| 0012018 | | | Cloak Priotization | new | Ranakastrasz | Jul 30, 2013 |
| 0012017 | | | Reverse Assist Logic | new | Ranakastrasz | Jul 30, 2013 |
| 0012016 | | | Pause All on Modular Repair | new | Ranakastrasz | Jul 30, 2013 |
| 0012010 | 1 | | Monster Pandemonium spawns invisible (Nihon No Mura) units | | nas1m | Jul 29, 2013 |
| 0011756 | 2 | | Military outposts | | Misery | Jul 29, 2013 |
| 0012009 | | | Low power -> Hold Weapon. | new | Ranakastrasz | Jul 29, 2013 |
| 0011698 | 1 | | Diplomat traffic jam when embassies are too close. | | zharmad | Jul 29, 2013 |
| 0012007 | | | Line placement color should reflect real buildability of placing item | new | alocritani | Jul 27, 2013 |
| 0012000 | 2 | | Shield Module Decentralization | new | Ranakastrasz | Jul 26, 2013 |
| 0012001 | 1 | | Shield Stack Overkill Spread | new | Ranakastrasz | Jul 26, 2013 |
| 0012002 | 1 | | Champion mode + normal ships. | new | Ranakastrasz | Jul 26, 2013 |
| 0009884 | 3 | | Make champion shields rebuild to 1 health | new | KDR_11k | Jul 26, 2013 |
| 0012003 | | | Galaxy map: text covered by interface | new | alocritani | Jul 25, 2013 |
| 0011997 | | | Custom search (broad) - Turret all display nothing | new | alocritani | Jul 25, 2013 |
| 0003738 | 5 | | Ship Cap Count | new | Ranakastrasz | Jul 25, 2013 |
| 0011999 | | | Assist Large Project and Queue Revamp | new | Ranakastrasz | Jul 25, 2013 |
| 0011998 | | | Seperate Repair, Modular, Build limitors | new | Ranakastrasz | Jul 25, 2013 |
| 0011996 | | | reworking reward from nebula | new | plex34 | Jul 24, 2013 |
| 0011995 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Factory Rally Control Filter | new | Ranakastrasz | Jul 24, 2013 |
| 0011993 | | | Command/option to disable AI waves/reinforcements after victory | new | Histidine | Jul 24, 2013 |
| 0011992 | | | Integerize Hacker Points | new | Ranakastrasz | Jul 23, 2013 |
| 0011991 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Spawner units give Spawned unit tooltip. | new | Ranakastrasz | Jul 23, 2013 |
| 0011990 | | | Wall Crawler Weirdness | new | Aquohn | Jul 23, 2013 |
| 0011989 | 1 | | Ai wars crashes when I quit the game | | coolstone | Jul 22, 2013 |
| 0003009 | 2 | | Spirecraft Scouts put AI worlds on alert | | TechSY730 | Jul 22, 2013 |
| 0011955 | 1 | | Unhandled Errors: Disable Starships? | | ArnaudB | Jul 22, 2013 |
| 0011988 | | | Error in help text | new | Aquohn | Jul 22, 2013 |
| 0011754 | 2 | | Concentration bar not working properly | new | Aquohn | Jul 22, 2013 |
| 0009319 | 17 | | Game slowdown after exiting lava flats & entering a different-type region | | Pyrrhic | Jul 21, 2013 |
| 0011984 | | | Imperial Spire can still fail to win you the game under certain conditions. | new | Lord Of Nothing | Jul 21, 2013 |
| 0009875 | 3 | | Modular ships can kite shots forever | new | HTL2001 | Jul 19, 2013 |
| 0011950 | 9 | | Unhandled Errors | | nas1m | Jul 18, 2013 |
| 0009370 | 4 | | Ancient Shadow: Overshield | considering | Lokarin | Jul 18, 2013 |
| 0011982 | | | Champion Revamp | new | Ranakastrasz | Jul 18, 2013 |
| 0011980 | | | No Assist Queues: Champions | new | Ranakastrasz | Jul 18, 2013 |
| 0011979 | 1 | | Invisible Sappers | | Misery | Jul 18, 2013 |
| 0011874 | | | Factory Fold-out | new | Ranakastrasz | Jul 17, 2013 |
| 0011977 | | | Minor Faction Wander Priotization | new | Ranakastrasz | Jul 17, 2013 |
| 0011975 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Shield Spread + Seek Cover | new | Ranakastrasz | Jul 17, 2013 |
| 0011974 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Shield Module Health as Ship Health | new | Ranakastrasz | Jul 17, 2013 |
| 0011960 | 4 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Suicidal Fleet support | new | Ranakastrasz | Jul 17, 2013 |
| 0011544 | 1 | | Bandits in hard/expert do not have bloodlust trait. | | Mick | Jul 17, 2013 |
| 0011873 | 1 | | With 2 units on a tile, both do not take damage when the tile is attacked | | Misery | Jul 17, 2013 |
| 0011949 | 1 | | Add a new 'Custom' difficulty setting | | nas1m | Jul 17, 2013 |
| 0011972 | | | "Ruler" tool | new | Kronic | Jul 17, 2013 |
| 0008629 | 10 | | Beachhead Supply Station | considering | Kronic | Jul 17, 2013 |
| 0011968 | 2 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Control Group FRD Variable Radius | new | gershwin | Jul 15, 2013 |
| 0011969 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Fleet Admiral Unit | new | gershwin | Jul 15, 2013 |
| 0011965 | 3 | | Bulletproof Fighers Reclaimed by Leech Starship | new | KnightRAF | Jul 14, 2013 |
| 0011966 | 3 | | Eyes Not Counting Correctly | new | KnightRAF | Jul 14, 2013 |