| 0020079 | 4 | | Mercenaries that are supposed to be able to be summoned more than once can't be summoned twice | | Ovalcircle | Jan 20, 2019 |
| 0020064 | 7 | | Mercenary "times_allowed_to_summon" line doesn't appear to work | | RocketAssistedPuffin | Jan 20, 2019 |
| 0020094 | 3 | | UI has wrong strength scaling for your units | | RocketAssistedPuffin | Jan 12, 2019 |
| 0020711 | 1 | | Can't hack tech because I have less than 20 hack points... but planet has only 850 tech left? | | Dominus Arbitrationis | Jan 12, 2019 |
| 0019999 | 6 | | Can't select most AI difficulties for Sentinels in lobby | | RocketAssistedPuffin | Jan 12, 2019 |
| 0020520 | 4 | | Distractor Starship Merc needs redesign | | ZeusAlmighty | Jan 9, 2019 |
| 0020769 | 3 | | Ships warping to incorrect position after wormhole | | AnnoyingOrange | Jan 9, 2019 |
| 0020397 | 9 | | Ship icons appearing and disappearing in the middle of the planet | | Ovalcircle | Jan 9, 2019 |
| 0020665 | 5 | | When moving through a wormhole while paused, some ships appear on random places in the target system | | stitch123 | Jan 9, 2019 |
| 0020356 | 8 | | If units have not enough place, they will teleport to other place on the map | | HeartHunter7 | Jan 9, 2019 |
| 0020800 | 1 | | Some ships enter new galaxy not at wormhole | | yacobeezus | Jan 9, 2019 |
| 0020871 | 3 | | Ships teleport to a far away location when going through a wormhole | | Kahuna | Jan 9, 2019 |
| 0020402 | 9 | | Different time of regular waves | | HeartHunter7 | Jan 8, 2019 |
| 0020887 | 6 | | Ion Eyes never die, even with guard outpost dead and planet taken/conquered | | Divinicus1st | Jan 7, 2019 |
| 0020884 | | | Unable to target AI units near minefields | new | Kahuna | Jan 1, 2019 |
| 0020827 | 3 | | Shift+Z to show player's turrets' ranges doesn't always work. | | Kahuna | Jan 1, 2019 |
| 0020882 | 1 | | Lost spire frigate duplicate | | Dominus Arbitrationis | Dec 31, 2018 |
| 0020864 | 2 | | Missing word in tool-tip text for "Energy" in top-of-screen status bar | | nomad_delta | Dec 29, 2018 |
| 0020881 | 1 | | Manual targeting stopped working | | Kahuna | Dec 29, 2018 |
| 0020880 | | | Stop order | new | Kahuna | Dec 29, 2018 |
| 0020877 | | | Auto populate Quick Start campaign names | new | Dominus Arbitrationis | Dec 28, 2018 |
| 0020597 | | | New ships from space dock do not inherit FRD all of the time | | Lancefighter | Dec 28, 2018 |
| 0020518 | 2 | | Can't set docks to produce units with FRD active upon build | | vinco | Dec 28, 2018 |
| 0020494 | 2 | | Targeting errors of things like Spider units | | RocketAssistedPuffin | Dec 27, 2018 |
| 0020850 | 3 | | Mark II Command Posts should cost less science | | ZeusAlmighty | Dec 27, 2018 |
| 0020851 | 3 | | Ambush turrets to gain cloaking | | ZeusAlmighty | Dec 27, 2018 |
| 0020456 | 3 | | Transcript of Sheepdog youtuber playing through tutorial | | etheric42 | Dec 26, 2018 |
| 0019357 | 3 | | Need tooltips on every dropdown, and each dropdown item, in the lobby and so forth. | | Chris_McElligottPark | Dec 26, 2018 |
| 0019741 | 10 | | Downloaded saves show a time of 20 Min 0 Sec in "Load Save" screen | | Ovalcircle | Dec 26, 2018 |
| 0019591 | 8 | | Nanocaust ship(s) appearing on another planet randomly | | Ovalcircle | Dec 26, 2018 |
| 0020746 | 5 | | Risk analyzers should change faction on capture | | Kaleopan | Dec 26, 2018 |
| 0020728 | 1 | | Risk Analyzer new features | | BadgerBadger | Dec 26, 2018 |
| 0020757 | 3 | | 3-D Models not appearing | | Tabris123 | Dec 26, 2018 |
| 0020619 | 17 | | Flashy combat | | Kenira | Dec 26, 2018 |
| 0020562 | 4 | | Icons in main view are hard to see | | TechSY730 | Dec 26, 2018 |
| 0020866 | 1 | | Typo in tool-tip text for "Coprocessor" | | nomad_delta | Dec 23, 2018 |
| 0020831 | 3 | | Deselecting units stopped working | | Kahuna | Dec 23, 2018 |
| 0020828 | 2 | | Set engineers to auto work ONLY on player's planets | | Kahuna | Dec 23, 2018 |
| 0020857 | 1 | | Typo in tool-tip text for "Toggle Stop-To-Shoot" | | nomad_delta | Dec 22, 2018 |
| 0020860 | 1 | | Typo in title of "Make It So Clicking A Planet..." option in Control Bindings / Common | | nomad_delta | Dec 22, 2018 |
| 0020861 | 1 | | Typo in tool-tip text for "Hack the Enemy / Convert Science Extraction" | | nomad_delta | Dec 22, 2018 |
| 0020858 | 1 | | Typo in tool-tip text for "Toggle Hide Gimbals" in the Control Bindings screen | | nomad_delta | Dec 22, 2018 |
| 0020859 | 1 | | Typo in tool-tip text for "Simulation Speed Up" in the Control Bindings screen | | nomad_delta | Dec 22, 2018 |
| 0020852 | 1 | | Remove "cap" from metal harvesters | | ZeusAlmighty | Dec 20, 2018 |
| 0020841 | 2 | | Suggestion: Nanocaustation/Zombification damage regens out of combat | | wm46 | Dec 19, 2018 |
| 0020842 | 2 | | Move Hunter/Warden fleet balance levers into XML | | RocketAssistedPuffin | Dec 16, 2018 |
| 0020666 | 3 | | AI getting free army+Reconquest doesnot work | | HeartHunter7 | Dec 16, 2018 |
| 0020404 | 2 | | Can't adjust AI difficulty below 6 due to clipping with top of screen | | Dominus Arbitrationis | Dec 16, 2018 |
| 0020428 | 2 | | A proposal for AI Wave behaviour | | RocketAssistedPuffin | Dec 16, 2018 |
| 0020532 | 5 | | Salvage isn't really doing anything | | RocketAssistedPuffin | Dec 16, 2018 |