Viewing Issues 18301 - 18350 / 29503

  IDCategorySummaryStatusReporterUpdated 
 00116671
[Skyward Collapse]  Gameplay Issue
On Demand Markers Using Double Quotes are showing Outside of Resource barTeal_BlueMay 30, 2013
 00117401
[Skyward Collapse]  Suggestion
Add Jewelery number to resource sidebarMiseryMay 30, 2013
 0011751 
[AI War 1 / Classic]  Suggestion - New Features
Kill count for units
new
7cardchaMay 30, 2013
 0011750 
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Friendly roaming enclaves - a more aggressive behaviour option?
new
Spikey00May 30, 2013
 0011749 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Interface for ordering stance of Neinzul roaming enclaves
new
Spikey00May 30, 2013
 0011748 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Option to make neinzul starship drones unselectable
new
Spikey00May 30, 2013
 00116846
[Skyward Collapse]  Suggestion
Show number of resource-producing buildings on different placesFooBarTheLittleMay 30, 2013
 0011745 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Mercenary space docks and starship constructors - buff their HP?
new
Spikey00May 30, 2013
 00116721Opened building-submenus do not update on undoFooBarTheLittleMay 30, 2013
 00117393
[Skyward Collapse]  Bug - Gameplay
Two Units, both red, stacked on same squarematobinderMay 30, 2013
 00116631
[Skyward Collapse]  Bug - Gameplay
Minotaurs from labyrinth can move into same squareBluddyMay 30, 2013
 00117412
[Skyward Collapse]  Bug - Other
Tile/token/Midgard glitchesMiseryMay 30, 2013
 00116902
[Skyward Collapse]  Bug - Gameplay
Horse leaps over gapMickMay 30, 2013
 00117421
[Skyward Collapse]  Bug - Gameplay
Schools locked in Sandbox modePepisoloMay 30, 2013
 00117431
[Skyward Collapse]  Bug - Gameplay
Bandit Hippo-Toxote got Nemean Lion buffFooBarTheLittleMay 30, 2013
 00116743
[Skyward Collapse]  Bug - Gameplay
Nemean Lion can be picked up by Banditsnas1mMay 30, 2013
 00117161
[Skyward Collapse]  Gameplay Idea
Multiplayer: End Turn NotificationyllamanaMay 30, 2013
 00117293
[AI War 1 / Classic]  Bug - Other
Secondary AI Type: Gravity Drill/Peacemaker does not get gravity drills.
resolved (keith.lamothe)
LordSlothMay 30, 2013
 00117241
[AI War 1 / Classic]  Bug - Gameplay
latest release
resolved (keith.lamothe)
johntseMay 30, 2013
 00117321
[AI War 1 / Classic]  Bug - Gameplay
ARS Hacking non-ARS planets still produces deadly response
resolved (keith.lamothe)
WingflierMay 30, 2013
 00070904
[AI War 1 / Classic]  Bug - Gameplay
Ship-Design hacker provokes response on planets without ARS
resolved (keith.lamothe)
MinotaarMay 30, 2013
 00117361
[Skyward Collapse]  Suggestion
I find more music themes neededsolosolMay 30, 2013
 00117341
[AI War 1 / Classic]  Bug - Gameplay
Protector starship oddity
resolved (keith.lamothe)
Spikey00May 30, 2013
 00116031
[AI War 1 / Classic]  Bug - Other
AI taunts you when reconstructing command stations
resolved (keith.lamothe)
OreliusMay 30, 2013
 00116292
[AI War 1 / Classic]  Suggestion - Interface Ideas - Resource Management and Construction
Tell users what the "command" structures in the build tab do
resolved (keith.lamothe)
AquohnMay 30, 2013
 00117332
[AI War 1 / Classic]  Bug - Gameplay
New Bug: Human Command Station weirdness
resolved (keith.lamothe)
WingflierMay 30, 2013
 00115521
[AI War 1 / Classic]  Crash/Exception
Crash happened (possibly too many ships?)
assigned (keith.lamothe)
AklyonMay 30, 2013
 00116732
[Skyward Collapse]  Suggestion
Ability to switch between factions back and forth during one turnFooBarTheLittleMay 30, 2013
 00117371
[AI War 1 / Classic]  Crash/Exception
Cannot start a new game in Defender mode.
resolved (keith.lamothe)
ToranthMay 30, 2013
 00116924
[Skyward Collapse]  Suggestion
Improve formatting of faction tooltip
new
nas1mMay 30, 2013
 0011738 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Cloaking your own fortress/etc. will hide it from planet summary
new
Spikey00May 29, 2013
 0011735 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Protector starship probably imbalanced
new
Spikey00May 29, 2013
 00117051
[AI War 1 / Classic]  Bug - Gameplay
AI reinforcements appearing on top of Human Command Station
resolved (keith.lamothe)
ToranthMay 29, 2013
 00111153
[Skyward Collapse]  Suggestion
Autosaves
strongly considering
AklyonMay 29, 2013
 0011728 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Notifications, Warnings, and Alerts
Str still shows up as 'S' in the wave warning window
new
Tie-ViperMay 28, 2013
 0011727 
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
A control to make reclaimed ships start on FRD so they don't end up somewhat uselessly sitting off by themselves on a planet
new
Tie-ViperMay 28, 2013
 00117171
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Railpods - are they affected by 75% less damage under forcefields?
resolved (keith.lamothe)
Spikey00May 28, 2013
 00109774
[AI War 1 / Classic]  Gameplay Issue
Make Harvester auto-construct ignore SF guard posts and cloaked units
resolved (keith.lamothe)
HistidineMay 28, 2013
 00097551
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Protector Starship
resolved (keith.lamothe)
KDR_11kMay 28, 2013
 00116625
[Skyward Collapse]  Bug - Gameplay
Direct Action Command Military does not seem to work.restingsoundMay 28, 2013
 00116551
[Skyward Collapse]  Bug - Gameplay
Commandment does nothingMiseryMay 28, 2013
 00115911
[Skyward Collapse]  Bug - Gameplay
Commandement placed on god doesn't workorzelekMay 28, 2013
 00117201
[Skyward Collapse]  Balance Issue
Reduce severity of splash damageBluddyMay 28, 2013
 00090972
[AI War 1 / Classic]  Bug - Gameplay
Multiple Spire Archives on one planet
assigned (keith.lamothe)
LilliMay 28, 2013
 00116871What's New does not link to correct web pageseiferkattMay 28, 2013
 00117253Showdown Device Custom Search
closed (keith.lamothe)
zleorgMay 28, 2013
 00117141
[Skyward Collapse]  Bug - Gameplay
Town Center "invulnerable" because near allied buildingmatobinderMay 28, 2013
 00117261
[Skyward Collapse]  Bug - Other
Undo in turn 0 gives unspent resources backFooBarTheLittleMay 28, 2013
 00116961
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup - Map Styles And Generation
Honeycomb - planets seed too closely together making planet-name toggle illegible
new
Spikey00May 28, 2013
 00117221
[Skyward Collapse]  Suggestion
Add a patch-notes link/display in gameMoonshine FoxMay 28, 2013