| 0027731 | 1 | | Architraves stuck in civil war | | KUNKKVAAAAAAK | Apr 26, 2023 |
| 0027780 | 2 | | Display rendering error when building lair | | The Gerbilest | Apr 26, 2023 |
| 0027753 | 1 | | Opt-in building targeting for encounters like what we have for POIs | | Chris_McElligottPark | Apr 26, 2023 |
| 0027773 | 5 | | Negative Residents Added After Dispatch To Residence | | Mac | Apr 26, 2023 |
| 0027758 | 1 | | Todo: finish shell company direct services UI. | | Chris_McElligottPark | Apr 26, 2023 |
| 0027782 | 1 | | Rented buildings are apparently not serialized. | | Chris_McElligottPark | Apr 26, 2023 |
| 0027777 | 1 | | Maybe? Factories give very paltry capacity until upgraded. | | Chris_McElligottPark | Apr 26, 2023 |
| 0027748 | 1 | | Loading from savegames seems to reset all of the machine material values, possibly others. | | Chris_McElligottPark | Apr 26, 2023 |
| 0027778 | 1 | | Exception On Clicking to Dispatch to Buildings | | Mac | Apr 26, 2023 |
| 0027769 | 2 | | Investigate: are we allowed to build more lairs than we are supposed to via machine hearts? | | Chris_McElligottPark | Apr 26, 2023 |
| 0027775 | 1 | | Lair tooltips on the sidebar (build menu interface) and elsewhere (existing lair mouseover) additions. | | Chris_McElligottPark | Apr 26, 2023 |
| 0027734 | 3 | | Add in proper view of the difficulty increases in a game, and their effcts. | | Chris_McElligottPark | Apr 26, 2023 |
| 0027740 | 3 | | AI Level and AIP issues on loading savegame. | | Chris_McElligottPark | Apr 26, 2023 |
| 0027771 | 1 | | Tabbing out and in while fullscreen can sometimes keep the taskbar shown | | Mac | Apr 26, 2023 |
| 0027747 | | | The icons for security and military controls cannot be clicked quite right, and it still says testing. | | Chris_McElligottPark | Apr 25, 2023 |
| 0027739 | 1 | | Show distance encounter-based vehicles in general. | | Chris_McElligottPark | Apr 25, 2023 |
| 0027730 | 2 | | Add delay option for tooltips in menus | new | shampoocat | Apr 22, 2023 |
| 0027458 | 6 | | UI Issues - Ship Models | | Lord Of Nothing | Apr 20, 2023 |
| 0027515 | 1 | | Astro Trains improperly display where they are headed | | Relay Bot | Apr 18, 2023 |
| 0027727 | 1 | | Neinzul Wild Hives stop working after Nomad crashes into AI homeworld | | amethyst | Apr 8, 2023 |
| 0027725 | 1 | | Spire Sphere hacks throw errors if the AI's are dead. | | Lord Of Nothing | Apr 8, 2023 |
| 0027726 | 2 | | Coilbeams are broken again. | | Lord Of Nothing | Apr 4, 2023 |
| 0027723 | | | Multiplayer client has mismatches for event flags | new | Zenithir | Apr 1, 2023 |
| 0027722 | | | Multiplayer client has all buildings disappear | new | Zenithir | Apr 1, 2023 |
| 0027530 | 2 | | Deathgrip Tackle Drones Damage Needs A Small Nerf | resolved | Mac | Mar 28, 2023 |
| 0027714 | 7 | | Crashing to desktop | | Corpserule_1 | Mar 27, 2023 |
| 0027720 | 6 | | Crashes in last few games. | | ZeroTheHero | Mar 27, 2023 |
| 0027713 | | | cloaked healthbar not consistently used | | Dismiss | Mar 26, 2023 |
| 0027718 | | | Range rings not shown for selected units when holding Z, only on mouseover. | | jeeger | Mar 26, 2023 |
| 0027719 | | | Icons no longer show the count of loaded units | | jeeger | Mar 26, 2023 |
| 0027717 | 2 | | Ctrl-clicking a planet on the galaxy map sometimes deselects units (maybe only if ctrl is released before click?) | new | Bromista | Mar 23, 2023 |
| 0027716 | | | Faction Overcap Zenith Architrave Strikecraft | new | Travis Saron | Mar 22, 2023 |
| 0027715 | | | Ships spawned by warden eye counting as threat. | new | Lord Of Nothing | Mar 20, 2023 |
| 0026667 | 2 | | Changing Faction Colors In-Game Doesn't Auto-Update Planets | | Mac | Mar 20, 2023 |
| 0027110 | 4 | | units ordered to a position, return to it when idle | | Dismiss | Mar 19, 2023 |
| 0027159 | | | Provide an option not to remove a fleet from Local Fleets list when the fleet is watched | | Andrew Savinykh | Mar 19, 2023 |
| 0027709 | 5 | | LiteNetLib: UPnP or Nat-PMP, no activity seen by router | | Paul Bransford | Mar 18, 2023 |
| 0027711 | 2 | | Counterattack strength increasing with no AI-hostile ships dying. | closed | Lord Of Nothing | Mar 17, 2023 |
| 0026931 | 1 | | select all turrets not functional | | Dismiss | Mar 17, 2023 |
| 0027327 | 1 | | disabled transports and battle stations show red circle for pursuit mode even after turning it off | | Dismiss | Mar 17, 2023 |
| 0027326 | 1 | | mobile factories do not always show disabled icon when disabled | | Dismiss | Mar 17, 2023 |
| 0027300 | 3 | | controls > select all flagships, doesn't include battle stations and should | | Dismiss | Mar 17, 2023 |
| 0027533 | | | tooltip for hostile to all zombification incorrect | | Dismiss | Mar 17, 2023 |
| 0027483 | 2 | | group move mode, unlike other modes, will not visually turn off until unpaused | | Dismiss | Mar 17, 2023 |
| 0027710 | 2 | | 3 saves that won't load. | new | Lord Of Nothing | Mar 17, 2023 |
| 0027543 | 1 | | counterattack infinitely increasing after using lightning warhead | | Dismiss | Mar 17, 2023 |
| 0027529 | 3 | | overlord phase 2 dying to HRF or Outguard gives AiP but no science | | Dismiss | Mar 17, 2023 |
| 0027237 | 3 | | incorrect and confusing outguard tooltip | | Dismiss | Mar 17, 2023 |
| 0027460 | 2 | | Keyboard game speed shortcuts non-functional. | | CRCGamer | Mar 17, 2023 |
| 0027491 | | | Drone Stockade's weapon is wrongly named. | | Lord Of Nothing | Mar 17, 2023 |