| 0011706 | 2 | | Rally Point Redirector for ships created on planet | new | Mick | May 28, 2013 |
| 0011710 | 1 | | Planet-specific "pull-down" tab not in alphabetical order. | | Wingflier | May 27, 2013 |
| 0011713 | | | Hunter Plot in Neutral System | new | LordSloth | May 27, 2013 |
| 0011708 | 2 | | [VotM] Unhandled Errors | | leb0fh | May 27, 2013 |
| 0011702 | | | New options for rubble and destroyed tiles on the world map. | new | TKilburn | May 27, 2013 |
| 0011707 | | | [VotM] Showdown Dialogue | new | leb0fh | May 27, 2013 |
| 0011666 | 2 | | Game periodically freezes for a few seconds | | Toranth | May 27, 2013 |
| 0011686 | 1 | | Units in Carriers don't count towards AI Eyes | | Tridus | May 27, 2013 |
| 0011621 | 1 | | CPA creating 200 unit carrier on cleaned planet | | Burnstreet | May 27, 2013 |
| 0011537 | 1 | | AI Planets over their unit cap continue to reinforce | | Bossman | May 27, 2013 |
| 0011581 | 1 | | Counterattack Post Waves choose out-of-range targets? | | SNAFU | May 27, 2013 |
| 0011704 | | | Show Some Kind Of Level Up Notification Introducing New Unlocks | new | nas1m | May 27, 2013 |
| 0011389 | 5 | | Some kind of high cap ship with high range | | TechSY730 | May 27, 2013 |
| 0011424 | 1 | | Hydra Flame Thrower | | Hearteater | May 27, 2013 |
| 0011375 | 4 | | New Ship: Zenith Battleship | | chemical_art | May 27, 2013 |
| 0009333 | 6 | | Experimental Starship - Lightning Torpedo Cruiser | | pheonix89 | May 27, 2013 |
| 0011703 | | | Limit inputbox for name of savegame to 20 chars max | new | Taleel | May 27, 2013 |
| 0011700 | 2 | | mark v neinzul using neinzul chambers | new | motai | May 27, 2013 |
| 0011701 | | | Color coded building in top bar summary | new | seiferkatt | May 27, 2013 |
| 0011697 | 1 | | Cannot smite some tiles but others | new | FooBarTheLittle | May 26, 2013 |
| 0011682 | | | Bandit with Adamantine not killed by Heimy's Horn | new | Underfot | May 25, 2013 |
| 0011683 | | [AI War 1 / Classic] Suggestion - Campaign Management And Setup - Map Styles And Generation | Custom user-created maps | new | LintMan | May 25, 2013 |
| 0003628 | 8 | [AI War 1 / Classic] Suggestion - Campaign Management And Setup - Map Styles And Generation | New Map Style: Gabriel Graph | new | MrBlarney | May 25, 2013 |
| 0011679 | | | Flying Units cannot be created on blocking tiles (mountain, lake) | new | FooBarTheLittle | May 25, 2013 |
| 0011677 | | | Provide keyboard shortcuts for selecting the currently active filter | new | nas1m | May 25, 2013 |
| 0011675 | | | Provide some kind of "Currently Active Global Effects" Overview | new | nas1m | May 25, 2013 |
| 0011671 | | | Town constraint says it must be within 8 tiles of an enemy, when it's actually 16 | new | wgrant | May 25, 2013 |
| 0011649 | 3 | | Brokkr and Norns much too easy to use | | Misery | May 24, 2013 |
| 0011651 | 2 | | Smiting your building gives you points | | Bluddy | May 24, 2013 |
| 0011664 | 1 | | Typo in Iron Mine Tutorial Message | | Breach | May 24, 2013 |
| 0011416 | 1 | | Press and hold button to overlay names on buildings/units | | mrhanman | May 24, 2013 |
| 0011660 | 1 | | In Multiplayer Games City New Town Names Are Unique To Each Player | | restingsound | May 24, 2013 |
| 0011653 | 1 | | Have tooltip on building ruins show what type of building it was | | Misery | May 24, 2013 |
| 0011661 | 1 | | Gods Spawn In Different Locations for Each Player In Multiplayer Games | | restingsound | May 24, 2013 |
| 0011665 | | | Bandit Towns on Chokepoints disallow smiting of other tiles across the map | new | restingsound | May 24, 2013 |
| 0011658 | 3 | | Minotaurs are much too strong | | Misery | May 24, 2013 |
| 0011648 | 2 | | Increase AP cost of Oxybelle from 3 to 4 | | Misery | May 24, 2013 |
| 0011624 | 1 | | Make Score Tooltip clearer that "Red Kills" means "Kills By Red" | | keith.lamothe | May 24, 2013 |
| 0011659 | 1 | | Cerberus level-up does nothing | | Misery | May 24, 2013 |
| 0011652 | 2 | | Avoiding creating an unusable tile | | Bluddy | May 24, 2013 |
| 0011657 | | | Wild Animal achievement broken | new | Cos | May 24, 2013 |
| 0011561 | | | Exo-galaxy wormhole has cost, energy, and build time | new | TechSY730 | May 24, 2013 |
| 0011656 | | | Music menu! | new | Misery | May 24, 2013 |
| 0011646 | | | Minor room design error. | new | TKilburn | May 23, 2013 |
| 0011645 | 1 | | Missing animation frames for NPC | new | TKilburn | May 23, 2013 |
| 0003080 | 10 | | Split Zenith, Spire, and Fleet starship lines into separate trees? (Response to knowledge costs) | | Sunshine | May 23, 2013 |
| 0011644 | | | Ranches could probably stand to produce more per turn | new | Mick | May 23, 2013 |
| 0011643 | 1 | | Some lack of unifomity in the naming of the Tiers of options | | Pepisolo | May 23, 2013 |
| 0011600 | 1 | | Credits scroll behind buttons | | windgen | May 23, 2013 |
| 0011120 | 3 | | Main Menu Buttons are Transparent | | GigaClon | May 23, 2013 |