Viewing Issues 12101 - 12150 / 29478

  IDCategorySummaryStatusReporterUpdated 
 0017780 
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup - Map Styles And Generation
RimWorld
new
pumpkinNov 7, 2015
 00164151
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup - Map Styles And Generation
Pearl Necklace
new
pumpkinNov 7, 2015
 00161423
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup - Map Styles And Generation
Binary
considering
pumpkinNov 7, 2015
 00116543
[AI War 1 / Classic]  Suggestion - Balance Tweaks
allow respec of champion experience path by sacrificing level up points.
new
Tie-ViperNov 4, 2015
 00174001
[The Last Federation]  Crash/Exception
steam version-won't run on windows 10darkpriestessOct 30, 2015
 00177711
[The Last Federation]  Crash/Exception
Skipped rendering frame because GfxDevice is in invalid state (device lost)ptarthOct 30, 2015
 00177611
[The Last Federation]  Crash/Exception
Crash on start.silver_notesOct 30, 2015
 0017770 
[The Last Federation]  Gameplay Issue
Months lost to battle length lead to strange results
new
ptarthOct 27, 2015
 0017769 
[The Last Federation]  Bug - Other
Auto-resolve reports negative kills
new
ptarthOct 26, 2015
 0017768 
[The Last Federation]  Suggestion
Provide shot type on shot descriptions
new
ptarthOct 26, 2015
 0017767 
[The Last Federation]  Bug - Other
Practice Combat Information screen does not list enemy ships
new
ptarthOct 26, 2015
 0017766 
[The Last Federation]  Balance Issue
Obscura Quest: Punch a Hole through enemy forces starts you out in point blank range
new
ptarthOct 25, 2015
 0017765 
[The Last Federation]  Bug - Gameplay
Invasion Mode Boarines focus on Solar Unity
new
ptarthOct 25, 2015
 0017764 
[The Last Federation]  Gameplay Issue
Smuggle in Resistance Fighters suicide during Obscura Missions
new
ptarthOct 25, 2015
 0017763 
[The Last Federation]  Bug - Gameplay
Obscura benefit from positive system-wide RCI bonuses
new
ptarthOct 25, 2015
 0017760 
[Stars Beyond Reach]  Suggestion
SBR Steam Description
new
ptarthOct 14, 2015
 00177591
[Stars Beyond Reach]  Suggestion
attacking UI mechanics
new
giaOct 13, 2015
 0017758 building window needs buttons for actions
new
giaOct 13, 2015
 0017757 building description windows need more work
new
giaOct 13, 2015
 0017756 notifications need a rework
new
giaOct 13, 2015
 00177551
[Stars Beyond Reach]  Bug - Gameplay
events caused by deficits not happening
new
giaOct 13, 2015
 00177541
[Stars Beyond Reach]  Gameplay Issue
"empire" stat screens
new
giaOct 13, 2015
 00174462
[AI War 1 / Classic]  Bug - Gameplay
Tachyon-immune ships should cloak-boost lower mark ships
new
ElestanOct 10, 2015
 00177523
[Stars Beyond Reach]  Suggestion
Either remove adjacency bonuses or reintroduce them
new
dfinlayOct 8, 2015
 00177492
[Stars Beyond Reach]  Gameplay Issue
Reported Food Shortage is actually a surplus?
new
nas1mOct 8, 2015
 00177482
[Stars Beyond Reach]  Suggestion
Buildings that have a starting level other that 1 should cost extra credits per level.
new
gnosisOct 7, 2015
 0017753 
[Stars Beyond Reach]  Graphical Bug
Mousover Building Shadowpulse Sometimes Gets Chopped By Rearward Buildings
new
RytheOct 7, 2015
 00177391
[Stars Beyond Reach]  Bug - Other
AI underground buildings turn the above tile into rubble
new
ptarthOct 7, 2015
 0017751 Tooltip of "your buildings destroyed" icon of the battle mode results does not give details
new
nas1mOct 7, 2015
 0017750 
[Stars Beyond Reach]  Gameplay Issue
Spy for desires/fears not functional?
new
nas1mOct 7, 2015
 0017747 Buildings under construction on the map: lag & big delay in showing their under construction nature and turns remaining
new
gnosisOct 7, 2015
 00177372
[Stars Beyond Reach]  Suggestion
F1 should bring up Building Services Planning Window
new
ptarthOct 7, 2015
 00177431
[Stars Beyond Reach]  Bug - Other
Turns to finish building not updating when building construction crews
new
Taikei no YuureiOct 7, 2015
 00176491Show Resource Icon In Ground Tile Details & Increase Text Size
new
RytheOct 7, 2015
 0017746 
[Stars Beyond Reach]  Bug - Gameplay
Building list always resets to alphabetical
new
Taikei no YuureiOct 7, 2015
 0017745 
[Stars Beyond Reach]  Graphical Bug
Peltian and Krolin Seaport Piece Mouseover Shadows Overlay Building
new
RytheOct 7, 2015
 00177421
[Stars Beyond Reach]  Graphical Bug
Mouseover Shadowpulse on Zenith Golem Building Overlays Top Part of Building
new
RytheOct 7, 2015
 0017744 Clicking To Map Scroll On Destroyed Building Shifts To Build Mode Of Building
new
RytheOct 7, 2015
 0017741 
[Stars Beyond Reach]  Suggestion
.919 Citizen Liquidation Ability
new
ptarthOct 7, 2015
 0017740 Looking at buildings from techs causes both windows to try showing.
new
Taikei no YuureiOct 7, 2015
 00177201
[Stars Beyond Reach]  Crash/Exception
NullReferenceException
resolved (keith.lamothe)
ptarthOct 7, 2015
 00166082
[Stars Beyond Reach]  Suggestion
Need a better way to massive disable buildings , especially when disease controlling
resolved (keith.lamothe)
timfortressOct 7, 2015
 00177001building services planning screen doesn't have a close button
resolved (keith.lamothe)
gnosisOct 7, 2015
 00177141You can build multiple authorities accidentally
resolved (keith.lamothe)
darkarchonOct 7, 2015
 00177021Biology missing from tech shortlist
resolved (keith.lamothe)
WatashiwaOct 7, 2015
 00176911
[Stars Beyond Reach]  Crash/Exception
Null Reference Exception
resolved (keith.lamothe)
dfinlayOct 7, 2015
 00177075This null has shut down for 5 turns
resolved (keith.lamothe)
darkarchonOct 7, 2015
 00176743
[Stars Beyond Reach]  Bug - Gameplay
Neural Implant Malfunction Events Throw Null Reference
resolved (keith.lamothe)
RytheOct 7, 2015
 00176782
[Stars Beyond Reach]  Bug - Gameplay
Neural implants null string reference
resolved (keith.lamothe)
PeonsOct 7, 2015
 001768614Income indicator goes down when spending crowns
resolved (keith.lamothe)
dfinlayOct 7, 2015