View Issue Details

IDProjectCategoryLast Update
0007137Valley 1ArtworkJun 9, 2012 5:52 am
Reportermrhanman Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.930 
Summary0007137: Mouse cursor disappears when not moving
DescriptionWhen my mouse is still, the cursor disappears. It reappears after I move the mouse. Cursor appears normally in the menus.
TagsNo tags attached.
Internal WeightFor New Player Experience

Activities

mrhanman

Apr 17, 2012 8:12 pm

reporter   ~0022225

Restarting the game seems to have fixed it, so it may have been a fluke? I'm not sure how to reproduce it. I tried a few times, but I only got that one failure, which was the first time the game was started after upgrading, though I doubt that's relevant.

Chris_McElligottPark

Apr 17, 2012 8:15 pm

administrator   ~0022226

If you're in certain modes of gameplay, this is actually a feature rather than a bug. The timer is about 15 seconds. If you're just using keyboard-only mode, you don't really want the cursor in your way, right?

We're going to be codifying the keyboard and gamepad modes a bit more tomorrow to make them more discrete, and have that behavior be limited to them only (and not the mouse+keyboard mode).

mrhanman

Apr 17, 2012 8:27 pm

reporter   ~0022230

Well, it wasn't after a timeout. The instant I stopped moving the mouse, the cursor vanished.

Chris_McElligottPark

Apr 17, 2012 8:29 pm

administrator   ~0022231

That's REALLY peculiar. Was this the custom cursor or the OS one?

mrhanman

Apr 17, 2012 8:30 pm

reporter   ~0022234

I didn't touch the preferences, so I assume it was the custom cursor. It's the one with the exploding star effect.

Chris_McElligottPark

Apr 17, 2012 8:33 pm

administrator   ~0022236

Yep, that's the one. Okay, thanks for the info. It sounds like maybe there were errors happening... or something. Anything logged in your runtimedata folder?

mrhanman

Apr 17, 2012 8:51 pm

reporter   ~0022237

Nothing obvious like error.log or similar.

mrhanman

Apr 17, 2012 9:03 pm

reporter   ~0022239

Last edited: Apr 17, 2012 9:04 pm

OK, not sure if this is related, but when I just fired the game up, my mouse button inputs weren't working. The left and right mouse buttons were firing the spell in slot 4 and 5, respectively. I reset the controls to defaults, and they still weren't working right. Actually, after further investigation, all the controls seem to been activating the ability in the slot 3 slots to the right of the button pressed. 8 and 9 fired the spells in 1 and 2. Also, while I was in the settlement testing this, one of the NPCs came up to me and started firing at me. 0.o

Everything was fine until a moment ago. All buttons work as expected in the menus, btw.

Chris_McElligottPark

Apr 17, 2012 9:14 pm

administrator   ~0022247

Couple of questions:

1. Did you use the mouse wheel to make the left and right mouse buttons move over in the ability bar? You should see l-click and r-click further to the side if so.

2. Are they really firing at you? Did you by any chance put down a moon lamp that they might be firing at?

mrhanman

Apr 17, 2012 9:20 pm

reporter   ~0022251

1. Apparently, that's what I did. I thought the mouse wheel changed the whole row.

2. I didn't know they'd fire at moon lamps, and I must have dropped one while I thought my controls were messed up.

How embarrassing. (~_~メ)

Chris_McElligottPark

Apr 17, 2012 9:23 pm

administrator   ~0022254

No worries! The moon lamp thing is a bug.

Professor Paul1290

Apr 17, 2012 9:27 pm

reporter   ~0022256

I just had this problem and managed to find out what it was, at least in my case.

Apparently I had a joystick/gamepad (of sorts) still plugged in.
I didn't notice it earlier because it wasn't a real joystick/gamepad, but it was actually a PPJoy Virtual Joystick I was using with GlovePIE earlier.

You might want to double check if you have a gamepad/joystick (or some device that acts like a controller) plugged in, or if your OS thinks there is one plugged in.

mrhanman

Apr 17, 2012 9:29 pm

reporter   ~0022258

My 360 controller was synced the first time I encountered it. Maybe that was it.

mrhanman

Apr 17, 2012 9:31 pm

reporter   ~0022260

I just noticed something else. The mouse wheel still scrolls the list even if the AVWW window doesn't have focus. Does that need a separate bug report?

Chris_McElligottPark

Apr 17, 2012 9:39 pm

administrator   ~0022264

Regarding the gamepad thing, we'll see what we can do on that with tomorrow's updates.

Regarding the mouse wheel scrolling the list when AVWW doesn't have focus, that's unfortunately already been reported and closed; bug in the underlying engine.

mrhanman

Apr 17, 2012 9:47 pm

reporter   ~0022267

Ah, that sucks. At least it's a minor one. Is there no way to petition Unity for a fix?

Chris_McElligottPark

Apr 17, 2012 9:50 pm

administrator   ~0022268

"Is there no way to petition Unity for a fix?"

Don't get me started on that. I've tried everything, including their paid support, to try to get them to even respond to me on several matters. Nada.

mrhanman

Apr 17, 2012 9:54 pm

reporter   ~0022269

Well, you still have a couple days to scrap Unity a write your own engine. ;)

Chris_McElligottPark

Apr 17, 2012 9:56 pm

administrator   ~0022270

Hahaha. Actually, originally I did write my own engine. Then in 2010 we migrated to unity and grafted my engine on top of theirs. It's worked out phenomenally well, despite a few drawbacks like their window handling.

Chris_McElligottPark

Apr 19, 2012 4:46 pm

administrator   ~0022391

Still seeing this?

mrhanman

Apr 19, 2012 10:20 pm

reporter   ~0022458

After a few dozen starts and stops, no, I have not seen this happen again.

Chris_McElligottPark

Apr 19, 2012 10:23 pm

administrator   ~0022460

Great! If you do see it again, just let us know and we can revisit. :)

mrhanman

May 18, 2012 9:28 pm

reporter   ~0024477

Last edited: May 18, 2012 9:31 pm

It just happened again :(

And continued to do it after I restarted.

I restarted a third time outside of Steam, and it wasn't doing it. Not sure if that's a coincidence, or if the Steam overlay caused it. Either way, I started from Steam again, and it was fine.

Steffe

Jun 9, 2012 5:52 am

reporter   ~0025715

Happens to me in 1.056, didn't happen in 1.036 and below (updated from that).

Issue History

Date Modified Username Field Change
Apr 17, 2012 8:05 pm mrhanman New Issue
Apr 17, 2012 8:10 pm mrhanman Description Updated
Apr 17, 2012 8:12 pm mrhanman Note Added: 0022225
Apr 17, 2012 8:15 pm Chris_McElligottPark Note Added: 0022226
Apr 17, 2012 8:27 pm mrhanman Note Added: 0022230
Apr 17, 2012 8:29 pm Chris_McElligottPark Note Added: 0022231
Apr 17, 2012 8:30 pm mrhanman Note Added: 0022234
Apr 17, 2012 8:33 pm Chris_McElligottPark Note Added: 0022236
Apr 17, 2012 8:51 pm mrhanman Note Added: 0022237
Apr 17, 2012 9:03 pm mrhanman Note Added: 0022239
Apr 17, 2012 9:04 pm mrhanman Note Edited: 0022239
Apr 17, 2012 9:14 pm Chris_McElligottPark Note Added: 0022247
Apr 17, 2012 9:20 pm mrhanman Note Added: 0022251
Apr 17, 2012 9:23 pm Chris_McElligottPark Note Added: 0022254
Apr 17, 2012 9:27 pm Professor Paul1290 Note Added: 0022256
Apr 17, 2012 9:29 pm mrhanman Note Added: 0022258
Apr 17, 2012 9:31 pm mrhanman Note Added: 0022260
Apr 17, 2012 9:39 pm Chris_McElligottPark Note Added: 0022264
Apr 17, 2012 9:47 pm mrhanman Note Added: 0022267
Apr 17, 2012 9:50 pm Chris_McElligottPark Note Added: 0022268
Apr 17, 2012 9:54 pm mrhanman Note Added: 0022269
Apr 17, 2012 9:56 pm Chris_McElligottPark Note Added: 0022270
Apr 18, 2012 8:18 am tigersfan Internal Weight => For New Player Experience
Apr 18, 2012 8:18 am tigersfan Assigned To => Chris_McElligottPark
Apr 18, 2012 8:18 am tigersfan Status new => assigned
Apr 19, 2012 4:46 pm Chris_McElligottPark Note Added: 0022391
Apr 19, 2012 4:46 pm Chris_McElligottPark Status assigned => feedback
Apr 19, 2012 10:20 pm mrhanman Note Added: 0022458
Apr 19, 2012 10:20 pm mrhanman Status feedback => assigned
Apr 19, 2012 10:23 pm Chris_McElligottPark Note Added: 0022460
Apr 19, 2012 10:23 pm Chris_McElligottPark Status assigned => resolved
Apr 19, 2012 10:23 pm Chris_McElligottPark Resolution open => fixed
May 18, 2012 9:28 pm mrhanman Note Added: 0024477
May 18, 2012 9:29 pm mrhanman Note Edited: 0024477
May 18, 2012 9:31 pm mrhanman Note Edited: 0024477
Jun 9, 2012 5:52 am Steffe Note Added: 0025715