Viewing Issues 21651 - 21700 / 29485

  IDCategorySummaryStatusReporterUpdated 
 0008506 
[Valley 1]  Gameplay Issue
Complaint about Craggy Highland background texture
considering
GauHelldragonJun 11, 2012
 00063075
[Valley 1]  Gameplay Issue
Indestructible fence - is it must be so?
considering
Smiling SpectreJun 11, 2012
 0008500 
[Valley 1]  Gameplay Issue
Some types of fences can be destroyed; others cannot
closed
jrudermanJun 11, 2012
 00085111
[Valley 1]  Gameplay Issue
Former lumbermancers (etc) do not have individual specials
resolved (keith.lamothe)
jrudermanJun 11, 2012
 00084974
[Valley 1]  Bug - Room Issues
Outdoor boss room created without floor in some parts: cannot jump out.
resolved
GauHelldragonJun 11, 2012
 00085161
[Valley 1]  Bug - Gameplay
Global elemental weakness doesn't affect bosses
resolved (keith.lamothe)
lavacamoradaJun 11, 2012
 00084895
[Valley 1]  Graphical Bug
Cave background ends abruptly
closed
lavacamoradaJun 11, 2012
 0008504 
[Valley 1]  Suggestion - UI Ideas
Reset enchant highlighting when you close the inventory.GauHelldragonJun 11, 2012
 0008486 
[Valley 1]  Suggestion - UI Ideas
Link to Crafting Grimoire in the "Get 2+ Tier X Ranged Offensive Spells" popup
considering
GauHelldragonJun 11, 2012
 00085192
[Valley 1]  Suggestion - Balancing Issues
Ability to Chose Characters from any Time Period on Other ContinentsdarkchairJun 11, 2012
 00085211
[Valley 1]  Artwork
Consciousness shards are animated on the toolbarCorvoJun 11, 2012
 00084931
[Valley 1]  Bug - Gameplay
Cannot reach settlement in new continent
closed
Ghost MatterJun 11, 2012
 00084833
[Valley 1]  Bug - Gameplay
Can affix platform to area with no background if crate was thereGauHelldragonJun 11, 2012
 0008509 
[Valley 1]  Bug - Gameplay
Dead players can drop items from inventoryjrudermanJun 11, 2012
 0008510 
[Valley 1]  Bug - Gameplay
Dead players can drop items from inventory
closed
jrudermanJun 11, 2012
 0008478 
[Valley 1]  Suggestion - Mission Ideas
No soldiers spawn after winning a Battleground mission
considering
ncthornockJun 11, 2012
 00084771
[Valley 1]  Suggestion - Enchant Ideas
HP/MP/ATK Enchants from containers
considering
KioJun 11, 2012
 00084764
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Jumpship should be immune to Black hole machines?
considering
VaroneJun 11, 2012
 000754514
[Valley 1]  Suggestion - Balancing Issues
Make Copper Ore+Iron Ore more rare/ granite + coral more common
considering
GauHelldragonJun 11, 2012
 00079107
[Valley 1]  Suggestion - Balancing Issues
Make buildings and guardian powers more useful
considering
CorvoJun 10, 2012
 00078335
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Make automatically issued pause commands optional
resolved (keith.lamothe)
amethystJun 10, 2012
 0008491 
[Valley 1]  Suggestion - Balancing Issues
Seeded mossy barrels deal too much damage
closed
IpkinsJun 9, 2012
 0007988 
[Valley 1]  Suggestion - Balancing Issues
Explosive barrels do too much damage
closed
jrudermanJun 9, 2012
 00084802
[Valley 1]  Bug - Room Issues
Unable to find spawn point - Craggy HighlandsjrudermanJun 9, 2012
 00084821
[Valley 1]  Crash/Exception
Error message when getting hit by nettlesGauHelldragonJun 9, 2012
 00084871
[Valley 1]  Suggestion - Enemy Ideas
Don't spawn Highland Lights inside buildings.GauHelldragonJun 9, 2012
 00084791
[Valley 1]  Bug - Monster Behavior
Brimstone Cyclone can't shoot over a low walljrudermanJun 9, 2012
 000713724
[Valley 1]  Artwork
Mouse cursor disappears when not movingmrhanmanJun 9, 2012
 00081153
[Valley 1]  Suggestion - Mission Ideas
Make mission resource rewards more "need aware"
considering
LintManJun 8, 2012
 00084503
[Valley 1]  Suggestion - Balancing Issues
Plasma bolt feels jealous that forest rage is so much betterJerebaldo1Jun 8, 2012
 00084682
[Valley 1]  Bug - Gameplay
Orange square still appearing in upper left corner of minimaplavacamoradaJun 8, 2012
 00083937
[Valley 1]  Bug - Gameplay
Luminance Arc range depends on angle
assigned (keith.lamothe)
jrudermanJun 8, 2012
 00084441
[AI War 1 / Classic]  Suggestion - Game Mechanics
When attacked unit teleports away another target should be chosen
considering
benetnashJun 8, 2012
 00084702
[Valley 1]  Suggestion
Re-allow Ride the Lightning in JtPlavacamoradaJun 8, 2012
 00084553
[Valley 1]  Programming Todo
Summoned Rhino stuck on Battleground NPC teammatesKioJun 8, 2012
 00084721
[Valley 1]  Suggestion
Make Residential and Storage Tower cost cedar instead of granitelavacamoradaJun 8, 2012
 00082746
[Valley 1]  Bug - Other
Failed to find index! (GiantJellyfishWalk_Dict.png)jrudermanJun 8, 2012
 0008475 
[Valley 1]  Bug - Gameplay
Unable to equip or drop some enchants in inventory.
assigned (keith.lamothe)
topperJun 8, 2012
 0008474 
[Valley 1]  Crash/Exception
Giant blue jellyfish boss missing image files
closed
topperJun 8, 2012
 00084241
[AI War 1 / Classic]  Suggestion - Game Mechanics
Radar Jammer should decrease tractor beams range
considering
benetnashJun 8, 2012
 00084664
[Valley 1]  Suggestion - Balancing Issues
Increase damage/scaling of explosive trap items
considering
MiseryJun 8, 2012
 00082761
[Valley 1]  Bug - Other
After a system crash, AVWW shouldn't need the player to delete a lock file
considering
jrudermanJun 7, 2012
 00084293
[Valley 1]  Suggestion - UI Ideas
In Enchant descriptions, state in which slot it goes
resolved (keith.lamothe)
IpkinsJun 7, 2012
 00084672
[Valley 1]  Bug - Other
Lots of ProcessAssertionFailure messages after killing any monster
resolved (keith.lamothe)
FAButzkeJun 7, 2012
 0008462 
[Valley 1]  Suggestion - UI Ideas
Give option to delete Lock files from within the game
considering
FrostDragonJun 7, 2012
 00084587
[Valley 1]  Suggestion - UI Ideas
What's Powerslide?
resolved
AlexxKayJun 7, 2012
 00084604
[Valley 1]  Crash/Exception
"Too many heap sections" error during boss fightGemzoJun 7, 2012
 00083125
[Valley 1]  Suggestion - Balancing Issues
Coming across Windstorms in Ocean Shallows that are impossible to remove: Allow Buoys to remove them?RetroNutcaseJun 7, 2012
 00084648
[Valley 1]  Suggestion - Spell Ideas
Enhance spells as they go up in tiersFrostDragonJun 7, 2012
 00084562
[Valley 1]  Bug - Monster Behavior
Summoned Rhinos do not turn around when they hit cardboard boxes with no gap above themTechSY730Jun 7, 2012