| 0012079 | 1 | | Wrong Town Center Placement Overlay | | nas1m | Aug 19, 2013 |
| 0012067 | 1 | | Unit production can happen even when you don't have enough resources. | | Valtiel | Aug 19, 2013 |
| 0011551 | 2 | | Simultaneous Unit Production Can Produce Some Units For Free | | keith.lamothe | Aug 19, 2013 |
| 0011616 | 1 | | Horses spendable multiple times? | | nas1m | Aug 19, 2013 |
| 0012059 | 1 | | Bless-able building ruins dont highlight properly when Bless is selected | | Misery | Aug 19, 2013 |
| 0012068 | 1 | | Hippo-Toxote tooltip indicates they're only ever bandits, this is untrue. | | Valtiel | Aug 19, 2013 |
| 0012036 | 4 | | Allow random Map type selection during game creation | | nas1m | Aug 19, 2013 |
| 0012044 | 1 | | Melee damage VS forts/camps not damaging units | | Misery | Aug 19, 2013 |
| 0012069 | 1 | | Change bonuses to give Huscarl and Marauder different roles. | | Valtiel | Aug 19, 2013 |
| 0012075 | 1 | | Sapper lacks mountain-crosser ability, contrary to description. | | Valtiel | Aug 19, 2013 |
| 0012043 | 3 | | Kagu-tsuchi obsessed with buildings | | Misery | Aug 19, 2013 |
| 0012066 | 1 | | Menu tooltip displays incorrect resource production rates on Easy and Normal difficulty. | | Valtiel | Aug 19, 2013 |
| 0012033 | 5 | | Inconsistent tooltips when upgrading sheep farm | | nas1m | Aug 19, 2013 |
| 0012072 | 1 | | Daeva description is inaccurate | | Valtiel | Aug 19, 2013 |
| 0012083 | 1 | | Chimera seem to be immune to ranged attack | | Valtiel | Aug 19, 2013 |
| 0012078 | 4 | | Lithovoi only attack Shinobi in closed combat | | nas1m | Aug 19, 2013 |
| 0012042 | 1 | | Ally camp units attacking bandit forts | | Misery | Aug 19, 2013 |
| 0012088 | | | Hamlet Idyll: Display potential scores greyed-out for spaces with Citizens on them | | Valtiel | Aug 19, 2013 |
| 0012087 | | | Reverse direction of score multiplier scaling in the Hamlet Idyll build queue | | Valtiel | Aug 19, 2013 |
| 0012086 | | | Twice the same line in HighScore window | new | alocritani | Aug 19, 2013 |
| 0012076 | 1 | | Incorrect description on Enlarge Town. | | Valtiel | Aug 19, 2013 |
| 0012070 | 1 | | Possible to launch Hamlet Idyll mode without Nihon No Mura expansion. | | Valtiel | Aug 19, 2013 |
| 0012073 | 1 | | Minus AP Possible | | Pepisolo | Aug 19, 2013 |
| 0012077 | 2 | | Incorrect number of towns displayed | | death2cupbots | Aug 19, 2013 |
| 0012065 | 1 | | Clarify what "can be used X times" means for Mythological Token Unit Pickups. | | Valtiel | Aug 19, 2013 |
| 0012084 | | | "Archivist" AI type | new | gudamor | Aug 18, 2013 |
| 0012081 | | | MK IV ships unlocked (but not buildable) as soon as you have MK III | new | alocritani | Aug 18, 2013 |
| 0012071 | 3 | | Can we remove attrition from the mk. V Neinzul Younglings again? | new | Tie-Viper | Aug 17, 2013 |
| 0012063 | 1 | | Action points still need to be listed in Idyll mode? | | Pepisolo | Aug 16, 2013 |
| 0012064 | 1 | | Town Overlay Misleading | | Pepisolo | Aug 16, 2013 |
| 0012037 | 1 | | Wrong position of mkV ships in space dock UI | new | alocritani | Aug 15, 2013 |
| 0012062 | 1 | | Science Lab GUI: Align ships based on MK | new | alocritani | Aug 15, 2013 |
| 0012055 | 1 | | Units spawning with random amounts of health during Frailty | | Misery | Aug 15, 2013 |
| 0012061 | | | "Studious" AI type slowly converts ARS to Design Backup Server | new | gudamor | Aug 14, 2013 |
| 0012056 | 1 | | Using the Undo button during the tutorial setup phase screws up the building placement order. | | Valtiel | Aug 14, 2013 |
| 0012049 | 1 | | Multiplayer: On button not working | | Oralordos | Aug 14, 2013 |
| 0012058 | 1 | | Active Japanese gods have range incorrectly displayed as 0 | | Misery | Aug 14, 2013 |
| 0012053 | 1 | | Observation Box buff stacking | | Misery | Aug 14, 2013 |
| 0012057 | 1 | | Omukade "purifies" wrecked tiles | | Misery | Aug 14, 2013 |
| 0009076 | 6 | | Making the Economic Command Station a more viable option. | considering | Kahuna | Aug 14, 2013 |
| 0012060 | 1 | | The game currently allows to carry over more than 9 action points | | nas1m | Aug 14, 2013 |
| 0012051 | 4 | | Strategic reserve deploying against cloaked ships | new | alocritani | Aug 13, 2013 |
| 0012050 | 2 | | Complete lock up, game waiting for non-existent second player | | Misery | Aug 12, 2013 |
| 0012041 | 1 | | Process Assertion Error | | Mick | Aug 12, 2013 |
| 0012052 | 1 | | Deserialization Error | | nas1m | Aug 12, 2013 |
| 0012048 | 1 | | Remain rebuilders and not-yet-built turrets | new | alocritani | Aug 12, 2013 |
| 0012054 | | | Unit appearing on top of another | new | Misery | Aug 12, 2013 |
| 0011973 | 2 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | ARS Ship Types in Tooltip | new | Ranakastrasz | Aug 8, 2013 |
| 0012047 | | | activating expansions change planet links | new | alocritani | Aug 8, 2013 |
| 0012046 | | | knowledge extractor gains 6 knowlede as soon as they are created | new | alocritani | Aug 8, 2013 |