View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0010567 | Valley 2 | Bug - Gameplay | Feb 3, 2013 2:20 am | Feb 5, 2013 1:37 am | |
Reporter | Andrew Savinykh | Assigned To | |||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.725 | ||||
Summary | 0010567: Another impassable chunk | ||||
Description | Attached is a spot when you can't progress further without a double jump. No advance warning given and this is quite well into the region. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Hmmm, well, that one can actually be done without double jump, but, I admit it's a bit tricky. So, I made some minor modifications to help. |
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@tigersfan, I actually was suspecting that it might be the case but could not figure it out. How? |
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There was a little one tile indent in the wall. You could jump in there first, then, from there you jump out and while you are in midair, turn around and go the other way. :) Like I said, it was tricky. |
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Thanks! |
Date Modified | Username | Field | Change |
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Feb 3, 2013 2:20 am | Andrew Savinykh | New Issue | |
Feb 3, 2013 2:20 am | Andrew Savinykh | File Added: Environ.zip | |
Feb 4, 2013 10:21 am | tigersfan | Note Added: 0030517 | |
Feb 4, 2013 10:22 am | tigersfan | Internal Weight | => New |
Feb 4, 2013 10:22 am | tigersfan | Status | new => resolved |
Feb 4, 2013 10:22 am | tigersfan | Resolution | open => fixed |
Feb 4, 2013 10:22 am | tigersfan | Fixed in Version | => 0.725 |
Feb 4, 2013 1:36 pm | Andrew Savinykh | Note Added: 0030533 | |
Feb 4, 2013 3:40 pm | tigersfan | Note Added: 0030538 | |
Feb 5, 2013 1:37 am | Andrew Savinykh | Note Added: 0030540 |