suggestion - UI Ideas
Provide a way to see info boxes without pausing
considering
jrudermanMay 30, 2012
 00080028
[Valley 1]  Suggestion - Balancing Issues
Battleground Missions unreasonable at higher level play
closed
darkchairMay 30, 2012
 0008288 
[Valley 1]  Suggestion
Give a new profession (title) upon defeating an overlord
considering
jrudermanMay 30, 2012
 00082823
[Valley 1]  Suggestion - Boss Ideas
More bosses like the Green Amoeba, please
considering
jrudermanMay 30, 2012
 00082923
[Valley 1]  Gameplay Issue
Allow using Elusion Scroll while the chunk is pausedjrudermanMay 29, 2012
 00076076
[Valley 1]  Suggestion - Room Ideas/Complaints
Journey to Perfection (Outdoors) - pirate airships bombardment can cause random losses
considering
vadatajsMay 29, 2012
 00079301
[Valley 1]  Balance Issue
Separation of enchant progress from game progress creates strange incentives
considering
jrudermanMay 29, 2012
 00082791
[Valley 1]  Suggestion - Room Ideas/Complaints
Two additional boss rooms
resolved
vadatajsMay 29, 2012
 00082811
[Valley 1]  Suggestion
Achievement: "End a Freefall mission with full health"
considering
jrudermanMay 29, 2012
 00082731
[Valley 1]  Suggestion - Spell Ideas
Double-tap "Up" to cast Lightning Rocket
considering
jrudermanMay 29, 2012
 000766412
[Valley 1]  Crash/Exception
"Failed to find index!" error with Giant JellyfishGauHelldragonMay 29, 2012
 0008278 
[Valley 1]  GUI
Loot goals should be per-continent
considering
jrudermanMay 29, 2012
 00082531
[Valley 1]  GUI
"Back Up" vs "Backup"
resolved
jrudermanMay 29, 2012
 0008271 
[Valley 1]  GUI
"Additional Mission Reward" in message log
resolved
lavacamoradaMay 29, 2012
 0008270 
[Valley 1]  Gameplay Issue
Too much ground cover at bottom of freefall mission
considering
jrudermanMay 29, 2012
 0008269 
[Valley 1]  Suggestion - UI Ideas
Show max mana in pause-hover box, at least in settlement
considering
jrudermanMay 29, 2012
 00081271
[Valley 1]  Gameplay Issue
Wind shelter placement can lead to some tiles never becoming non-windyGauHelldragonMay 29, 2012
 00082643
[AI War 1 / Classic]  Suggestion - Game Mechanics
Limit explosion sounds to current planet
assigned (keith.lamothe)
WingflierMay 29, 2012
 0008259 
[Valley 1]  Bug - Gameplay
Monster Spawner created a "Giant ???? Head" in the groundjrudermanMay 29, 2012
 0008258 
[Valley 1]  Gameplay Issue
Blade traps can hurt you even if you are on a background ladder above themjrudermanMay 29, 2012
 00082502
[Valley 1]  GUI
Incorrect number of spells
closed
FrostDragonMay 29, 2012
 00082431
[Valley 1]  Bug - Gameplay
Lesser Teleport can take the glpyhbearer inside cardboard boxesjrudermanMay 29, 2012
 00082451
[Valley 1]  Bug - Monster Behavior
Urban Crawlers don't fire their 2nd weapon
feedback
FrostDragonMay 29, 2012
 00082411
[Valley 1]  Suggestion - UI Ideas
Turn monster nest blue when doused
considering
jrudermanMay 29, 2012
 00082301
[Valley 1]  Suggestion - UI Ideas
Combine similar messages in the log.
considering
GauHelldragonMay 29, 2012
 00082291
[Valley 1]  Graphical Bug
Background abruptly changes color at certain depthGauHelldragonMay 29, 2012
 00081804
[AI War 1 / Classic]  Bug - Gameplay
Major Bug - CPA Guardpost spawns Cross-Planet Attack Immediately when triggered
closed
WingflierMay 29, 2012
 00082184
[Valley 1]  Suggestion - UI Ideas
List "Traps" as part of the "Reach Continent 2" unlockablejrudermanMay 29, 2012
 00082261
[Valley 1]  Gameplay Issue
Microbosses should be more visually distinct
considering
jrudermanMay 29, 2012
 0008224 
[Valley 1]  Bug - Other
Deep sea port - Strange nameZCaliberMay 29, 2012
 0008223 
[Valley 1]  GUI
Max HP in esc menu is different from actual max HPGauHelldragonMay 29, 2012