| 0011129 | 1 | | Add information about last turn resource changes | | orzelek | May 17, 2013 |
| 0011197 | 1 | | Battle Report/Overview | | Shumbok | May 17, 2013 |
| 0011186 | 2 | | When player X (red or blue) ends, snap focus to town center | | greywolf22 | May 17, 2013 |
| 0011238 | 7 | | Merge round 0 into one turn(per faction) | | iozay | May 17, 2013 |
| 0011227 | 1 | | Let chapman pass through friendly units? | | madcow | May 17, 2013 |
| 0011376 | 7 | | [UI] Start of Turn: jumping to a Town Center of the civ would be helpful | | SRombauts | May 17, 2013 |
| 0011523 | 1 | | Stronger visual indication of turn change | | windgen | May 17, 2013 |
| 0009475 | 5 | | Human Ionized Reaper | new | ArcDM | May 17, 2013 |
| 0011402 | | | Add hotkey to cycle cities | considering | Misery | May 17, 2013 |
| 0011502 | 2 | | "Exit To Operating System" appears to have text behind it | | YoukaiCountry | May 17, 2013 |
| 0011511 | 1 | | Pressing "Escape" in the "Quit Game" sub-menu leads to an unclickable menu (for one click) | resolved | SRombauts | May 17, 2013 |
| 0011530 | 2 | | Melee Units not taking Counterattack Damage | | Winge | May 17, 2013 |
| 0009266 | 6 | | Pancake Golem | considering | Aklyon | May 16, 2013 |
| 0011289 | 13 | | The Tesseract- AI brutal guard post idea | new | Cyborg | May 16, 2013 |
| 0011240 | 1 | | Buildings not destroyed at health 0 | | Cyprene | May 16, 2013 |
| 0011510 | 5 | | Tutorial doesn't give advice on balancing forces | | AlgaeNymph | May 16, 2013 |
| 0011207 | 1 | | Unhandled Error | | madcow | May 16, 2013 |
| 0011181 | 2 | | ChapmanGreek is already at the target tile BarracksGreek! | | Cinth | May 16, 2013 |
| 0011180 | | | Unit AI | | Kjara | May 16, 2013 |
| 0011512 | 1 | | Pressing "Escape" in the "Quit Game" sub-menu leads to an unclickable menu (for one click) | closed | SRombauts | May 16, 2013 |
| 0011501 | | | Town names | resolved | YoukaiCountry | May 16, 2013 |
| 0011522 | | | Renamable Units/Towns | considering | Pepisolo | May 16, 2013 |
| 0011210 | 1 | | Names for units/buildings | considering | madcow | May 16, 2013 |
| 0011515 | | | Tutorial should at some point explicitly say Norse is Red and Greek is Blue | considering | windgen | May 16, 2013 |
| 0011144 | 1 | | Spire Lightning Rod | new | Coppermantis | May 16, 2013 |
| 0011509 | 1 | | Cerberus too easily evaded | | AlgaeNymph | May 16, 2013 |
| 0011487 | 3 | | Huscarl Lv1 Typo | resolved | Pepisolo | May 16, 2013 |
| 0011506 | | | It would be nice if it told you how much of each unit(eg, baker pigs rocks etc) you have in use per town and per the entire map | considering | 7cardcha | May 16, 2013 |
| 0011505 | | | Improvement to Cerberus text description | resolved | Aquohn | May 16, 2013 |
| 0011503 | | | Highlight currently selected building type | considering | YoukaiCountry | May 16, 2013 |
| 0011499 | | | Mouse scroll wheel events during tutorial windows queue up | | YoukaiCountry | May 16, 2013 |
| 0011498 | 1 | | Typo - "Fish used mainly for calling up..." | resolved | YoukaiCountry | May 16, 2013 |
| 0011496 | 1 | | Longbowman Description | resolved | Winge | May 16, 2013 |
| 0011147 | 6 | | What support buildings do I build? | resolved | AlgaeNymph | May 16, 2013 |
| 0011504 | 1 | | Have Flood not happen if there are no lakes on the map | | Misery | May 16, 2013 |
| 0011484 | 1 | | Pan's passive too strong? | | Winge | May 16, 2013 |
| 0011497 | 1 | | Wave Indicators reporting wrong number of starships | new | Caricature | May 16, 2013 |
| 0011491 | 1 | | Modular fortress remains | new | Shadowsand | May 15, 2013 |
| 0011494 | | | Spire Shard Reactor modules can't be built | new | Shadowsand | May 15, 2013 |
| 0011492 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | There are X enemies (Y in carriers) in this system | new | Shadowsand | May 15, 2013 |
| 0011490 | | | Selecting too many riots glitches interface | new | Shadowsand | May 15, 2013 |
| 0011472 | 1 | | Show required buildings even after the structure has been built. | considering | Winge | May 15, 2013 |
| 0011134 | | | Huscarl description is 'A comboination' | resolved | Aklyon | May 15, 2013 |
| 0009601 | 3 | | Not able to search for Warbird starship on galaxy view | new | LordSloth | May 15, 2013 |
| 0011467 | 1 | | Interface Suggestion: Right click to copy tile | considering | Mick | May 15, 2013 |
| 0011486 | | | Ignore Allied Transports | new | LordSloth | May 15, 2013 |
| 0011176 | 2 | | Guard Posts spawning a mark higher than expected | | LordSloth | May 15, 2013 |
| 0006523 | 7 | | Add "Auto-target Special Forces Guard Posts" option to Controls Window | | Bognor | May 15, 2013 |
| 0009307 | 4 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Keep Basic, MLRS, Missile and Laser Turrets together | | Bognor | May 15, 2013 |
| 0011483 | 3 | | 6.0.28 exception on auto load | | Burnstreet | May 14, 2013 |