View Issue Details

IDProjectCategoryLast Update
0009829Shattered HavenBug - GameplayJan 20, 2013 7:51 pm
ReporterGameMaker24 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Summary0009829: Frozen Gray can be anxious to move.
DescriptionA frozen Gray just stands there unless you touch it. However, as you walk around, it sometimes moves just a hair in your direction. It's as if it knows it has to stay put, but can just barely contain itself. With enough walking around, you can get this Gray onto an adjacent tile.
TagsNo tags attached.
Internal WeightPolish Tweak

Activities

Chris_McElligottPark

Jan 20, 2013 12:57 pm

administrator   ~0029982

* The frozen grays are no longer over-eager to move towards you when you have not yet touched them; they no longer inch towards you.

* Shadow Man, plus any kind of grays (including frozen grays) that are standing still will now turn to face the nearest player to them. Creepy!

GameMaker24

Jan 20, 2013 6:05 pm

manager   ~0029994

Awesome!!! I was hoping you would do that! I can't wait to play the gauntlet level again!

Chris_McElligottPark

Jan 20, 2013 6:53 pm

administrator   ~0030002

It's definitely creepier! :D

GameMaker24

Jan 20, 2013 7:02 pm

manager   ~0030005

It was actually scary having them slightly inch toward me when I'm already having to navigate the crowd with the walk button. I only reported it because it can break intended blockades.

Chris_McElligottPark

Jan 20, 2013 7:10 pm

administrator   ~0030009

Well... I could make two different versions of them. For the gauntlet level, I could have them creeping toward you again.

GameMaker24

Jan 20, 2013 7:16 pm

manager   ~0030011

Yikes! That would be good. And you could call them Defrosting Grays?

Chris_McElligottPark

Jan 20, 2013 7:39 pm

administrator   ~0030013

Nice!

* The frozen grays (golden and regular) have been updated to have much freakier and more abstract graphics, making them seem even less human.
** The regular frozen grays are also now cyan-tinted so that they literally look more ice-like.

* Added new "defrosting grays" which are greenish in tint but otherwise look like the frozen grays, and which act like frozen grays did until a release or so ago -- inching slowly towards you like they did before, quite creepily.
** Updated the Mesmerizing Gauntlet level (021) to use these rather than the frozen grays.

GameMaker24

Jan 20, 2013 7:46 pm

manager   ~0030014

That's interesting. It means that you can visually tell the difference between them when they're both in use. This is a slight advantage to the player, but I like it because it will keep the game from seeming like it just has a glitch.

Chris_McElligottPark

Jan 20, 2013 7:51 pm

administrator   ~0030016

Exactly. People would be bug-reporting this left and right!

Issue History

Date Modified Username Field Change
Oct 27, 2012 7:49 pm GameMaker24 New Issue
Oct 27, 2012 7:49 pm GameMaker24 Status new => assigned
Oct 27, 2012 7:49 pm GameMaker24 Assigned To => Chris_McElligottPark
Jan 20, 2013 12:57 pm Chris_McElligottPark Note Added: 0029982
Jan 20, 2013 12:57 pm Chris_McElligottPark Status assigned => resolved
Jan 20, 2013 12:57 pm Chris_McElligottPark Resolution open => fixed
Jan 20, 2013 6:05 pm GameMaker24 Note Added: 0029994
Jan 20, 2013 6:53 pm Chris_McElligottPark Note Added: 0030002
Jan 20, 2013 7:02 pm GameMaker24 Note Added: 0030005
Jan 20, 2013 7:10 pm Chris_McElligottPark Note Added: 0030009
Jan 20, 2013 7:16 pm GameMaker24 Note Added: 0030011
Jan 20, 2013 7:39 pm Chris_McElligottPark Note Added: 0030013
Jan 20, 2013 7:46 pm GameMaker24 Note Added: 0030014
Jan 20, 2013 7:51 pm Chris_McElligottPark Note Added: 0030016