View Issue Details

IDProjectCategoryLast Update
0027530AI War 2Balance IssueMar 28, 2023 5:44 pm
ReporterMac Assigned To 
Severitytweak 
Status resolvedResolutionfixed 
Product Version5.501 Fixes 
Summary0027530: Deathgrip Tackle Drones Damage Needs A Small Nerf
DescriptionCarrying this over from the discord discussion. Multiple people have brought it up and commented that deathgrip tackle drones have absurdly high dps compared to the majority of strikecraft (and these are drones, whereas the frigate which launches them also can attack).

At mark 7, they have a base 945 dps, fire 5 shots per volley, and have a 6 times (!!) multiplier to anything that is tractored (so the main thing they are shooting at, which they have 33 tractor beams for). The multiplier is the same across all mark levels, for the record.

In my opinion, their raw damage output definitely needs some kind of nerf across all mark levels. Perhaps just a drop of 10 base damage at mk1, and possibly have the damage multiplier change per mark (up to the current multiplier at max mark). Zironic and Pyretta specifically have noted that these things alone are usually the highest damage dealers out of all of their fleets (including frigates).

It honestly feels like when these were implemented, the stats were made without keeping the default strikecraft multiplier in mind; thus causing them to outperform and scale harder than most other strikecraft.
TagsNo tags attached.

Activities

CRCGamer

Jul 23, 2022 2:14 am

developer   ~0067113

There was an adjustment in 5.502. How do you feel about them now?

Mac

Mar 28, 2023 5:31 pm

reporter   ~0067529

This was resolved shortly after the submission. I never noticed there was a comment on here, as we discussed it in Discord at the time. I would mark this as "Fixed" except I can't do that for things that are still labeled as "New."

Issue History

Date Modified Username Field Change
Jul 19, 2022 10:52 am Mac New Issue
Jul 23, 2022 2:14 am CRCGamer Note Added: 0067113
Mar 28, 2023 5:31 pm Mac Note Added: 0067529
Mar 28, 2023 5:44 pm BadgerBadger Status new => resolved
Mar 28, 2023 5:44 pm BadgerBadger Resolution open => fixed