| 0025576 | 1 | | Few Typos on Steam Store Page for AI War 2 | | Ryan | Feb 22, 2022 |
| 0020239 | | | Capturable: Ludicrously Dense Invisible Gas (damage down) | | Chris_McElligottPark | Feb 22, 2022 |
| 0019922 | | | Bonuses: things that do more damage from center or outsides of gravity well | | Chris_McElligottPark | Feb 22, 2022 |
| 0019923 | | | Bonuses: things that have a chance to explode when shot | | Chris_McElligottPark | Feb 22, 2022 |
| 0020170 | 1 | | Ability for ships to share caps with other types. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020175 | | | increased damage to elites (high strength ships) | | Chris_McElligottPark | Feb 22, 2022 |
| 0020195 | | | Momentum: reload speed improves with each shot fired, for a time. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020196 | | | Trebuchet: reload speed and/or attack improves based on amount of time stationary. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020200 | | | Martyr: When killed, boosts power of nearby ships. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020209 | | | Avenger: Gains a bonus to itself when friendlies die on its planet. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020210 | | | Revenge: Powerful weapon system that is only able to fire at enemies with recent kills. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020211 | | | Saboteur: Bonus against AI-ships-only based on unspent hacking points you have. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020212 | | | Motivator: Gains movement speed every time it fires. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020221 | | | Capturable: Long Range Sensor Array: Gives scouting intel X hops out. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020224 | | | Capturable: Interstellar Shipyard: Can build Fleetships and Starships at a faster rate, and swarms of repair bots fix... | | Chris_McElligottPark | Feb 22, 2022 |
| 0020226 | | | Capturable: Gravitational Destabilizer: lowers gx of all ships on planet. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020227 | | | Capturable: Planetary Cloaker (malfunctioning and regular). | | Chris_McElligottPark | Feb 22, 2022 |
| 0020228 | | | Hackable: Ludicrous Range Observatory: gives partial knowledge from all adjacent planets. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020229 | 1 | | Capturable: Experimental Fabricator. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020232 | 3 | | Capturable: Armor Resonance Field. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020233 | | | Capturable: Extreme Ambient Energy | | Chris_McElligottPark | Feb 22, 2022 |
| 0020235 | | | Capturable: Network Sniffer: cheaper hacks on that and adjacent planets. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020236 | | | Capturable: Doomsday Beam Cannons | | Chris_McElligottPark | Feb 22, 2022 |
| 0020237 | 2 | | Capturable: Targeting Scrambler | | Chris_McElligottPark | Feb 22, 2022 |
| 0020222 | | | Capturable: Maybe: Derelict AI Guard Post: Just like the AIs, but slightly weaker | feature for later | Chris_McElligottPark | Feb 22, 2022 |
| 0020217 | | | Maybe: Power Enslaver: (Tractor units only) Gains weapon damage for each unit it has caught in tractor beams | feature for later | Chris_McElligottPark | Feb 22, 2022 |
| 0020216 | | | Maybe: Lockpicking: Is cloaked for a time after entering a wormhole. | feature for later | Chris_McElligottPark | Feb 22, 2022 |
| 0020214 | | | Maybe: Leech: (Tractor units only) Slowly steals the life of ships it has currently held in tractor beams. | feature for later | Chris_McElligottPark | Feb 22, 2022 |
| 0020213 | | | Maybe: Benevolent Vampirism: Same as Vampire effect, but uses it to heal allies nearby instead. | feature for later | Chris_McElligottPark | Feb 22, 2022 |
| 0020206 | | | Maybe: Explosive Ammunition: Shots gain a small AoE | feature for later | Chris_McElligottPark | Feb 22, 2022 |
| 0020205 | | | Maybe: Crowd Boost: Gains X amount to X stat for each similar ship on same planet. | feature for later | Chris_McElligottPark | Feb 22, 2022 |
| 0020202 | | | Maybe: Blinder: Reduces range of ships it hits. | feature for later | Chris_McElligottPark | Feb 22, 2022 |
| 0020198 | | | Maybe: Relentless : Ignore the first X amount of shots with slowing/paralysis | feature for later | Chris_McElligottPark | Feb 22, 2022 |
| 0020197 | | | Maybe: Bully/Mob: Deals more damage if attacking the same target as more of itself. | feature for later | Chris_McElligottPark | Feb 22, 2022 |
| 0019919 | | | Obstacle: king of the hill with specific weaknesses per hill. | feature for later | Chris_McElligottPark | Feb 22, 2022 |
| 0019918 | | | Obstacle: enemy things that have to be taken out at same time on planet. | feature for later | Chris_McElligottPark | Feb 22, 2022 |
| 0020238 | | | Capturable: Shield Amplifier (malfunctioning and regular). | | Chris_McElligottPark | Feb 22, 2022 |
| 0021431 | | | Ability to turn off the galaxy visual effects even more completely. | | Chris_McElligottPark | Feb 22, 2022 |
| 0021036 | | | make the large ships work like forcefields in terms of blocking the movement of tiny ships through them. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020920 | | | How about a Zero-K style line move? | | Darloth | Feb 22, 2022 |
| 0024343 | 1 | | During press period: ship encyclopedia | | Chris_McElligottPark | Feb 22, 2022 |
| 0024345 | 1 | | During press period: Loadouts | | Chris_McElligottPark | Feb 22, 2022 |
| 0026488 | 1 | | Golems pushing can get other units stuck (and other problems) | | Incognito | Feb 22, 2022 |
| 0026485 | 2 | | Destroying enemy ships should provide some positive benefit other than survival | | Bob Kovak | Feb 22, 2022 |
| 0025897 | | | Parent: Other desired items prior to "Complete Edition" launch. | | Chris_McElligottPark | Feb 22, 2022 |
| 0026483 | 5 | | Player home command center invulnerable while certain outposts are alive | | Bob Kovak | Feb 22, 2022 |
| 0026484 | 3 | | Battlestation built turret that slowly steals science from the planet | | Bob Kovak | Feb 22, 2022 |
| 0026482 | 3 | | bestTargetNull spam in tooltip of units | | Darkshade | Feb 22, 2022 |
| 0026475 | 1 | | Elderling Experience -- Elderlings skipping from low tier to high tier, and keeping mark 7 between evolution | | ZeusAlmighty | Feb 22, 2022 |
| 0025655 | 3 | | Buildings not constructing due to "Command station not fully-built" with it actually being fully built | | Daniexpert | Feb 22, 2022 |