View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024807 | AI War 2 | Gameplay Issue | May 5, 2021 4:55 pm | Feb 28, 2022 1:11 pm | |
Reporter | Bummeri | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.850 Icons, Targeting, And ODSS | ||||
Summary | 0024807: MP session summary 20210505 | ||||
Description | We played a session with litenetlib. Clients got some errors during game. Clients also complained some command lag and rubberbanding. Most commandlag/rubberbanding came when we moved fleets through wormholes or when client changed view to a very intense battle. Logs are attached, so is save. | ||||
Tags | No tags attached. | ||||
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message (13).txt (20,958 bytes)
5/5/2021 8:30:38 PM SINGLEP Current directory used: E:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: E:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/5/2021 8:30:38 PM SINGLEP Boot up FleetOS (0.6244s) 5/5/2021 8:30:40 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 980 Ti graphicsDeviceID: 6088 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6097 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz processorCount: 4 processorFrequency: 3300 systemMemorySize: 16360 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/5/2021 8:30:41 PM SINGLEP Check System Logs For Rogue Intelligence (2.3358s) 5/5/2021 8:30:41 PM SINGLEP Inspect Aft Hatches (0.7258s) 5/5/2021 8:30:41 PM SINGLEP Found 400 xml files in 100 folders in 52ms 5/5/2021 8:30:49 PM SINGLEP Check For Extra Modules (8.0975s) 5/5/2021 8:30:50 PM SINGLEP 399 Xml Files Parsed in 8,057ms 5/5/2021 8:30:50 PM SINGLEP Gather Ancient Lifeforms (0.0220s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Game Version: 2.850 5/5/2021 8:30:50 PM 2.850 SINGLEP Eject Trash Into Hyperspace (0.0320s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Bring Cloaking Systems Online (0.0050s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Recalculate Speed Of Light (0.0400s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0100s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Generating Framerates (0.0070s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 8:30:50 PM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/5/2021 8:30:50 PM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/5/2021 8:30:50 PM 2.850 SINGLEP Check Nearby Stellar Masses (0.0900s) 5/5/2021 8:30:50 PM 2.850 SINGLEP 399 Xml Files Checked For Exp/Mod Status in 11ms 5/5/2021 8:30:50 PM 2.850 SINGLEP Pruning Excess Brain Cells (0.7078s) 5/5/2021 8:30:51 PM 2.850 SINGLEP Remembering Alamo (0.1160s) 5/5/2021 8:30:51 PM 2.850 SINGLEP Boot Audio Comms (0.0090s) 5/5/2021 8:30:51 PM 2.850 SINGLEP Establish Individual Audio Links (0.1040s) 5/5/2021 8:30:51 PM 2.850 SINGLEP No resolution change was required. 5/5/2021 8:30:51 PM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 8:30:51 PM 2.850 SINGLEP Applied Framerate Type: 100 FPS (vsync: 0 targetFPS:100) 5/5/2021 8:30:51 PM 2.850 SINGLEP Refresh Optical Lensing (0.0090s) 5/5/2021 8:30:51 PM 2.850 SINGLEP Revise Fundamental Physical Laws (0.0420s) 5/5/2021 8:30:51 PM 2.850 SINGLEP Calculate Odds Of Success (0.1450s) 5/5/2021 8:30:51 PM 2.850 SINGLEP Briefly Panic (0.4668s) 5/5/2021 8:30:52 PM 2.850 SINGLEP Install Confidence Routines (0.4779s) 5/5/2021 8:30:52 PM 2.850 SINGLEP Bring Commander Interface Online (0.1400s) 5/5/2021 8:30:52 PM 2.850 SINGLEP Motivate All Crews (0.0580s) 5/5/2021 8:30:52 PM 2.850 SINGLEP Locating Available Networks (0.0880s) 5/5/2021 8:30:52 PM 2.850 SINGLEP Externalizing Patterns (0.0260s) 5/5/2021 8:30:52 PM 2.850 SINGLEP Hooking Externals (0.0070s) 5/5/2021 8:30:52 PM 2.850 SINGLEP Handlizing Hooks (0.0110s) 5/5/2021 8:30:52 PM 2.850 SINGLEP Disengaging Constants (0.0270s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Late Axionic Computations (1.1401s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Poking At Status Indicators (0.0060s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Discovering States Of Matter (0.0090s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Searching For A Leader (0.0120s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Suppressing Bad Thoughts (0.0110s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Connecting to Fleet Command (0.0140s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Thinking Of Advice (0.0170s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Degaussing Advice (0.0070s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Reading Alien Diaries (0.0110s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Naming All Known Planets (0.0130s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Remembering Speeds (0.0080s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Prioritizing Targets (0.0080s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Rebooting Sensor Arrays (0.0120s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Unloading Prismatic Grid (0.0090s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Thinking Of Objectives (0.0120s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Inhibiting Visual Scans (0.0560s) 5/5/2021 8:30:53 PM 2.850 SINGLEP Synthesizing Vocals (0.0110s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Investigating Map Signatures (0.0110s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Ventilating Scenarios (0.0050s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Decontaminating Targeting Systems (0.0110s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Ejecting Tactical Core (0.0090s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Calibrating Formations (0.0100s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Intercepting Galactic Maps (0.0120s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Discharging Colored Ions (0.0180s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Replicating Ion Colors (0.0080s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Faction Diagnostics (0.0130s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Buffering Hackers (0.0170s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Inverting Death (0.0060s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Linear Field Variance (0.0570s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Charging Marks (0.0050s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Differentiating Marks (0.0100s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Guarding The Posts (0.0110s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Range Manifolds (0.0080s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Purging ROFs (0.1040s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Manipulating Speeds (0.0060s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Detecting Projectiles (0.0090s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Grouping Flow Fields (0.0100s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Modulating Flow Field Groups (0.0150s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Designing Fleets (0.0130s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Thinking Of Technologies (0.0060s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Categorizing Starboard Sensors (0.0110s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Injecting Galactic Variables (0.0110s) 5/5/2021 8:30:54 PM 2.850 SINGLEP Wishing On Starfields (0.2715s) 5/5/2021 8:30:55 PM 2.850 SINGLEP Crawling Distant Planets (0.7617s) 5/5/2021 8:30:55 PM 2.850 SINGLEP Categorizing All Planets (0.0050s) 5/5/2021 8:30:55 PM 2.850 SINGLEP Organizing Commands (0.0410s) 5/5/2021 8:30:55 PM 2.850 SINGLEP Calculating Firing Cones (0.0080s) 5/5/2021 8:30:55 PM 2.850 SINGLEP Jailbreaking Favorite Ship Parts (0.4059s) 5/5/2021 8:30:55 PM 2.850 SINGLEP Re-Aligning Objectives (0.0590s) 5/5/2021 8:30:55 PM 2.850 SINGLEP Sterilizing Test Chamber (0.0070s) 5/5/2021 8:30:55 PM 2.850 SINGLEP Issuing Orders (0.0080s) 5/5/2021 8:30:55 PM 2.850 SINGLEP Augmenting Infusers (0.0100s) 5/5/2021 8:30:55 PM 2.850 SINGLEP Infusing (0.0230s) 5/5/2021 8:30:56 PM 2.850 SINGLEP Load Surrogates (0.0560s) 5/5/2021 8:30:56 PM 2.850 SINGLEP Locate Dictionaries (0.0060s) 5/5/2021 8:30:56 PM 2.850 SINGLEP Set Stage (0.0170s) 5/5/2021 8:31:29 PM 2.850 SINGLEP Remote Probe Programmed To Replicate (33.7010s) 5/5/2021 8:31:29 PM 2.850 SINGLEP Post-Proton Surge (0.0150s) 5/5/2021 8:31:29 PM 2.850 SINGLEP Background Radiation Taste Test (0.0380s) 5/5/2021 8:31:29 PM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0250s) 5/5/2021 8:31:29 PM 2.850 SINGLEP Windshield Wiping (0.0050s) 5/5/2021 8:31:29 PM 2.850 SINGLEP Last Organizational Modeling (0.1050s) 5/5/2021 8:31:29 PM 2.850 SINGLEP Info: will dump 1362 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 8:31:30 PM 2.850 SINGLEP Stimulate Modulation (0.0610s) 5/5/2021 8:31:30 PM 2.850 SINGLEP Tip Servos (0.0210s) 5/5/2021 8:31:30 PM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0170s) 5/5/2021 8:31:30 PM 2.850 SINGLEP Design New Fleet Logo (0.0090s) 5/5/2021 8:31:30 PM 2.850 SINGLEP Inspect Fleet Logo (0.0070s) 5/5/2021 8:31:30 PM 2.850 SINGLEP Ogle Enemy Logo (0.0090s) 5/5/2021 8:31:30 PM 2.850 SINGLEP Order Cores By Seniority (0.0110s) 5/5/2021 8:31:30 PM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/5/2021 8:31:30 PM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0130s) 5/5/2021 8:31:30 PM 2.850 SINGLEP Final Checks (0.6298s) 5/5/2021 8:31:30 PM 2.850 SINGLEP Load Historical Documents (0.0040s) 5/5/2021 8:31:30 PM 2.850 SINGLEP 52.5 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (2.3s) Inspect Aft Hatches (0.7s) Check For Extra Modules (8.1s) Pruning Excess Brain Cells (0.7s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (1.1s) Wishing On Starfields (0.3s) Crawling Distant Planets (0.8s) Jailbreaking Favorite Ship Parts (0.4s) Remote Probe Programmed To Replicate (33.7s) Final Checks (0.6s) 5/5/2021 8:31:31 PM 2.850 SINGLEP Hello Steam user 'Jusa' 5/5/2021 8:32:15 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 8:32:18 PM 2.850 CLIENT Asking to join hosted game with the name 'Jusa' 5/5/2021 8:32:19 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 3) 5/5/2021 8:32:20 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color> <color=#1f11fa>Jusa (You)</color> 5/5/2021 8:32:20 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:32:20 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 3) 5/5/2021 8:32:20 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color> <color=#1f11fa>Jusa (You)</color> 5/5/2021 8:32:20 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:32:20 PM 2.850 CLIENT Multiplayer Connection Time Taken: Establishing_Connection - 1.2s 5/5/2021 8:32:20 PM 2.850 CLIENT Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 1.4s 5/5/2021 8:33:32 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 3) 5/5/2021 8:33:32 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color> <color=#1f11fa>Jusa (You)</color> 5/5/2021 8:33:32 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:33:34 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 3) 5/5/2021 8:33:34 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color> <color=#1f11fa>Jusa (You)</color> 5/5/2021 8:33:34 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:34:55 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 3) 5/5/2021 8:34:55 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color> <color=#1f11fa>Jusa (You)</color> 5/5/2021 8:34:55 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:35:10 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 3) 5/5/2021 8:35:10 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color> <color=#1f11fa>Jusa (You)</color> 5/5/2021 8:35:10 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:35:51 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 3) 5/5/2021 8:35:51 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color> <color=#1f11fa>Jusa (You)</color> 5/5/2021 8:35:51 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:36:31 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 3) 5/5/2021 8:36:31 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color> <color=#1f11fa>Jusa (You)</color> 5/5/2021 8:36:31 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 9:50:29 PM 2.850 CLIENT Failed to load Sprite 'assets/arcenui/images/activelymining.png' from bundle 'arcenui' 5/5/2021 10:45:53 PM 2.850 CLIENT Blank FleetMembership for ship of type Warping-In Marauder Outpost! Health: 5000 Removed: False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn) [0x00000] in <cac42c33f821440e8875dba93b46db0f>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <cac42c33f821440e8875dba93b46db0f>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass44_0.<DoCombatSecond_FromSimBGThread>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <cac42c33f821440e8875dba93b46db0f>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <cac42c33f821440e8875dba93b46db0f>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass72_0.<DoWorldSecondLogic_FromSimBGThread>b__4 (Arcen.AIW2.Core.Planet planet) [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <cac42c33f821440e8875dba93b46db0f>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <cac42c33f821440e8875dba93b46db0f>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/5/2021 10:56:30 PM 2.850 CLIENT DoWormholeTraversalLogic error at debugStage 5200: System.Exception: Tried to add entity ElectricBomber that was already in list! (249 entities there.) at Arcen.AIW2.Core.EntityCollection.AddEntity (Arcen.AIW2.Core.GameEntity_Squad Entity) [0x0006b] in <cac42c33f821440e8875dba93b46db0f>:0 at Arcen.AIW2.Core.PlanetFaction.SwitchToFaction (Arcen.AIW2.Core.GameEntity_Squad Entity, Arcen.AIW2.Core.PlanetFaction Other, System.Boolean CanExecuteOnClient) [0x00094] in <cac42c33f821440e8875dba93b46db0f>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass41_1.<DoWormholeTraversalLogic>b__0 (Arcen.AIW2.Core.Planet planet) [0x0055e] in <676a0c464e494be6a8c3feca3f09b841>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <cac42c33f821440e8875dba93b46db0f>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <cac42c33f821440e8875dba93b46db0f>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWormholeTraversalLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00091] in <676a0c464e494be6a8c3feca3f09b841>:0 5/5/2021 11:29:58 PM 2.850 CLIENT Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: Client ========================================== EntityOrders: 38,455 created, 0 removed, 38,455 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 5,167 created, 4,934 removed, 219 active. Fleets: 1,151 created, 587 removed, 564 active. GameCommands: 1,550 created, 168 removed, 1,382 active. GE_Others: 248 created, 0 removed, 248 active. GE_Shots: 2,993 created, 0 removed, 2,993 active. GE_Squads: 275,620 created, 260,980 removed, 14,639 active. Pathfinders: 24 created, 0 removed, 24 active. PlanetFactions: 2,520 created, 0 removed, 2,520 active. Planets: 90 created, 0 removed, 90 active. ========================================== Network Data Totals: Received Overall: 0 Received Overall: 0 Bytes Sent Overall: 0 Sent Overall: 0 Bytes ========================================== ArcenDebugLog (6).txt (104,614 bytes)
5/1/2021 2:05:24 PM SINGLEP Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 5/1/2021 2:05:24 PM SINGLEP Boot up FleetOS (0.1586s) 5/1/2021 2:05:24 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz processorCount: 16 processorFrequency: 3792 systemMemorySize: 16285 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/1/2021 2:05:25 PM SINGLEP Check System Logs For Rogue Intelligence (0.5442s) 5/1/2021 2:05:25 PM SINGLEP Inspect Aft Hatches (0.1851s) 5/1/2021 2:05:25 PM SINGLEP Found 399 xml files in 100 folders in 154ms 5/1/2021 2:05:27 PM SINGLEP Check For Extra Modules (2.3035s) 5/1/2021 2:05:27 PM SINGLEP 399 Xml Files Parsed in 2,174ms 5/1/2021 2:05:27 PM SINGLEP Gather Ancient Lifeforms (0.0288s) 5/1/2021 2:05:27 PM 2.815 SINGLEP Game Version: 2.815 5/1/2021 2:05:27 PM 2.815 SINGLEP Eject Trash Into Hyperspace (0.0069s) 5/1/2021 2:05:27 PM 2.815 SINGLEP Bring Cloaking Systems Online (0.0050s) 5/1/2021 2:05:27 PM 2.815 SINGLEP Recalculate Speed Of Light (0.0094s) 5/1/2021 2:05:27 PM 2.815 SINGLEP Optimize Comfort On Command Decks (0.0060s) 5/1/2021 2:05:27 PM 2.815 SINGLEP Generating Framerates (0.0025s) 5/1/2021 2:05:27 PM 2.815 SINGLEP Update mod and expansion statuses! 5/1/2021 2:05:27 PM 2.815 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/1/2021 2:05:27 PM 2.815 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/1/2021 2:05:27 PM 2.815 SINGLEP Check Nearby Stellar Masses (0.0573s) 5/1/2021 2:05:27 PM 2.815 SINGLEP 398 Xml Files Checked For Exp/Mod Status in 6ms 5/1/2021 2:05:27 PM 2.815 SINGLEP Pruning Excess Brain Cells (0.2451s) 5/1/2021 2:05:28 PM 2.815 SINGLEP Remembering Alamo (0.0481s) 5/1/2021 2:05:28 PM 2.815 SINGLEP Boot Audio Comms (0.0196s) 5/1/2021 2:05:28 PM 2.815 SINGLEP Establish Individual Audio Links (0.0982s) 5/1/2021 2:05:28 PM 2.815 SINGLEP No resolution change was required. 5/1/2021 2:05:28 PM 2.815 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/1/2021 2:05:28 PM 2.815 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/1/2021 2:05:28 PM 2.815 SINGLEP Refresh Optical Lensing (0.0055s) 5/1/2021 2:05:28 PM 2.815 SINGLEP Revise Fundamental Physical Laws (0.1234s) 5/1/2021 2:05:28 PM 2.815 SINGLEP Calculate Odds Of Success (0.0767s) 5/1/2021 2:05:32 PM 2.815 SINGLEP Briefly Panic (4.1409s) 5/1/2021 2:05:32 PM 2.815 SINGLEP Install Confidence Routines (0.2364s) 5/1/2021 2:05:32 PM 2.815 SINGLEP Bring Commander Interface Online (0.0501s) 5/1/2021 2:05:32 PM 2.815 SINGLEP Motivate All Crews (0.0317s) 5/1/2021 2:05:32 PM 2.815 SINGLEP Locating Available Networks (0.1199s) 5/1/2021 2:05:32 PM 2.815 SINGLEP Externalizing Patterns (0.0119s) 5/1/2021 2:05:32 PM 2.815 SINGLEP Hooking Externals (0.0030s) 5/1/2021 2:05:32 PM 2.815 SINGLEP Handlizing Hooks (0.0074s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Disengaging Constants (0.0831s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Late Axionic Computations (0.3671s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Poking At Status Indicators (0.0030s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Discovering States Of Matter (0.0064s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Searching For A Leader (0.0075s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Suppressing Bad Thoughts (0.0074s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Sentinel Alertness Diagnostic (0.0064s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Connecting to Fleet Command (0.0069s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Thinking Of Advice (0.0069s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Degaussing Advice (0.0069s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Reading Alien Diaries (0.0069s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Naming All Known Planets (0.0064s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Remembering Speeds (0.0069s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Prioritizing Targets (0.0069s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Rebooting Sensor Arrays (0.0069s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Unloading Prismatic Grid (0.0069s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Thinking Of Objectives (0.0069s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Inhibiting Visual Scans (0.1317s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Synthesizing Vocals (0.0030s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Investigating Map Signatures (0.0088s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Ventilating Scenarios (0.0045s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Decontaminating Targeting Systems (0.0069s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Ejecting Tactical Core (0.0069s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Calibrating Formations (0.0069s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Intercepting Galactic Maps (0.0077s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Discharging Colored Ions (0.0109s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Replicating Ion Colors (0.0025s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Faction Diagnostics (0.0104s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Buffering Hackers (0.0565s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Inverting Death (0.0040s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Linear Field Variance (0.0455s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Charging Marks (0.0025s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Differentiating Marks (0.0595s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Guarding The Posts (0.0035s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Range Manifolds (0.0064s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Purging ROFs (0.0063s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Manipulating Speeds (0.0079s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Detecting Projectiles (0.0064s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Grouping Flow Fields (0.0070s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Modulating Flow Field Groups (0.0099s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Designing Fleets (0.0069s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Thinking Of Technologies (0.0050s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Categorizing Starboard Sensors (0.0060s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Injecting Galactic Variables (0.0095s) 5/1/2021 2:05:33 PM 2.815 SINGLEP Investigating Starfields (0.0336s) 5/1/2021 2:05:34 PM 2.815 SINGLEP Rejecting Distant Planets (0.0868s) 5/1/2021 2:05:34 PM 2.815 SINGLEP Categorizing All Planets (0.0025s) 5/1/2021 2:05:34 PM 2.815 SINGLEP Organizing Commands (0.0105s) 5/1/2021 2:05:34 PM 2.815 SINGLEP Calculating Firing Cones (0.0035s) 5/1/2021 2:05:34 PM 2.815 SINGLEP Fumbling With Ship Parts (0.1910s) 5/1/2021 2:05:34 PM 2.815 SINGLEP Re-Aligning Objectives (0.0060s) 5/1/2021 2:05:34 PM 2.815 SINGLEP Sterilizing Test Chamber (0.0045s) 5/1/2021 2:05:34 PM 2.815 SINGLEP Issuing Orders (0.0057s) 5/1/2021 2:05:34 PM 2.815 SINGLEP Augmenting Infusers (0.0074s) 5/1/2021 2:05:34 PM 2.815 SINGLEP Infusing (0.0110s) 5/1/2021 2:05:34 PM 2.815 SINGLEP Load Surrogates (0.0332s) 5/1/2021 2:05:34 PM 2.815 SINGLEP Locate Dictionaries (0.0030s) 5/1/2021 2:05:34 PM 2.815 SINGLEP Set Stage (0.0119s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Investigate Tachyons (24.7100s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Post-Proton Surge (0.0115s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Background Radiation Taste Test (0.0409s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Shuffling Chairs On Command Deck (0.0198s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Windshield Wiping (0.0035s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Last Organizational Modeling (0.0903s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Info: will dump 1349 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/1/2021 2:05:59 PM 2.815 SINGLEP Stimulate Modulation (0.0472s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Tip Servos (0.0030s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Design New Fleet Logo (0.0079s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Inspect Fleet Logo (0.0064s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Ogle Enemy Logo (0.0060s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Order Cores By Seniority (0.0069s) 5/1/2021 2:05:59 PM 2.815 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1100 5/1/2021 2:05:59 PM 2.815 SINGLEP Make Factions That Extra Bit Special (0.0072s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Final Checks (0.4091s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Load Historical Documents (0.0015s) 5/1/2021 2:05:59 PM 2.815 SINGLEP 35.3 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (2.3s) Briefly Panic (4.1s) Late Axionic Computations (0.4s) Investigate Tachyons (24.7s) Final Checks (0.4s) 5/1/2021 2:05:59 PM 2.815 SINGLEP Hello Steam user 'KaleRv0' 5/1/2021 2:06:02 PM 2.815 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2815_PlanetStatuses Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/1/2021 2:06:05 PM 2.815 SINGLEP Start load save: F:/SteamLibrary/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\A Twisted Enemy.save Source1: AnythingElse Source3: LoadingQuickStart 5/1/2021 2:06:05 PM 2.815 SINGLEP Added the faction AIRelentlessWave. 5/1/2021 2:06:05 PM 2.815 SINGLEP PlayerAccount KaleR has now been put in control of faction 9. 5/1/2021 2:06:06 PM 2.815 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Relentless AI Wave (Beacon) Scourge (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Macrophage Infestation - Enraged Macrophage Infestation - Tamed 5/1/2021 2:06:06 PM 2.815 SINGLEP loading as template 5/1/2021 2:06:06 PM 2.815 SINGLEP Added the faction AIRelentlessWave. 5/1/2021 2:06:06 PM 2.815 SINGLEP Added the faction AIReserves. 5/1/2021 2:06:06 PM 2.815 SINGLEP Added the faction AntiAIZombie. 5/1/2021 2:06:06 PM 2.815 SINGLEP Added the faction AntiEveryoneZombie. 5/1/2021 2:06:06 PM 2.815 SINGLEP Added the faction AntiPlayerZombie. 5/1/2021 2:06:06 PM 2.815 SINGLEP Added the faction CPALogic. 5/1/2021 2:06:06 PM 2.815 SINGLEP Added the faction EnragedMacrophage. 5/1/2021 2:06:06 PM 2.815 SINGLEP Added the faction Mercenary. 5/1/2021 2:06:06 PM 2.815 SINGLEP Added the faction TamedMacrophage. 5/1/2021 2:06:06 PM 2.815 SINGLEP Finish load save in 245.4ms 5/1/2021 2:06:06 PM 2.815 SINGLEP Start Generate FULL Map with Honeycomb and seed 1667933695 and planet count 80 and 24 factions (AnythingElse LoadingQuickStart) 5/1/2021 2:06:06 PM 2.815 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 19ms 5/1/2021 2:06:06 PM 2.815 SINGLEP Generate FULL Map Complete 346ms 5/1/2021 2:06:06 PM 2.815 SINGLEP Start Generate FULL Map with Honeycomb and seed 1667933695 and planet count 80 and 24 factions (AnythingElse LoadingQuickStart) 5/1/2021 2:06:06 PM 2.815 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 12ms 5/1/2021 2:06:06 PM 2.815 SINGLEP Generate FULL Map Complete 163ms 5/1/2021 3:52:40 PM 2.815 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2815_PlanetStatuses Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 16,518 created, 0 removed, 16,518 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 864 created, 667 removed, 197 active. Fleets: 182 created, 14 removed, 168 active. GameCommands: 794 created, 4 removed, 790 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 1,071 created, 0 removed, 1,071 active. GE_Squads: 78,848 created, 67,960 removed, 10,888 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 1,920 created, 0 removed, 1,920 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 4,479 created, 4,452 removed, 27 active. ========================================== 5/1/2021 3:54:14 PM 2.815 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2815_PlanetStatuses Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/1/2021 9:50:24 PM SINGLEP Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 5/1/2021 9:50:24 PM SINGLEP Boot up FleetOS (0.1595s) 5/1/2021 9:50:24 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz processorCount: 16 processorFrequency: 3792 systemMemorySize: 16285 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/1/2021 9:50:25 PM SINGLEP Check System Logs For Rogue Intelligence (0.6904s) 5/1/2021 9:50:25 PM SINGLEP Inspect Aft Hatches (0.0883s) 5/1/2021 9:50:25 PM SINGLEP Found 399 xml files in 100 folders in 32ms 5/1/2021 9:50:27 PM SINGLEP Check For Extra Modules (2.0710s) 5/1/2021 9:50:27 PM SINGLEP 399 Xml Files Parsed in 2,071ms 5/1/2021 9:50:27 PM SINGLEP Gather Ancient Lifeforms (0.0367s) 5/1/2021 9:50:27 PM 2.815 SINGLEP Game Version: 2.815 5/1/2021 9:50:27 PM 2.815 SINGLEP Eject Trash Into Hyperspace (0.0069s) 5/1/2021 9:50:27 PM 2.815 SINGLEP Bring Cloaking Systems Online (0.0025s) 5/1/2021 9:50:27 PM 2.815 SINGLEP Recalculate Speed Of Light (0.0094s) 5/1/2021 9:50:27 PM 2.815 SINGLEP Optimize Comfort On Command Decks (0.0089s) 5/1/2021 9:50:27 PM 2.815 SINGLEP Generating Framerates (0.0035s) 5/1/2021 9:50:27 PM 2.815 SINGLEP Update mod and expansion statuses! 5/1/2021 9:50:27 PM 2.815 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/1/2021 9:50:27 PM 2.815 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/1/2021 9:50:27 PM 2.815 SINGLEP Check Nearby Stellar Masses (0.0541s) 5/1/2021 9:50:27 PM 2.815 SINGLEP 397 Xml Files Checked For Exp/Mod Status in 5ms 5/1/2021 9:50:27 PM 2.815 SINGLEP Pruning Excess Brain Cells (0.0498s) 5/1/2021 9:50:27 PM 2.815 SINGLEP Remembering Alamo (0.0089s) 5/1/2021 9:50:27 PM 2.815 SINGLEP Boot Audio Comms (0.0040s) 5/1/2021 9:50:27 PM 2.815 SINGLEP Establish Individual Audio Links (0.1071s) 5/1/2021 9:50:27 PM 2.815 SINGLEP No resolution change was required. 5/1/2021 9:50:27 PM 2.815 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/1/2021 9:50:27 PM 2.815 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/1/2021 9:50:27 PM 2.815 SINGLEP Refresh Optical Lensing (0.0050s) 5/1/2021 9:50:27 PM 2.815 SINGLEP Revise Fundamental Physical Laws (0.1580s) 5/1/2021 9:50:27 PM 2.815 SINGLEP Calculate Odds Of Success (0.0353s) 5/1/2021 9:50:31 PM 2.815 SINGLEP Briefly Panic (4.0969s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Install Confidence Routines (0.2890s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Bring Commander Interface Online (0.0501s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Motivate All Crews (0.0253s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Locating Available Networks (0.0448s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Externalizing Patterns (0.0064s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Hooking Externals (0.0030s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Handlizing Hooks (0.0248s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Disengaging Constants (0.0859s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Late Axionic Computations (0.3172s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Poking At Status Indicators (0.0045s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Discovering States Of Matter (0.0064s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Searching For A Leader (0.0074s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Suppressing Bad Thoughts (0.0173s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Sentinel Alertness Diagnostic (0.0204s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Connecting to Fleet Command (0.0214s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Thinking Of Advice (0.0255s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Degaussing Advice (0.0060s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Reading Alien Diaries (0.0094s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Naming All Known Planets (0.0050s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Remembering Speeds (0.0069s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Prioritizing Targets (0.0069s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Rebooting Sensor Arrays (0.0055s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Unloading Prismatic Grid (0.0084s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Thinking Of Objectives (0.0064s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Inhibiting Visual Scans (0.0164s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Synthesizing Vocals (0.0040s) 5/1/2021 9:50:32 PM 2.815 SINGLEP Investigating Map Signatures (0.0094s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Ventilating Scenarios (0.0045s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Decontaminating Targeting Systems (0.0064s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Ejecting Tactical Core (0.0074s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Calibrating Formations (0.0064s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Intercepting Galactic Maps (0.0079s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Discharging Colored Ions (0.0108s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Replicating Ion Colors (0.0020s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Faction Diagnostics (0.0104s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Buffering Hackers (0.0751s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Inverting Death (0.0050s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Linear Field Variance (0.0159s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Charging Marks (0.0030s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Differentiating Marks (0.0511s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Guarding The Posts (0.0040s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Range Manifolds (0.0060s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Purging ROFs (0.0064s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Manipulating Speeds (0.0079s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Detecting Projectiles (0.0064s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Grouping Flow Fields (0.0069s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Modulating Flow Field Groups (0.0094s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Designing Fleets (0.0074s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Thinking Of Technologies (0.0045s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Categorizing Starboard Sensors (0.0064s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Injecting Galactic Variables (0.0089s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Propping Up Starfields (0.0233s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Pinpointing Distant Planets (0.0888s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Categorizing All Planets (0.0030s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Organizing Commands (0.0104s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Calculating Firing Cones (0.0035s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Breaking In New Ship Parts (0.1637s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Re-Aligning Objectives (0.0064s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Sterilizing Test Chamber (0.0045s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Issuing Orders (0.0060s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Augmenting Infusers (0.0075s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Infusing (0.0110s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Load Surrogates (0.0466s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Locate Dictionaries (0.0040s) 5/1/2021 9:50:33 PM 2.815 SINGLEP Set Stage (0.0134s) 5/1/2021 9:50:57 PM 2.815 SINGLEP Gathering Nuclear Power (24.1287s) 5/1/2021 9:50:57 PM 2.815 SINGLEP Post-Proton Surge (0.0109s) 5/1/2021 9:50:57 PM 2.815 SINGLEP Background Radiation Taste Test (0.0553s) 5/1/2021 9:50:57 PM 2.815 SINGLEP Shuffling Chairs On Command Deck (0.0228s) 5/1/2021 9:50:57 PM 2.815 SINGLEP Windshield Wiping (0.0035s) 5/1/2021 9:50:57 PM 2.815 SINGLEP Last Organizational Modeling (0.1060s) 5/1/2021 9:50:58 PM 2.815 SINGLEP Info: will dump 1349 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/1/2021 9:50:58 PM 2.815 SINGLEP Stimulate Modulation (0.0377s) 5/1/2021 9:50:58 PM 2.815 SINGLEP Tip Servos (0.0040s) 5/1/2021 9:50:58 PM 2.815 SINGLEP Sort Buildings Into Uneven Piles (0.0069s) 5/1/2021 9:50:58 PM 2.815 SINGLEP Design New Fleet Logo (0.0084s) 5/1/2021 9:50:58 PM 2.815 SINGLEP Inspect Fleet Logo (0.0055s) 5/1/2021 9:50:58 PM 2.815 SINGLEP Ogle Enemy Logo (0.0064s) 5/1/2021 9:50:58 PM 2.815 SINGLEP Order Cores By Seniority (0.0069s) 5/1/2021 9:50:58 PM 2.815 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1100 5/1/2021 9:50:58 PM 2.815 SINGLEP Make Factions That Extra Bit Special (0.0074s) 5/1/2021 9:50:58 PM 2.815 SINGLEP Final Checks (0.4362s) 5/1/2021 9:50:58 PM 2.815 SINGLEP Load Historical Documents (0.0040s) 5/1/2021 9:50:58 PM 2.815 SINGLEP 34.2 seconds total load time. Check System Logs For Rogue Intelligence (0.7s) Check For Extra Modules (2.1s) Briefly Panic (4.1s) Install Confidence Routines (0.3s) Late Axionic Computations (0.3s) Gathering Nuclear Power (24.1s) Final Checks (0.4s) 5/1/2021 9:50:58 PM 2.815 SINGLEP Hello Steam user 'KaleRv0' 5/1/2021 9:51:00 PM 2.815 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2815_PlanetStatuses Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/1/2021 9:51:03 PM 2.815 SINGLEP Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/a\123.save Source1: AnythingElse Source3: LoadingSaveGame 5/1/2021 9:51:04 PM 2.815 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 5/1/2021 9:51:04 PM 2.815 SINGLEP Finish load save in 476.7ms 5/1/2021 11:22:42 PM 2.815 SINGLEP Reconquest Seeding for Perlman: guard post placer: AIHome_TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 5/1/2021 11:24:27 PM 2.815 SINGLEP Logged Achievement To Steam Fully Arrayed 5/1/2021 11:24:28 PM 2.815 SINGLEP Logged Achievement To Steam Yet Divided 5/1/2021 11:24:41 PM 2.815 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2815_PlanetStatuses Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 34,289 created, 0 removed, 34,289 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 2,283 created, 2,048 removed, 235 active. Fleets: 405 created, 241 removed, 164 active. GameCommands: 2,734 created, 16 removed, 2,718 active. GE_Others: 378 created, 0 removed, 378 active. GE_Shots: 2,888 created, 0 removed, 2,888 active. GE_Squads: 238,215 created, 221,055 removed, 17,160 active. Pathfinders: 38 created, 0 removed, 38 active. PlanetFactions: 1,920 created, 0 removed, 1,920 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 5,330 created, 5,302 removed, 28 active. ========================================== 5/2/2021 9:54:43 AM SINGLEP Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 5/2/2021 9:54:43 AM SINGLEP Boot up FleetOS (0.1935s) 5/2/2021 9:54:43 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz processorCount: 16 processorFrequency: 3792 systemMemorySize: 16285 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/2/2021 9:54:43 AM SINGLEP Check System Logs For Rogue Intelligence (0.4425s) 5/2/2021 9:54:43 AM SINGLEP Inspect Aft Hatches (0.1277s) 5/2/2021 9:54:43 AM SINGLEP Found 399 xml files in 100 folders in 16ms 5/2/2021 9:54:45 AM SINGLEP Check For Extra Modules (2.0456s) 5/2/2021 9:54:45 AM SINGLEP 399 Xml Files Parsed in 2,058ms 5/2/2021 9:54:45 AM SINGLEP Gather Ancient Lifeforms (0.0337s) 5/2/2021 9:54:45 AM 2.816 SINGLEP Game Version: 2.816 5/2/2021 9:54:45 AM 2.816 SINGLEP Eject Trash Into Hyperspace (0.0079s) 5/2/2021 9:54:45 AM 2.816 SINGLEP Bring Cloaking Systems Online (0.0045s) 5/2/2021 9:54:45 AM 2.816 SINGLEP Recalculate Speed Of Light (0.0099s) 5/2/2021 9:54:45 AM 2.816 SINGLEP Optimize Comfort On Command Decks (0.0069s) 5/2/2021 9:54:45 AM 2.816 SINGLEP Generating Framerates (0.0020s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Update mod and expansion statuses! 5/2/2021 9:54:46 AM 2.816 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/2/2021 9:54:46 AM 2.816 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/2/2021 9:54:46 AM 2.816 SINGLEP Check Nearby Stellar Masses (0.0878s) 5/2/2021 9:54:46 AM 2.816 SINGLEP 398 Xml Files Checked For Exp/Mod Status in 6ms 5/2/2021 9:54:46 AM 2.816 SINGLEP Pruning Excess Brain Cells (0.0179s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Remembering Alamo (0.0367s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Boot Audio Comms (0.0074s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Establish Individual Audio Links (0.0952s) 5/2/2021 9:54:46 AM 2.816 SINGLEP No resolution change was required. 5/2/2021 9:54:46 AM 2.816 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/2/2021 9:54:46 AM 2.816 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/2/2021 9:54:46 AM 2.816 SINGLEP Refresh Optical Lensing (0.0084s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Revise Fundamental Physical Laws (0.0223s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Calculate Odds Of Success (0.0278s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Briefly Panic (0.2004s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Install Confidence Routines (0.2522s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Bring Commander Interface Online (0.0531s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Motivate All Crews (0.0337s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Locating Available Networks (0.0089s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Externalizing Patterns (0.0124s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Hooking Externals (0.0025s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Handlizing Hooks (0.0074s) 5/2/2021 9:54:46 AM 2.816 SINGLEP Disengaging Constants (0.0159s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Late Axionic Computations (0.3954s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Poking At Status Indicators (0.0030s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Discovering States Of Matter (0.0065s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Searching For A Leader (0.0079s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Suppressing Bad Thoughts (0.0064s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Sentinel Alertness Diagnostic (0.0069s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Connecting to Fleet Command (0.0069s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Thinking Of Advice (0.0065s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Degaussing Advice (0.0074s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Reading Alien Diaries (0.0069s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Naming All Known Planets (0.0069s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Remembering Speeds (0.0064s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Prioritizing Targets (0.0069s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Rebooting Sensor Arrays (0.0074s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Unloading Prismatic Grid (0.0069s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Thinking Of Objectives (0.0070s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Inhibiting Visual Scans (0.0086s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Synthesizing Vocals (0.0055s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Investigating Map Signatures (0.0090s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Ventilating Scenarios (0.0050s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Decontaminating Targeting Systems (0.0069s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Ejecting Tactical Core (0.0064s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Calibrating Formations (0.0074s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Intercepting Galactic Maps (0.0069s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Discharging Colored Ions (0.0109s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Replicating Ion Colors (0.0030s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Faction Diagnostics (0.0099s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Buffering Hackers (0.0707s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Inverting Death (0.0040s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Linear Field Variance (0.0769s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Charging Marks (0.0025s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Differentiating Marks (0.0527s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Guarding The Posts (0.0034s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Range Manifolds (0.0064s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Purging ROFs (0.0064s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Manipulating Speeds (0.0074s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Detecting Projectiles (0.0065s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Grouping Flow Fields (0.0074s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Modulating Flow Field Groups (0.0095s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Designing Fleets (0.0069s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Thinking Of Technologies (0.0055s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Categorizing Starboard Sensors (0.0057s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Injecting Galactic Variables (0.0094s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Gesticulating Starfields (0.0316s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Reconstituting Distant Planets (0.1535s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Categorizing All Planets (0.0030s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Organizing Commands (0.0104s) 5/2/2021 9:54:47 AM 2.816 SINGLEP Calculating Firing Cones (0.0035s) 5/2/2021 9:54:48 AM 2.816 SINGLEP Divulge Ship Part Schematics To Enemy (0.2105s) 5/2/2021 9:54:48 AM 2.816 SINGLEP Re-Aligning Objectives (0.0064s) 5/2/2021 9:54:48 AM 2.816 SINGLEP Sterilizing Test Chamber (0.0045s) 5/2/2021 9:54:48 AM 2.816 SINGLEP Issuing Orders (0.0055s) 5/2/2021 9:54:48 AM 2.816 SINGLEP Augmenting Infusers (0.0069s) 5/2/2021 9:54:48 AM 2.816 SINGLEP Infusing (0.0114s) 5/2/2021 9:54:48 AM 2.816 SINGLEP Load Surrogates (0.0342s) 5/2/2021 9:54:48 AM 2.816 SINGLEP Locate Dictionaries (0.0025s) 5/2/2021 9:54:48 AM 2.816 SINGLEP Set Stage (0.0124s) 5/2/2021 9:55:08 AM 2.816 SINGLEP Reformatting Navigation (20.5127s) 5/2/2021 9:55:08 AM 2.816 SINGLEP Post-Proton Surge (0.0119s) 5/2/2021 9:55:08 AM 2.816 SINGLEP Background Radiation Taste Test (0.0536s) 5/2/2021 9:55:08 AM 2.816 SINGLEP Shuffling Chairs On Command Deck (0.0104s) 5/2/2021 9:55:08 AM 2.816 SINGLEP Windshield Wiping (0.0035s) 5/2/2021 9:55:08 AM 2.816 SINGLEP Last Organizational Modeling (0.0769s) 5/2/2021 9:55:08 AM 2.816 SINGLEP Info: will dump 1351 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/2/2021 9:55:08 AM 2.816 SINGLEP Stimulate Modulation (0.0377s) 5/2/2021 9:55:08 AM 2.816 SINGLEP Tip Servos (0.0040s) 5/2/2021 9:55:08 AM 2.816 SINGLEP Sort Buildings Into Uneven Piles (0.0069s) 5/2/2021 9:55:08 AM 2.816 SINGLEP Design New Fleet Logo (0.0084s) 5/2/2021 9:55:08 AM 2.816 SINGLEP Inspect Fleet Logo (0.0056s) 5/2/2021 9:55:08 AM 2.816 SINGLEP Ogle Enemy Logo (0.0060s) 5/2/2021 9:55:08 AM 2.816 SINGLEP Order Cores By Seniority (0.0079s) 5/2/2021 9:55:08 AM 2.816 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1104 5/2/2021 9:55:08 AM 2.816 SINGLEP Make Factions That Extra Bit Special (0.0069s) 5/2/2021 9:55:09 AM 2.816 SINGLEP Final Checks (0.4208s) 5/2/2021 9:55:09 AM 2.816 SINGLEP Load Historical Documents (0.0025s) 5/2/2021 9:55:09 AM 2.816 SINGLEP 26.3 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (2.0s) Install Confidence Routines (0.3s) Late Axionic Computations (0.4s) Reformatting Navigation (20.5s) Final Checks (0.4s) 5/2/2021 9:55:09 AM 2.816 SINGLEP Hello Steam user 'KaleRv0' 5/2/2021 9:55:11 AM 2.816 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2816_FrigateIconsAndTuning Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/2/2021 9:56:27 AM 2.816 SINGLEP Start load save: F:/SteamLibrary/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: AnythingElse Source3: LoadingQuickStart 5/2/2021 9:56:27 AM 2.816 SINGLEP Added the faction AIRelentlessWave. 5/2/2021 9:56:27 AM 2.816 SINGLEP Added the faction CPALogic. 5/2/2021 9:56:27 AM 2.816 SINGLEP Added the faction EnragedMacrophage. 5/2/2021 9:56:27 AM 2.816 SINGLEP Added the faction TamedMacrophage. 5/2/2021 9:56:27 AM 2.816 SINGLEP PlayerAccount KaleR has now been put in control of faction 12. 5/2/2021 9:56:27 AM 2.816 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/2/2021 9:56:27 AM 2.816 SINGLEP loading as template 5/2/2021 9:56:27 AM 2.816 SINGLEP Added the faction AIRelentlessWave. 5/2/2021 9:56:27 AM 2.816 SINGLEP Added the faction AIReserves. 5/2/2021 9:56:27 AM 2.816 SINGLEP Added the faction AntiAIZombie. 5/2/2021 9:56:27 AM 2.816 SINGLEP Added the faction AntiEveryoneZombie. 5/2/2021 9:56:27 AM 2.816 SINGLEP Added the faction AntiPlayerZombie. 5/2/2021 9:56:27 AM 2.816 SINGLEP Added the faction CPALogic. 5/2/2021 9:56:27 AM 2.816 SINGLEP Added the faction EnragedMacrophage. 5/2/2021 9:56:27 AM 2.816 SINGLEP Added the faction Mercenary. 5/2/2021 9:56:27 AM 2.816 SINGLEP Added the faction TamedMacrophage. 5/2/2021 9:56:27 AM 2.816 SINGLEP Finish load save in 338.2ms 5/2/2021 9:56:27 AM 2.816 SINGLEP Start Generate Partial Map with Realistic and seed 852988731 and planet count 80 and 27 factions (AnythingElse LoadingQuickStart) 5/2/2021 9:56:27 AM 2.816 SINGLEP Fixed 2160 missing planet factions. 5/2/2021 9:56:27 AM 2.816 SINGLEP Generate Partial Map Complete 152ms 5/2/2021 9:56:27 AM 2.816 SINGLEP Start Generate FULL Map with Realistic and seed 852988731 and planet count 80 and 27 factions (AnythingElse LoadingQuickStart) 5/2/2021 9:56:28 AM 2.816 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 21ms 5/2/2021 9:56:28 AM 2.816 SINGLEP Generate FULL Map Complete 269ms 5/2/2021 10:40:51 AM 2.816 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2816_FrigateIconsAndTuning Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 12,390 created, 0 removed, 12,390 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 66 created, 28 removed, 38 active. Fleets: 212 created, 62 removed, 150 active. GameCommands: 492 created, 8 removed, 483 active. GE_Others: 4 created, 0 removed, 4 active. GE_Shots: 1,829 created, 0 removed, 1,829 active. GE_Squads: 15,332 created, 8,879 removed, 6,422 active. Pathfinders: 50 created, 0 removed, 50 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 92 created, 90 removed, 1 active. ========================================== 5/3/2021 11:28:51 AM SINGLEP Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 5/3/2021 11:28:51 AM SINGLEP Boot up FleetOS (0.2019s) 5/3/2021 11:28:52 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz processorCount: 16 processorFrequency: 3792 systemMemorySize: 16285 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/3/2021 11:28:52 AM SINGLEP Check System Logs For Rogue Intelligence (0.7264s) 5/3/2021 11:28:52 AM SINGLEP Inspect Aft Hatches (0.2113s) 5/3/2021 11:28:52 AM SINGLEP Found 399 xml files in 100 folders in 155ms 5/3/2021 11:28:55 AM SINGLEP Check For Extra Modules (2.2793s) 5/3/2021 11:28:55 AM SINGLEP 399 Xml Files Parsed in 2,147ms 5/3/2021 11:28:55 AM SINGLEP Gather Ancient Lifeforms (0.0273s) 5/3/2021 11:28:55 AM 2.816 SINGLEP Game Version: 2.816 5/3/2021 11:28:55 AM 2.816 SINGLEP Eject Trash Into Hyperspace (0.0332s) 5/3/2021 11:28:55 AM 2.816 SINGLEP Bring Cloaking Systems Online (0.0684s) 5/3/2021 11:28:55 AM 2.816 SINGLEP Recalculate Speed Of Light (0.0551s) 5/3/2021 11:28:55 AM 2.816 SINGLEP Optimize Comfort On Command Decks (0.0134s) 5/3/2021 11:28:55 AM 2.816 SINGLEP Generating Framerates (0.0105s) 5/3/2021 11:28:55 AM 2.816 SINGLEP Update mod and expansion statuses! 5/3/2021 11:28:55 AM 2.816 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/3/2021 11:28:55 AM 2.816 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/3/2021 11:28:55 AM 2.816 SINGLEP Check Nearby Stellar Masses (0.0774s) 5/3/2021 11:28:55 AM 2.816 SINGLEP 397 Xml Files Checked For Exp/Mod Status in 5ms 5/3/2021 11:28:55 AM 2.816 SINGLEP Pruning Excess Brain Cells (0.1962s) 5/3/2021 11:28:55 AM 2.816 SINGLEP Remembering Alamo (0.0483s) 5/3/2021 11:28:55 AM 2.816 SINGLEP Boot Audio Comms (0.0074s) 5/3/2021 11:28:55 AM 2.816 SINGLEP Establish Individual Audio Links (0.1017s) 5/3/2021 11:28:55 AM 2.816 SINGLEP No resolution change was required. 5/3/2021 11:28:55 AM 2.816 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/3/2021 11:28:55 AM 2.816 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/3/2021 11:28:55 AM 2.816 SINGLEP Refresh Optical Lensing (0.0055s) 5/3/2021 11:28:55 AM 2.816 SINGLEP Revise Fundamental Physical Laws (0.1350s) 5/3/2021 11:28:55 AM 2.816 SINGLEP Calculate Odds Of Success (0.0965s) 5/3/2021 11:28:59 AM 2.816 SINGLEP Briefly Panic (4.0116s) 5/3/2021 11:29:00 AM 2.816 SINGLEP Install Confidence Routines (0.2375s) 5/3/2021 11:29:00 AM 2.816 SINGLEP Bring Commander Interface Online (0.0575s) 5/3/2021 11:29:00 AM 2.816 SINGLEP Motivate All Crews (0.0308s) 5/3/2021 11:29:00 AM 2.816 SINGLEP Locating Available Networks (0.1581s) 5/3/2021 11:29:00 AM 2.816 SINGLEP Externalizing Patterns (0.0094s) 5/3/2021 11:29:00 AM 2.816 SINGLEP Hooking Externals (0.0025s) 5/3/2021 11:29:00 AM 2.816 SINGLEP Handlizing Hooks (0.0069s) 5/3/2021 11:29:00 AM 2.816 SINGLEP Disengaging Constants (0.1078s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Late Axionic Computations (1.3023s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Poking At Status Indicators (0.0030s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Discovering States Of Matter (0.0064s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Searching For A Leader (0.0074s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Suppressing Bad Thoughts (0.0079s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Sentinel Alertness Diagnostic (0.0055s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Connecting to Fleet Command (0.0074s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Thinking Of Advice (0.0064s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Degaussing Advice (0.0074s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Reading Alien Diaries (0.0069s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Naming All Known Planets (0.0064s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Remembering Speeds (0.0164s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Prioritizing Targets (0.0212s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Rebooting Sensor Arrays (0.0213s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Unloading Prismatic Grid (0.0253s) 5/3/2021 11:29:01 AM 2.816 SINGLEP Thinking Of Objectives (0.0060s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Inhibiting Visual Scans (1.0240s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Synthesizing Vocals (0.0030s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Investigating Map Signatures (0.0090s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Ventilating Scenarios (0.0045s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Decontaminating Targeting Systems (0.0070s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Ejecting Tactical Core (0.0069s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Calibrating Formations (0.0110s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Intercepting Galactic Maps (0.0219s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Discharging Colored Ions (0.0224s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Replicating Ion Colors (0.0025s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Faction Diagnostics (0.0109s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Buffering Hackers (0.0559s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Inverting Death (0.0037s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Linear Field Variance (0.0262s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Charging Marks (0.0030s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Differentiating Marks (0.0506s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Guarding The Posts (0.0029s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Range Manifolds (0.0065s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Purging ROFs (0.0065s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Manipulating Speeds (0.0079s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Detecting Projectiles (0.0060s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Grouping Flow Fields (0.0070s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Modulating Flow Field Groups (0.0099s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Designing Fleets (0.0075s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Thinking Of Technologies (0.0050s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Categorizing Starboard Sensors (0.0060s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Injecting Galactic Variables (0.0089s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Wiping Down Starfields (0.0351s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Detecting Distant Planets (0.0950s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Categorizing All Planets (0.0025s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Organizing Commands (0.0110s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Calculating Firing Cones (0.0030s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Collapsing Pile Of Ship Parts (0.1940s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Re-Aligning Objectives (0.0060s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Sterilizing Test Chamber (0.0050s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Issuing Orders (0.0055s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Augmenting Infusers (0.0069s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Infusing (0.0114s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Load Surrogates (0.0337s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Locate Dictionaries (0.0020s) 5/3/2021 11:29:03 AM 2.816 SINGLEP Set Stage (0.0129s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Re-Route Anti-Matter (24.3714s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Post-Proton Surge (0.0114s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Background Radiation Taste Test (0.0511s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Shuffling Chairs On Command Deck (0.0114s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Windshield Wiping (0.0035s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Last Organizational Modeling (0.0759s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Info: will dump 1351 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/3/2021 11:29:28 AM 2.816 SINGLEP Stimulate Modulation (0.0377s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Tip Servos (0.0035s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Sort Buildings Into Uneven Piles (0.0069s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Design New Fleet Logo (0.0084s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Inspect Fleet Logo (0.0060s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Ogle Enemy Logo (0.0060s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Order Cores By Seniority (0.0074s) 5/3/2021 11:29:28 AM 2.816 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1104 5/3/2021 11:29:28 AM 2.816 SINGLEP Make Factions That Extra Bit Special (0.0069s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Final Checks (0.4016s) 5/3/2021 11:29:28 AM 2.816 SINGLEP Load Historical Documents (0.0015s) 5/3/2021 11:29:28 AM 2.816 SINGLEP 37.2 seconds total load time. Check System Logs For Rogue Intelligence (0.7s) Check For Extra Modules (2.3s) Briefly Panic (4.0s) Late Axionic Computations (1.3s) Inhibiting Visual Scans (1.0s) Re-Route Anti-Matter (24.4s) Final Checks (0.4s) 5/3/2021 11:29:29 AM 2.816 SINGLEP Hello Steam user 'KaleRv0' 5/3/2021 11:30:03 AM 2.816 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2816_FrigateIconsAndTuning Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/3/2021 11:30:16 AM 2.816 SINGLEP Start load save: F:/SteamLibrary/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: AnythingElse Source3: LoadingQuickStart 5/3/2021 11:30:16 AM 2.816 SINGLEP Added the faction AIRelentlessWave. 5/3/2021 11:30:16 AM 2.816 SINGLEP Added the faction CPALogic. 5/3/2021 11:30:16 AM 2.816 SINGLEP Added the faction EnragedMacrophage. 5/3/2021 11:30:16 AM 2.816 SINGLEP Added the faction TamedMacrophage. 5/3/2021 11:30:16 AM 2.816 SINGLEP PlayerAccount KaleR has now been put in control of faction 12. 5/3/2021 11:30:16 AM 2.816 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/3/2021 11:30:16 AM 2.816 SINGLEP loading as template 5/3/2021 11:30:16 AM 2.816 SINGLEP Added the faction AIRelentlessWave. 5/3/2021 11:30:16 AM 2.816 SINGLEP Added the faction AIReserves. 5/3/2021 11:30:16 AM 2.816 SINGLEP Added the faction AntiAIZombie. 5/3/2021 11:30:16 AM 2.816 SINGLEP Added the faction AntiEveryoneZombie. 5/3/2021 11:30:16 AM 2.816 SINGLEP Added the faction AntiPlayerZombie. 5/3/2021 11:30:16 AM 2.816 SINGLEP Added the faction CPALogic. 5/3/2021 11:30:16 AM 2.816 SINGLEP Added the faction EnragedMacrophage. 5/3/2021 11:30:16 AM 2.816 SINGLEP Added the faction Mercenary. 5/3/2021 11:30:16 AM 2.816 SINGLEP Added the faction TamedMacrophage. 5/3/2021 11:30:16 AM 2.816 SINGLEP Finish load save in 347.8ms 5/3/2021 11:30:16 AM 2.816 SINGLEP Start Generate Partial Map with Realistic and seed 1922131405 and planet count 80 and 27 factions (AnythingElse LoadingQuickStart) 5/3/2021 11:30:16 AM 2.816 SINGLEP Fixed 2160 missing planet factions. 5/3/2021 11:30:16 AM 2.816 SINGLEP Generate Partial Map Complete 174ms 5/3/2021 11:30:16 AM 2.816 SINGLEP Start Generate FULL Map with Realistic and seed 1922131405 and planet count 80 and 27 factions (AnythingElse LoadingQuickStart) 5/3/2021 11:30:16 AM 2.816 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 20ms 5/3/2021 11:30:16 AM 2.816 SINGLEP Generate FULL Map Complete 321ms 5/3/2021 11:30:17 AM 2.816 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 75 Bastille Turret from Turret Schematic Server 5/3/2021 11:30:17 AM 2.816 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 15 Beam Cannon from Turret Schematic Server 5/3/2021 12:26:18 PM 2.816 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2816_FrigateIconsAndTuning Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 10,997 created, 0 removed, 10,997 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 159 created, 97 removed, 62 active. Fleets: 161 created, 3 removed, 158 active. GameCommands: 363 created, 2 removed, 361 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 1,770 created, 0 removed, 1,770 active. GE_Squads: 23,824 created, 16,305 removed, 7,519 active. Pathfinders: 50 created, 0 removed, 50 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 129 created, 122 removed, 7 active. ========================================== 5/3/2021 2:00:28 PM SINGLEP Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 5/3/2021 2:00:28 PM SINGLEP Boot up FleetOS (0.1061s) 5/3/2021 2:00:28 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz processorCount: 16 processorFrequency: 3792 systemMemorySize: 16285 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/3/2021 2:00:29 PM SINGLEP Check System Logs For Rogue Intelligence (0.3418s) 5/3/2021 2:00:29 PM SINGLEP Inspect Aft Hatches (0.0094s) 5/3/2021 2:00:29 PM SINGLEP Found 399 xml files in 100 folders in 18ms 5/3/2021 2:00:29 PM SINGLEP Check For Extra Modules (0.2823s) 5/3/2021 2:00:29 PM SINGLEP 399 Xml Files Parsed in 262ms 5/3/2021 2:00:29 PM SINGLEP Gather Ancient Lifeforms (0.0020s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Game Version: 2.816 5/3/2021 2:00:29 PM 2.816 SINGLEP Eject Trash Into Hyperspace (0.0069s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Bring Cloaking Systems Online (0.0025s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Recalculate Speed Of Light (0.0085s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Optimize Comfort On Command Decks (0.0064s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Generating Framerates (0.0020s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Update mod and expansion statuses! 5/3/2021 2:00:29 PM 2.816 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/3/2021 2:00:29 PM 2.816 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/3/2021 2:00:29 PM 2.816 SINGLEP Check Nearby Stellar Masses (0.0179s) 5/3/2021 2:00:29 PM 2.816 SINGLEP 399 Xml Files Checked For Exp/Mod Status in 5ms 5/3/2021 2:00:29 PM 2.816 SINGLEP Pruning Excess Brain Cells (0.1375s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Remembering Alamo (0.0089s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Boot Audio Comms (0.0045s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Establish Individual Audio Links (0.0164s) 5/3/2021 2:00:29 PM 2.816 SINGLEP No resolution change was required. 5/3/2021 2:00:29 PM 2.816 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/3/2021 2:00:29 PM 2.816 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/3/2021 2:00:29 PM 2.816 SINGLEP Refresh Optical Lensing (0.0035s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Revise Fundamental Physical Laws (0.0144s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Calculate Odds Of Success (0.0109s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Briefly Panic (0.1523s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Install Confidence Routines (0.2138s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Bring Commander Interface Online (0.0506s) 5/3/2021 2:00:29 PM 2.816 SINGLEP Motivate All Crews (0.0312s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Locating Available Networks (0.1232s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Externalizing Patterns (0.0094s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Hooking Externals (0.0050s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Handlizing Hooks (0.0045s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Disengaging Constants (0.0169s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Late Axionic Computations (0.1398s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Poking At Status Indicators (0.0035s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Discovering States Of Matter (0.0069s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Searching For A Leader (0.0074s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Suppressing Bad Thoughts (0.0069s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Sentinel Alertness Diagnostic (0.0064s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Connecting to Fleet Command (0.0357s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Thinking Of Advice (0.0040s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Degaussing Advice (0.0069s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Reading Alien Diaries (0.0074s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Naming All Known Planets (0.0060s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Remembering Speeds (0.0069s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Prioritizing Targets (0.0074s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Rebooting Sensor Arrays (0.0064s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Unloading Prismatic Grid (0.0069s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Thinking Of Objectives (0.0069s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Inhibiting Visual Scans (0.1552s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Synthesizing Vocals (0.0035s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Investigating Map Signatures (0.0089s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Ventilating Scenarios (0.0045s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Decontaminating Targeting Systems (0.0069s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Ejecting Tactical Core (0.0069s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Calibrating Formations (0.0069s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Intercepting Galactic Maps (0.0075s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Discharging Colored Ions (0.0109s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Replicating Ion Colors (0.0025s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Faction Diagnostics (0.0112s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Buffering Hackers (0.0169s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Inverting Death (0.0035s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Linear Field Variance (0.0104s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Charging Marks (0.0030s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Differentiating Marks (0.0521s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Guarding The Posts (0.0040s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Range Manifolds (0.0055s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Purging ROFs (0.0069s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Manipulating Speeds (0.0069s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Detecting Projectiles (0.0070s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Grouping Flow Fields (0.0069s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Modulating Flow Field Groups (0.0099s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Designing Fleets (0.0074s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Thinking Of Technologies (0.0045s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Categorizing Starboard Sensors (0.0060s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Injecting Galactic Variables (0.0094s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Viewing Starfields (0.0109s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Pillaging Distant Planets (0.0104s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Categorizing All Planets (0.0035s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Organizing Commands (0.0099s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Calculating Firing Cones (0.0050s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Developing New Ship Parts (0.1230s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Re-Aligning Objectives (0.0065s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Sterilizing Test Chamber (0.0035s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Issuing Orders (0.0064s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Augmenting Infusers (0.0074s) 5/3/2021 2:00:30 PM 2.816 SINGLEP Infusing (0.0109s) 5/3/2021 2:00:31 PM 2.816 SINGLEP Load Surrogates (0.0441s) 5/3/2021 2:00:31 PM 2.816 SINGLEP Locate Dictionaries (0.0035s) 5/3/2021 2:00:31 PM 2.816 SINGLEP Set Stage (0.0144s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Jettisoning VIPs (1.3447s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Post-Proton Surge (0.0114s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Background Radiation Taste Test (0.0124s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Shuffling Chairs On Command Deck (0.0119s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Windshield Wiping (0.0030s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Last Organizational Modeling (0.0754s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Info: will dump 1351 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/3/2021 2:00:32 PM 2.816 SINGLEP Stimulate Modulation (0.0357s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Tip Servos (0.0035s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Sort Buildings Into Uneven Piles (0.0069s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Design New Fleet Logo (0.0082s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Inspect Fleet Logo (0.0055s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Ogle Enemy Logo (0.0060s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Order Cores By Seniority (0.0076s) 5/3/2021 2:00:32 PM 2.816 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1104 5/3/2021 2:00:32 PM 2.816 SINGLEP Make Factions That Extra Bit Special (0.0070s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Final Checks (0.2933s) 5/3/2021 2:00:32 PM 2.816 SINGLEP Load Historical Documents (0.0015s) 5/3/2021 2:00:32 PM 2.816 SINGLEP 4.3 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Jettisoning VIPs (1.3s) Final Checks (0.3s) 5/3/2021 2:00:33 PM 2.816 SINGLEP Hello Steam user 'KaleRv0' 5/3/2021 2:00:51 PM 2.816 SINGLEP Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/a\12.save Source1: AnythingElse Source3: LoadingSaveGame 5/3/2021 2:00:51 PM 2.816 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 29ms 5/3/2021 2:00:51 PM 2.816 SINGLEP Finish load save in 387.2ms 5/3/2021 2:50:32 PM 2.816 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2816_FrigateIconsAndTuning Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 58,853 created, 0 removed, 58,853 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 337 created, 266 removed, 71 active. Fleets: 200 created, 42 removed, 158 active. GameCommands: 962 created, 26 removed, 935 active. GE_Others: 246 created, 0 removed, 246 active. GE_Shots: 2,468 created, 0 removed, 2,468 active. GE_Squads: 32,884 created, 23,979 removed, 8,903 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 362 created, 353 removed, 9 active. ========================================== 5/3/2021 2:50:36 PM 2.816 SINGLEP Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/a\Autosave at 1h 38m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 5/3/2021 2:50:37 PM 2.816 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 26ms 5/3/2021 2:50:37 PM 2.816 SINGLEP Finish load save in 259.5ms 5/3/2021 2:50:37 PM 2.816 SINGLEP Exception in PrivateSpireCityUpgradeNotifier.RenderContents at stage 20:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_FallenSpire+PrivateSpireCityUpgradeNotifier.ContentGetter (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00087] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.AIW2.External.SpecialFaction_FallenSpire+PrivateSpireCityUpgradeNotifier.ContentGetter (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 at Arcen.AIW2.Core.NotificationNonSim.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <9156e0c16ab5428481a39b50b8d0b92b>:0 at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <9156e0c16ab5428481a39b50b8d0b92b>:0 at ArcenGameController.Update () [0x00000] in <9f8b5daad7d54a61bdaac5b2a0d94da4>:0 5/3/2021 2:50:37 PM 2.816 SINGLEP Exception in PrivateSpireCityUpgradeNotifier.RenderContents at stage 20:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_FallenSpire+PrivateSpireCityUpgradeNotifier.ContentGetter (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00087] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.AIW2.External.SpecialFaction_FallenSpire+PrivateSpireCityUpgradeNotifier.ContentGetter (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 at Arcen.AIW2.Core.NotificationNonSim.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <9156e0c16ab5428481a39b50b8d0b92b>:0 at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <9156e0c16ab5428481a39b50b8d0b92b>:0 at ArcenGameController.Update () [0x00000] in <9f8b5daad7d54a61bdaac5b2a0d94da4>:0 5/3/2021 2:50:37 PM 2.816 SINGLEP Exception in PrivateSpireCityUpgradeNotifier.RenderContents at stage 20:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_FallenSpire+PrivateSpireCityUpgradeNotifier.ContentGetter (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00087] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.AIW2.External.SpecialFaction_FallenSpire+PrivateSpireCityUpgradeNotifier.ContentGetter (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 at Arcen.AIW2.Core.NotificationNonSim.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <9156e0c16ab5428481a39b50b8d0b92b>:0 at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <9156e0c16ab5428481a39b50b8d0b92b>:0 at ArcenGameController.Update () [0x00000] in <9f8b5daad7d54a61bdaac5b2a0d94da4>:0 5/5/2021 11:02:47 AM SINGLEP Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 5/5/2021 11:02:47 AM SINGLEP Boot up FleetOS (0.2181s) 5/5/2021 11:02:47 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz processorCount: 16 processorFrequency: 3792 systemMemorySize: 16285 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/5/2021 11:02:47 AM SINGLEP Check System Logs For Rogue Intelligence (0.4760s) 5/5/2021 11:02:47 AM SINGLEP Inspect Aft Hatches (0.1447s) 5/5/2021 11:02:47 AM SINGLEP Found 400 xml files in 100 folders in 17ms 5/5/2021 11:02:49 AM SINGLEP Check For Extra Modules (1.9123s) 5/5/2021 11:02:49 AM SINGLEP 400 Xml Files Parsed in 1,925ms 5/5/2021 11:02:49 AM SINGLEP Gather Ancient Lifeforms (0.0343s) 5/5/2021 11:02:49 AM 2.850 SINGLEP Game Version: 2.850 5/5/2021 11:02:49 AM 2.850 SINGLEP Eject Trash Into Hyperspace (0.0069s) 5/5/2021 11:02:49 AM 2.850 SINGLEP Bring Cloaking Systems Online (0.0050s) 5/5/2021 11:02:49 AM 2.850 SINGLEP Recalculate Speed Of Light (0.0104s) 5/5/2021 11:02:49 AM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0060s) 5/5/2021 11:02:49 AM 2.850 SINGLEP Generating Framerates (0.0020s) 5/5/2021 11:02:49 AM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 11:02:49 AM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/5/2021 11:02:49 AM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/5/2021 11:02:49 AM 2.850 SINGLEP Check Nearby Stellar Masses (0.0467s) 5/5/2021 11:02:49 AM 2.850 SINGLEP 398 Xml Files Checked For Exp/Mod Status in 5ms 5/5/2021 11:02:49 AM 2.850 SINGLEP Pruning Excess Brain Cells (0.0302s) 5/5/2021 11:02:49 AM 2.850 SINGLEP Remembering Alamo (0.0134s) 5/5/2021 11:02:49 AM 2.850 SINGLEP Boot Audio Comms (0.0075s) 5/5/2021 11:02:50 AM 2.850 SINGLEP Establish Individual Audio Links (0.0976s) 5/5/2021 11:02:50 AM 2.850 SINGLEP No resolution change was required. 5/5/2021 11:02:50 AM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 11:02:50 AM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 11:02:50 AM 2.850 SINGLEP Refresh Optical Lensing (0.0050s) 5/5/2021 11:02:50 AM 2.850 SINGLEP Revise Fundamental Physical Laws (0.0145s) 5/5/2021 11:02:50 AM 2.850 SINGLEP Calculate Odds Of Success (0.0209s) 5/5/2021 11:02:50 AM 2.850 SINGLEP Briefly Panic (0.1679s) 5/5/2021 11:02:50 AM 2.850 SINGLEP Install Confidence Routines (0.2353s) 5/5/2021 11:02:50 AM 2.850 SINGLEP Bring Commander Interface Online (0.0536s) 5/5/2021 11:02:50 AM 2.850 SINGLEP Motivate All Crews (0.0238s) 5/5/2021 11:02:50 AM 2.850 SINGLEP Locating Available Networks (0.0159s) 5/5/2021 11:02:50 AM 2.850 SINGLEP Externalizing Patterns (0.0104s) 5/5/2021 11:02:50 AM 2.850 SINGLEP Hooking Externals (0.0040s) 5/5/2021 11:02:50 AM 2.850 SINGLEP Handlizing Hooks (0.0070s) 5/5/2021 11:02:50 AM 2.850 SINGLEP Disengaging Constants (0.0169s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Late Axionic Computations (0.3985s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Poking At Status Indicators (0.0040s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Discovering States Of Matter (0.0069s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Searching For A Leader (0.0070s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Suppressing Bad Thoughts (0.0068s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0068s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Connecting to Fleet Command (0.0070s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Thinking Of Advice (0.0070s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Degaussing Advice (0.0074s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Reading Alien Diaries (0.0075s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Naming All Known Planets (0.0139s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Remembering Speeds (0.0262s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Prioritizing Targets (0.0060s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Rebooting Sensor Arrays (0.0055s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Unloading Prismatic Grid (0.0066s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Thinking Of Objectives (0.0060s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Inhibiting Visual Scans (0.0149s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Synthesizing Vocals (0.0025s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Investigating Map Signatures (0.0090s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Ventilating Scenarios (0.0045s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Decontaminating Targeting Systems (0.0074s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Ejecting Tactical Core (0.0065s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Calibrating Formations (0.0069s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Intercepting Galactic Maps (0.0080s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Discharging Colored Ions (0.0104s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Replicating Ion Colors (0.0025s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Faction Diagnostics (0.0104s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Buffering Hackers (0.0826s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Inverting Death (0.0034s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Linear Field Variance (0.0720s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Charging Marks (0.0025s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Differentiating Marks (0.0559s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Guarding The Posts (0.0035s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Range Manifolds (0.0064s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Purging ROFs (0.0074s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Manipulating Speeds (0.0069s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Detecting Projectiles (0.0060s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Grouping Flow Fields (0.0074s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Modulating Flow Field Groups (0.0124s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Designing Fleets (0.0060s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Thinking Of Technologies (0.0050s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Categorizing Starboard Sensors (0.0055s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Injecting Galactic Variables (0.0094s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Stabbing Starfields (0.0516s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Rejecting Distant Planets (0.1451s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Categorizing All Planets (0.0025s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Organizing Commands (0.0104s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Calculating Firing Cones (0.0035s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Scrapping Extra Ship Parts (0.1959s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Re-Aligning Objectives (0.0060s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Sterilizing Test Chamber (0.0050s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Issuing Orders (0.0055s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Augmenting Infusers (0.0074s) 5/5/2021 11:02:51 AM 2.850 SINGLEP Infusing (0.0109s) 5/5/2021 11:02:52 AM 2.850 SINGLEP Load Surrogates (0.0337s) 5/5/2021 11:02:52 AM 2.850 SINGLEP Locate Dictionaries (0.0030s) 5/5/2021 11:02:52 AM 2.850 SINGLEP Set Stage (0.0122s) 5/5/2021 11:03:12 AM 2.850 SINGLEP Notify Next Of Kin (20.4015s) 5/5/2021 11:03:12 AM 2.850 SINGLEP Post-Proton Surge (0.0119s) 5/5/2021 11:03:12 AM 2.850 SINGLEP Background Radiation Taste Test (0.0313s) 5/5/2021 11:03:12 AM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0229s) 5/5/2021 11:03:12 AM 2.850 SINGLEP Windshield Wiping (0.0035s) 5/5/2021 11:03:12 AM 2.850 SINGLEP Last Organizational Modeling (0.0830s) 5/5/2021 11:03:12 AM 2.850 SINGLEP Info: will dump 1362 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 11:03:12 AM 2.850 SINGLEP Stimulate Modulation (0.0372s) 5/5/2021 11:03:12 AM 2.850 SINGLEP Tip Servos (0.0030s) 5/5/2021 11:03:12 AM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0074s) 5/5/2021 11:03:12 AM 2.850 SINGLEP Design New Fleet Logo (0.0077s) 5/5/2021 11:03:12 AM 2.850 SINGLEP Inspect Fleet Logo (0.0060s) 5/5/2021 11:03:12 AM 2.850 SINGLEP Ogle Enemy Logo (0.0060s) 5/5/2021 11:03:12 AM 2.850 SINGLEP Order Cores By Seniority (0.0074s) 5/5/2021 11:03:12 AM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/5/2021 11:03:12 AM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0075s) 5/5/2021 11:03:13 AM 2.850 SINGLEP Final Checks (0.3842s) 5/5/2021 11:03:13 AM 2.850 SINGLEP Load Historical Documents (0.0015s) 5/5/2021 11:03:13 AM 2.850 SINGLEP 26.0 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.9s) Late Axionic Computations (0.4s) Notify Next Of Kin (20.4s) Final Checks (0.4s) 5/5/2021 11:03:13 AM 2.850 SINGLEP Hello Steam user 'KaleRv0' 5/5/2021 11:03:19 AM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 11:03:35 AM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 8:31:05 PM SINGLEP Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 5/5/2021 8:31:05 PM SINGLEP Boot up FleetOS (0.1439s) 5/5/2021 8:31:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz processorCount: 16 processorFrequency: 3792 systemMemorySize: 16285 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/5/2021 8:31:05 PM SINGLEP Check System Logs For Rogue Intelligence (0.4016s) 5/5/2021 8:31:05 PM SINGLEP Inspect Aft Hatches (0.1140s) 5/5/2021 8:31:05 PM SINGLEP Found 400 xml files in 100 folders in 33ms 5/5/2021 8:31:07 PM SINGLEP Check For Extra Modules (2.0791s) 5/5/2021 8:31:07 PM SINGLEP 400 Xml Files Parsed in 2,071ms 5/5/2021 8:31:07 PM SINGLEP Gather Ancient Lifeforms (0.0288s) 5/5/2021 8:31:07 PM 2.850 SINGLEP Game Version: 2.850 5/5/2021 8:31:07 PM 2.850 SINGLEP Eject Trash Into Hyperspace (0.0079s) 5/5/2021 8:31:07 PM 2.850 SINGLEP Bring Cloaking Systems Online (0.0045s) 5/5/2021 8:31:07 PM 2.850 SINGLEP Recalculate Speed Of Light (0.0099s) 5/5/2021 8:31:07 PM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0064s) 5/5/2021 8:31:07 PM 2.850 SINGLEP Generating Framerates (0.0030s) 5/5/2021 8:31:07 PM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 8:31:07 PM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/5/2021 8:31:07 PM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/5/2021 8:31:07 PM 2.850 SINGLEP Check Nearby Stellar Masses (0.0469s) 5/5/2021 8:31:07 PM 2.850 SINGLEP 398 Xml Files Checked For Exp/Mod Status in 6ms 5/5/2021 8:31:08 PM 2.850 SINGLEP Pruning Excess Brain Cells (0.1736s) 5/5/2021 8:31:08 PM 2.850 SINGLEP Remembering Alamo (0.0139s) 5/5/2021 8:31:08 PM 2.850 SINGLEP Boot Audio Comms (0.0035s) 5/5/2021 8:31:08 PM 2.850 SINGLEP Establish Individual Audio Links (0.1418s) 5/5/2021 8:31:08 PM 2.850 SINGLEP No resolution change was required. 5/5/2021 8:31:08 PM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 8:31:08 PM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 8:31:08 PM 2.850 SINGLEP Refresh Optical Lensing (0.0055s) 5/5/2021 8:31:08 PM 2.850 SINGLEP Revise Fundamental Physical Laws (0.1049s) 5/5/2021 8:31:08 PM 2.850 SINGLEP Calculate Odds Of Success (0.0967s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Briefly Panic (3.4997s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Install Confidence Routines (0.2108s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Bring Commander Interface Online (0.0496s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Motivate All Crews (0.0308s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Locating Available Networks (0.1449s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Externalizing Patterns (0.0064s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Hooking Externals (0.0030s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Handlizing Hooks (0.0074s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Disengaging Constants (0.0817s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Late Axionic Computations (0.3860s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Poking At Status Indicators (0.0040s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Discovering States Of Matter (0.0064s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Searching For A Leader (0.0074s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Suppressing Bad Thoughts (0.0069s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0069s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Connecting to Fleet Command (0.0069s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Thinking Of Advice (0.0064s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Degaussing Advice (0.0074s) 5/5/2021 8:31:12 PM 2.850 SINGLEP Reading Alien Diaries (0.0069s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Naming All Known Planets (0.0064s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Remembering Speeds (0.0069s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Prioritizing Targets (0.0069s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Rebooting Sensor Arrays (0.0069s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Unloading Prismatic Grid (0.0069s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Thinking Of Objectives (0.0074s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Inhibiting Visual Scans (0.1273s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Synthesizing Vocals (0.0030s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Investigating Map Signatures (0.0089s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Ventilating Scenarios (0.0050s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Decontaminating Targeting Systems (0.0069s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Ejecting Tactical Core (0.0064s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Calibrating Formations (0.0070s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Intercepting Galactic Maps (0.0079s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Discharging Colored Ions (0.0104s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Replicating Ion Colors (0.0025s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Faction Diagnostics (0.0124s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Buffering Hackers (0.0193s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Inverting Death (0.0035s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Linear Field Variance (0.0257s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Charging Marks (0.0025s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Differentiating Marks (0.0516s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Guarding The Posts (0.0035s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Range Manifolds (0.0060s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Purging ROFs (0.0069s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Manipulating Speeds (0.0074s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Detecting Projectiles (0.0064s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Grouping Flow Fields (0.0070s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Modulating Flow Field Groups (0.0109s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Designing Fleets (0.0069s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Thinking Of Technologies (0.0050s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Categorizing Starboard Sensors (0.0060s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Injecting Galactic Variables (0.0094s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Propping Up Starfields (0.0318s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Scouring Distant Planets (0.0869s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Categorizing All Planets (0.0025s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Organizing Commands (0.0109s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Calculating Firing Cones (0.0030s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Maliciously Weakening Ship Parts (0.1309s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Re-Aligning Objectives (0.0069s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Sterilizing Test Chamber (0.0040s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Issuing Orders (0.0059s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Augmenting Infusers (0.0074s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Infusing (0.0109s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Load Surrogates (0.0486s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Locate Dictionaries (0.0035s) 5/5/2021 8:31:13 PM 2.850 SINGLEP Set Stage (0.0193s) 5/5/2021 8:31:38 PM 2.850 SINGLEP Gathering Nuclear Power (24.5291s) 5/5/2021 8:31:38 PM 2.850 SINGLEP Post-Proton Surge (0.0114s) 5/5/2021 8:31:38 PM 2.850 SINGLEP Background Radiation Taste Test (0.0303s) 5/5/2021 8:31:38 PM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0109s) 5/5/2021 8:31:38 PM 2.850 SINGLEP Windshield Wiping (0.0035s) 5/5/2021 8:31:38 PM 2.850 SINGLEP Last Organizational Modeling (0.0853s) 5/5/2021 8:31:38 PM 2.850 SINGLEP Info: will dump 1362 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 8:31:38 PM 2.850 SINGLEP Stimulate Modulation (0.0476s) 5/5/2021 8:31:38 PM 2.850 SINGLEP Tip Servos (0.0045s) 5/5/2021 8:31:38 PM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 5/5/2021 8:31:38 PM 2.850 SINGLEP Design New Fleet Logo (0.0084s) 5/5/2021 8:31:38 PM 2.850 SINGLEP Inspect Fleet Logo (0.0055s) 5/5/2021 8:31:38 PM 2.850 SINGLEP Ogle Enemy Logo (0.0064s) 5/5/2021 8:31:38 PM 2.850 SINGLEP Order Cores By Seniority (0.0069s) 5/5/2021 8:31:38 PM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1226 5/5/2021 8:31:38 PM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0074s) 5/5/2021 8:31:39 PM 2.850 SINGLEP Final Checks (0.4752s) 5/5/2021 8:31:39 PM 2.850 SINGLEP Load Historical Documents (0.0045s) 5/5/2021 8:31:39 PM 2.850 SINGLEP 33.9 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (2.1s) Briefly Panic (3.5s) Late Axionic Computations (0.4s) Gathering Nuclear Power (24.5s) Final Checks (0.5s) 5/5/2021 8:31:39 PM 2.850 SINGLEP Hello Steam user 'KaleRv0' 5/5/2021 8:32:12 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 8:32:18 PM 2.850 CLIENT Asking to join hosted game with the name 'KaleR' 5/5/2021 8:32:19 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 2) 5/5/2021 8:32:19 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (You)</color> 5/5/2021 8:32:19 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:32:19 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 2) 5/5/2021 8:32:19 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (You)</color> 5/5/2021 8:32:19 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:32:19 PM 2.850 CLIENT Multiplayer Connection Time Taken: Establishing_Connection - 0.8s 5/5/2021 8:32:19 PM 2.850 CLIENT Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 1.2s 5/5/2021 8:32:20 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 2) 5/5/2021 8:32:20 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (You)</color> <color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color> 5/5/2021 8:32:20 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:32:20 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 2) 5/5/2021 8:32:20 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (You)</color> <color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color> 5/5/2021 8:32:20 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:33:33 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 2) 5/5/2021 8:33:33 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (You)</color> <color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color> 5/5/2021 8:33:33 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:33:35 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 2) 5/5/2021 8:33:35 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (You)</color> <color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color> 5/5/2021 8:33:35 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:34:56 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 2) 5/5/2021 8:34:56 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (You)</color> <color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color> 5/5/2021 8:34:56 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:35:11 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 2) 5/5/2021 8:35:11 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (You)</color> <color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color> 5/5/2021 8:35:11 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:35:52 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 2) 5/5/2021 8:35:52 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (You)</color> <color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color> 5/5/2021 8:35:52 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 8:36:32 PM 2.850 CLIENT Start loading the world (client PlayerAccount ID will be 2) 5/5/2021 8:36:32 PM 2.850 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color> <color=#7df9ff>KaleR (You)</color> <color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color> 5/5/2021 8:36:32 PM 2.850 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 5/5/2021 9:50:30 PM 2.850 CLIENT Failed to load Sprite 'assets/arcenui/images/activelymining.png' from bundle 'arcenui' 5/5/2021 10:36:57 PM 2.850 CLIENT ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <a6ddbdd178ac458395f680e85bbda439>:0) UnityEngine.Canvas:SendWillRenderCanvases() at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception exception, UnityEngine.Object obj) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.Debug.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () [0x00000] in <a6ddbdd178ac458395f680e85bbda439>:0 at UnityEngine.Canvas.SendWillRenderCanvases () [0x00000] in <6abb5768313b43b49a30fcef70f5d7de>:0 5/5/2021 10:36:57 PM 2.850 CLIENT ErrorsReportedByEngine: ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <a6ddbdd178ac458395f680e85bbda439>:0) UnityEngine.Canvas:SendWillRenderCanvases() at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception exception, UnityEngine.Object obj) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.Debug.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () [0x00000] in <a6ddbdd178ac458395f680e85bbda439>:0 at UnityEngine.Canvas.SendWillRenderCanvases () [0x00000] in <6abb5768313b43b49a30fcef70f5d7de>:0 5/5/2021 10:45:42 PM 2.850 CLIENT wasMission False isMission False 5/5/2021 10:45:48 PM 2.850 CLIENT wasMission False isMission False 5/5/2021 10:45:55 PM 2.850 CLIENT wasMission False isMission False 5/5/2021 11:30:02 PM 2.850 CLIENT Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: Client ========================================== EntityOrders: 38,496 created, 0 removed, 38,496 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 5,167 created, 4,951 removed, 216 active. Fleets: 1,148 created, 590 removed, 558 active. GameCommands: 1,415 created, 39 removed, 1,376 active. GE_Others: 248 created, 0 removed, 248 active. GE_Shots: 2,607 created, 0 removed, 2,607 active. GE_Squads: 275,672 created, 261,308 removed, 14,364 active. Pathfinders: 24 created, 0 removed, 24 active. PlanetFactions: 2,520 created, 0 removed, 2,520 active. Planets: 90 created, 0 removed, 90 active. ========================================== Network Data Totals: Received Overall: 0 Received Overall: 0 Bytes Sent Overall: 0 Sent Overall: 0 Bytes ========================================== HostLog.txt (23,706 bytes)
Memory Profile Debug Data On Game Exit: Game Version: 2816_FrigateIconsAndTuning Multiplayer Status: Host ========================================== EntityOrders: 1,990 created, 0 removed, 1,990 active. Factions: 26 created, 0 removed, 26 active. Fireteams: 14 created, 0 removed, 14 active. Fleets: 178 created, 0 removed, 178 active. GameCommands: 50 created, 0 removed, 50 active. GE_Others: 276 created, 0 removed, 276 active. GE_Shots: 1 created, 0 removed, 1 active. GE_Squads: 4,020 created, 21 removed, 3,999 active. Pathfinders: 22 created, 0 removed, 22 active. PlanetFactions: 2,080 created, 0 removed, 2,080 active. Planets: 80 created, 0 removed, 80 active. ========================================== Network Data Totals: Received Overall: 0 Received Overall: 0 Bytes Sent Overall: 0 Sent Overall: 0 Bytes ========================================== 5/5/2021 8:30:43 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 5/5/2021 8:30:43 PM SINGLEP Boot up FleetOS (0.1287s) 5/5/2021 8:30:43 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 670 graphicsDeviceID: 4489 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 16318 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/5/2021 8:30:43 PM SINGLEP Check System Logs For Rogue Intelligence (0.3226s) 5/5/2021 8:30:44 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/5/2021 8:30:44 PM SINGLEP Inspect Aft Hatches (0.0329s) 5/5/2021 8:30:44 PM SINGLEP Found 400 xml files in 100 folders in 26ms 5/5/2021 8:30:44 PM SINGLEP Check For Extra Modules (0.3251s) 5/5/2021 8:30:44 PM SINGLEP 400 Xml Files Parsed in 298ms 5/5/2021 8:30:44 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 5/5/2021 8:30:44 PM 2.850 SINGLEP Game Version: 2.850 5/5/2021 8:30:44 PM 2.850 SINGLEP Eject Trash Into Hyperspace (0.0100s) 5/5/2021 8:30:44 PM 2.850 SINGLEP Bring Cloaking Systems Online (0.0060s) 5/5/2021 8:30:44 PM 2.850 SINGLEP Recalculate Speed Of Light (0.0130s) 5/5/2021 8:30:44 PM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0080s) 5/5/2021 8:30:44 PM 2.850 SINGLEP Generating Framerates (0.0060s) 5/5/2021 8:30:44 PM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 8:30:44 PM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/5/2021 8:30:44 PM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/5/2021 8:30:44 PM 2.850 SINGLEP Check Nearby Stellar Masses (0.0309s) 5/5/2021 8:30:44 PM 2.850 SINGLEP 400 Xml Files Checked For Exp/Mod Status in 11ms 5/5/2021 8:30:44 PM 2.850 SINGLEP Pruning Excess Brain Cells (0.0234s) 5/5/2021 8:30:44 PM 2.850 SINGLEP Remembering Alamo (0.0170s) 5/5/2021 8:30:44 PM 2.850 SINGLEP Boot Audio Comms (0.0060s) 5/5/2021 8:30:44 PM 2.850 SINGLEP Establish Individual Audio Links (0.0209s) 5/5/2021 8:30:44 PM 2.850 SINGLEP No resolution change was required. 5/5/2021 8:30:44 PM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 8:30:44 PM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 8:30:44 PM 2.850 SINGLEP Refresh Optical Lensing (0.0110s) 5/5/2021 8:30:44 PM 2.850 SINGLEP Revise Fundamental Physical Laws (0.0170s) 5/5/2021 8:30:44 PM 2.850 SINGLEP Calculate Odds Of Success (0.0155s) 5/5/2021 8:30:44 PM 2.850 SINGLEP Briefly Panic (0.2294s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Install Confidence Routines (0.2478s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Bring Commander Interface Online (0.0578s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Motivate All Crews (0.0379s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Locating Available Networks (0.0180s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Externalizing Patterns (0.0090s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Hooking Externals (0.0030s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Handlizing Hooks (0.0080s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Disengaging Constants (0.0199s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Late Axionic Computations (0.0858s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Poking At Status Indicators (0.0040s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Discovering States Of Matter (0.0070s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Searching For A Leader (0.0080s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Suppressing Bad Thoughts (0.0096s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0083s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Connecting to Fleet Command (0.0080s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Thinking Of Advice (0.0090s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Degaussing Advice (0.0090s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Reading Alien Diaries (0.0080s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Naming All Known Planets (0.0080s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Remembering Speeds (0.0090s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Prioritizing Targets (0.0090s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Rebooting Sensor Arrays (0.0080s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Unloading Prismatic Grid (0.0090s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Thinking Of Objectives (0.0090s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Inhibiting Visual Scans (0.0110s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Synthesizing Vocals (0.0070s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Investigating Map Signatures (0.0110s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Ventilating Scenarios (0.0060s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Ejecting Tactical Core (0.0090s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Calibrating Formations (0.0080s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Intercepting Galactic Maps (0.0090s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Discharging Colored Ions (0.0140s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Replicating Ion Colors (0.0050s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Faction Diagnostics (0.0110s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Buffering Hackers (0.0249s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Inverting Death (0.0060s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Linear Field Variance (0.0080s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Charging Marks (0.0050s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Differentiating Marks (0.0848s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Guarding The Posts (0.0050s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Range Manifolds (0.0050s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Purging ROFs (0.0080s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Manipulating Speeds (0.0090s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Detecting Projectiles (0.0080s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Grouping Flow Fields (0.0090s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Modulating Flow Field Groups (0.0120s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Designing Fleets (0.0070s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Thinking Of Technologies (0.0070s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Categorizing Starboard Sensors (0.0080s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Injecting Galactic Variables (0.0100s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Dropping Starfields (0.0120s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Discovering Distant Planets (0.0120s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Categorizing All Planets (0.0030s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Organizing Commands (0.0150s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Calculating Firing Cones (0.0040s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Splitting Ship Parts Into Smaller Parts (0.1346s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Re-Aligning Objectives (0.0110s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Sterilizing Test Chamber (0.0040s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Issuing Orders (0.0080s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Augmenting Infusers (0.0090s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Infusing (0.0150s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Load Surrogates (0.0439s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Locate Dictionaries (0.0050s) 5/5/2021 8:30:45 PM 2.850 SINGLEP Set Stage (0.0120s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Breaking Nuclear Bonds (4.7609s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Post-Proton Surge (0.0150s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Background Radiation Taste Test (0.0259s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Windshield Wiping (0.0070s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Last Organizational Modeling (0.0798s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Info: will dump 1362 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 8:30:50 PM 2.850 SINGLEP Stimulate Modulation (0.0429s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Tip Servos (0.0060s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Design New Fleet Logo (0.0100s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Inspect Fleet Logo (0.0080s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Ogle Enemy Logo (0.0090s) 5/5/2021 8:30:50 PM 2.850 SINGLEP Order Cores By Seniority (0.0080s) 5/5/2021 8:30:50 PM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/5/2021 8:30:50 PM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0100s) 5/5/2021 8:30:51 PM 2.850 SINGLEP Final Checks (0.3157s) 5/5/2021 8:30:51 PM 2.850 SINGLEP Load Historical Documents (0.0040s) 5/5/2021 8:30:51 PM 2.850 SINGLEP 7.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Breaking Nuclear Bonds (4.8s) Final Checks (0.3s) 5/5/2021 8:30:51 PM 2.850 SINGLEP Hello Steam user 'Bummeri' 5/5/2021 8:31:40 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 8:31:52 PM 2.850 HOST Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: Host ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== Network Data Totals: Received Overall: 0 Received Overall: 0 Bytes Sent Overall: 0 Sent Overall: 0 Bytes ========================================== 5/5/2021 8:31:52 PM 2.850 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/5/2021 8:31:52 PM 2.850 HOST PlayerAccount Bummeri has now been put in control of faction 8. 5/5/2021 8:31:53 PM 2.850 HOST in strip extra, Bummeri: hasHadFirstPlayer True shouldBeRemoved False 5/5/2021 8:31:53 PM 2.850 HOST Clear out factions that should not be in UI based on savegame: 13 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/5/2021 8:31:53 PM 2.850 HOST loading as template 5/5/2021 8:31:53 PM 2.850 HOST Added the faction AIRelentlessWave. 5/5/2021 8:31:53 PM 2.850 HOST Added the faction AIReserves. 5/5/2021 8:31:53 PM 2.850 HOST Added the faction AntiAIZombie. 5/5/2021 8:31:53 PM 2.850 HOST Added the faction AntiEveryoneZombie. 5/5/2021 8:31:53 PM 2.850 HOST Added the faction AntiPlayerZombie. 5/5/2021 8:31:53 PM 2.850 HOST Added the faction CPALogic. 5/5/2021 8:31:53 PM 2.850 HOST Added the faction EnragedMacrophage. 5/5/2021 8:31:53 PM 2.850 HOST Added the faction Mercenary. 5/5/2021 8:31:53 PM 2.850 HOST Added the faction TamedMacrophage. 5/5/2021 8:31:53 PM 2.850 HOST Finish load save in 197.1ms 5/5/2021 8:31:53 PM 2.850 HOST Start Generate Partial Map with Clusters and seed 1386411089 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/5/2021 8:31:53 PM 2.850 HOST Trying to create a minimum spanning tree with 20 planets 5/5/2021 8:31:53 PM 2.850 HOST PlayerAccount Bummeri has now been put in control of faction 8. 5/5/2021 8:31:53 PM 2.850 HOST Fixed 2080 missing planet factions. 5/5/2021 8:31:53 PM 2.850 HOST Generate Partial Map Complete 546ms 5/5/2021 8:32:16 PM 2.850 HOST Start Generate Partial Map with Clusters and seed 1386411089 and planet count 90 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 8:32:16 PM 2.850 HOST Trying to create a minimum spanning tree with 20 planets 5/5/2021 8:32:17 PM 2.850 HOST PlayerAccount Bummeri is controlling faction 8 already. 5/5/2021 8:32:17 PM 2.850 HOST Fixed 2340 missing planet factions. 5/5/2021 8:32:17 PM 2.850 HOST Generate Partial Map Complete 961ms 5/5/2021 8:32:17 PM 2.850 HOST LITENET NETWORKING: Connection incoming from: 37.98.133.60:49398 5/5/2021 8:32:17 PM 2.850 HOST Client requested to join with the name 'KaleR' 5/5/2021 8:32:17 PM 2.850 HOST Tell client 'KaleR' that they are accepted. 5/5/2021 8:32:17 PM 2.850 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 5/5/2021 8:32:17 PM 2.850 HOST Start Generate Partial Map with Clusters and seed 1386411089 and planet count 90 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 8:32:17 PM 2.850 HOST Trying to create a minimum spanning tree with 20 planets 5/5/2021 8:32:18 PM 2.850 HOST PlayerAccount Bummeri is controlling faction 8 already. 5/5/2021 8:32:18 PM 2.850 HOST PlayerAccount KaleR is controlling faction 22 already. 5/5/2021 8:32:18 PM 2.850 HOST Fixed 2430 missing planet factions. 5/5/2021 8:32:18 PM 2.850 HOST Generate Partial Map Complete 1086ms 5/5/2021 8:32:18 PM 2.850 HOST Send all clients the world data that has just been regenerated. 5/5/2021 8:32:19 PM 2.850 HOST LITENET NETWORKING: Connection incoming from: 85.76.129.232:28550 5/5/2021 8:32:19 PM 2.850 HOST Client requested to join with the name 'Jusa' 5/5/2021 8:32:19 PM 2.850 HOST Tell client 'Jusa' that they are accepted. 5/5/2021 8:32:19 PM 2.850 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 5/5/2021 8:32:19 PM 2.850 HOST Start Generate Partial Map with Clusters and seed 1386411089 and planet count 90 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 8:32:19 PM 2.850 HOST Trying to create a minimum spanning tree with 20 planets 5/5/2021 8:32:20 PM 2.850 HOST PlayerAccount Bummeri is controlling faction 8 already. 5/5/2021 8:32:20 PM 2.850 HOST PlayerAccount KaleR is controlling faction 22 already. 5/5/2021 8:32:20 PM 2.850 HOST PlayerAccount Jusa is controlling faction 23 already. 5/5/2021 8:32:20 PM 2.850 HOST Fixed 2520 missing planet factions. 5/5/2021 8:32:20 PM 2.850 HOST Generate Partial Map Complete 978ms 5/5/2021 8:32:20 PM 2.850 HOST Send all clients the world data that has just been regenerated. 5/5/2021 8:33:31 PM 2.850 HOST Start Generate Partial Map with Clusters and seed 1386411089 and planet count 90 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 8:33:31 PM 2.850 HOST Trying to create a minimum spanning tree with 7 planets 5/5/2021 8:33:32 PM 2.850 HOST PlayerAccount Bummeri is controlling faction 8 already. 5/5/2021 8:33:32 PM 2.850 HOST PlayerAccount KaleR is controlling faction 22 already. 5/5/2021 8:33:32 PM 2.850 HOST PlayerAccount Jusa is controlling faction 23 already. 5/5/2021 8:33:32 PM 2.850 HOST Fixed 2520 missing planet factions. 5/5/2021 8:33:32 PM 2.850 HOST Generate Partial Map Complete 723ms 5/5/2021 8:33:34 PM 2.850 HOST Start Generate Partial Map with Clusters and seed 856319228 and planet count 90 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 8:33:34 PM 2.850 HOST Trying to create a minimum spanning tree with 5 planets 5/5/2021 8:33:34 PM 2.850 HOST PlayerAccount Bummeri is controlling faction 8 already. 5/5/2021 8:33:34 PM 2.850 HOST PlayerAccount KaleR is controlling faction 22 already. 5/5/2021 8:33:34 PM 2.850 HOST PlayerAccount Jusa is controlling faction 23 already. 5/5/2021 8:33:34 PM 2.850 HOST Fixed 2520 missing planet factions. 5/5/2021 8:33:34 PM 2.850 HOST Generate Partial Map Complete 430ms 5/5/2021 8:34:55 PM 2.850 HOST Start Generate Partial Map with Clusters and seed 856319228 and planet count 90 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 8:34:55 PM 2.850 HOST Trying to create a minimum spanning tree with 5 planets 5/5/2021 8:34:55 PM 2.850 HOST PlayerAccount Bummeri is controlling faction 8 already. 5/5/2021 8:34:55 PM 2.850 HOST PlayerAccount KaleR is controlling faction 22 already. 5/5/2021 8:34:55 PM 2.850 HOST PlayerAccount Jusa is controlling faction 23 already. 5/5/2021 8:34:55 PM 2.850 HOST Fixed 2520 missing planet factions. 5/5/2021 8:34:55 PM 2.850 HOST Generate Partial Map Complete 427ms 5/5/2021 8:35:09 PM 2.850 HOST Start Generate Partial Map with Clusters and seed 856319228 and planet count 90 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 8:35:09 PM 2.850 HOST Trying to create a minimum spanning tree with 5 planets 5/5/2021 8:35:10 PM 2.850 HOST PlayerAccount Bummeri is controlling faction 8 already. 5/5/2021 8:35:10 PM 2.850 HOST PlayerAccount KaleR is controlling faction 22 already. 5/5/2021 8:35:10 PM 2.850 HOST PlayerAccount Jusa is controlling faction 23 already. 5/5/2021 8:35:10 PM 2.850 HOST Fixed 2520 missing planet factions. 5/5/2021 8:35:10 PM 2.850 HOST Generate Partial Map Complete 440ms 5/5/2021 8:35:14 PM 2.850 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.10 seconds ago. 5/5/2021 8:35:51 PM 2.850 HOST Start Generate Partial Map with Clusters and seed 856319228 and planet count 90 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 8:35:51 PM 2.850 HOST Trying to create a minimum spanning tree with 5 planets 5/5/2021 8:35:51 PM 2.850 HOST PlayerAccount Bummeri is controlling faction 8 already. 5/5/2021 8:35:51 PM 2.850 HOST PlayerAccount KaleR is controlling faction 22 already. 5/5/2021 8:35:51 PM 2.850 HOST PlayerAccount Jusa is controlling faction 23 already. 5/5/2021 8:35:51 PM 2.850 HOST Fixed 2520 missing planet factions. 5/5/2021 8:35:51 PM 2.850 HOST Generate Partial Map Complete 456ms 5/5/2021 8:36:30 PM 2.850 HOST Start Generate FULL Map with Clusters and seed 856319228 and planet count 90 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/5/2021 8:36:30 PM 2.850 HOST Trying to create a minimum spanning tree with 5 planets 5/5/2021 8:36:31 PM 2.850 HOST Calculated Initial Strengths For New Full Galaxy Map in 19ms 5/5/2021 8:36:31 PM 2.850 HOST Generate FULL Map Complete 665ms 5/5/2021 9:09:44 PM 2.850 HOST base warp in time: 450 var 60 -> 464 5/5/2021 9:10:49 PM 2.850 HOST wasMission False isMission False 5/5/2021 9:21:58 PM 2.850 HOST Reconquest Seeding for Hennessy: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 5/5/2021 9:42:42 PM 2.850 HOST Reconquest Seeding for Langefors: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 5/5/2021 9:43:19 PM 2.850 HOST base warp in time: 450 var 60 -> 464 5/5/2021 9:49:18 PM 2.850 HOST base warp in time: 450 var 60 -> 505 5/5/2021 9:50:30 PM 2.850 HOST Failed to load Sprite 'assets/arcenui/images/activelymining.png' from bundle 'arcenui' 5/5/2021 9:53:23 PM 2.850 HOST base warp in time: 450 var 60 -> 474 5/5/2021 10:04:58 PM 2.850 HOST wasMission False isMission False 5/5/2021 10:05:04 PM 2.850 HOST wasMission False isMission False 5/5/2021 10:05:13 PM 2.850 HOST wasMission False isMission False 5/5/2021 10:05:25 PM 2.850 HOST wasMission False isMission False 5/5/2021 10:06:20 PM 2.850 HOST wasMission False isMission False 5/5/2021 10:13:30 PM 2.850 HOST Reconquest Seeding for XFA: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 5/5/2021 10:24:32 PM 2.850 HOST base warp in time: 450 var 60 -> 471 5/5/2021 10:28:24 PM 2.850 HOST base warp in time: 450 var 60 -> 494 5/5/2021 10:31:35 PM 2.850 HOST Reconquest Seeding for Radev: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 5/5/2021 10:34:16 PM 2.850 HOST base warp in time: 450 var 60 -> 489 5/5/2021 10:45:03 PM 2.850 HOST Reconquest Seeding for Crusher: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 5/5/2021 11:05:25 PM 2.850 HOST Reconquest Seeding for Cien: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 5/5/2021 11:10:44 PM 2.850 HOST Reconquest Seeding for Mnemon: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 5/5/2021 11:21:56 PM 2.850 HOST Reconquest Seeding for Kei: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 5/5/2021 11:31:38 PM 2.850 HOST Reconquest Seeding for Luast: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 5/5/2021 11:35:40 PM 2.850 HOST Reconquest Seeding for Troia: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 5/5/2021 11:37:54 PM 2.850 HOST Reconquest Seeding for Hydratos: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 5/5/2021 11:38:00 PM 2.850 HOST Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: Host ========================================== EntityOrders: 44,799 created, 5,978 removed, 38,821 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 10,001 created, 8,618 removed, 1,383 active. Fleets: 923 created, 371 removed, 552 active. GameCommands: 1,377 created, 38 removed, 1,339 active. GE_Others: 248 created, 0 removed, 248 active. GE_Shots: 3,483 created, 0 removed, 3,483 active. GE_Squads: 505,106 created, 491,236 removed, 13,610 active. Pathfinders: 40 created, 0 removed, 40 active. PlanetFactions: 2,520 created, 0 removed, 2,520 active. Planets: 90 created, 0 removed, 90 active. SpeedGroups: 4,785 created, 4,704 removed, 81 active. ========================================== Network Data Totals: Received Overall: 545,559 Received Overall: 12.7 MB Sent Overall: 1,044,601 Sent Overall: 2,516.6 MB 428,470 Sent Main | 566.8 MB Sent Main 215,207 Sent Frequent | 33.0 MB Sent Frequent 331,591 Sent Bulky-1 | 1,761.6 MB Sent Bulky-1 69,333 Sent Bulky-2 | 155.2 MB Sent Bulky-2 ========================================== |
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Should be solved at this point! |
Date Modified | Username | Field | Change |
---|---|---|---|
May 5, 2021 4:55 pm | Bummeri | New Issue | |
May 5, 2021 4:55 pm | Bummeri | File Added: message (13).txt | |
May 5, 2021 4:55 pm | Bummeri | File Added: ArcenDebugLog (6).txt | |
May 5, 2021 4:55 pm | Bummeri | File Added: HostLog.txt | |
May 5, 2021 4:55 pm | Bummeri | File Added: Frac KJB.7z | |
Feb 28, 2022 1:11 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 28, 2022 1:11 pm | Chris_McElligottPark | Status | new => resolved |
Feb 28, 2022 1:11 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 28, 2022 1:11 pm | Chris_McElligottPark | Note Added: 0064909 |