| 0017696 | | | Impossible act1 to act2 condition | new | Peons | Oct 5, 2015 |
| 0016336 | 1 | | Redesigned Inventory GUI | | ptarth | Oct 5, 2015 |
| 0017634 | 1 | | Dotted Blue Lines in Building Details Add Confusion And Clutter | | Rythe | Oct 5, 2015 |
| 0017690 | 2 | | Build menu does not clear when attacked by monsters | | ptarth | Oct 5, 2015 |
| 0017609 | 1 | | Add a screen to show totals for Services and resource breakdowns for a territoty. | | gnosis | Oct 5, 2015 |
| 0017480 | 1 | | No entry in ImagesByName for text AngerOutlet() | | ptarth | Oct 5, 2015 |
| 0017470 | 1 | | Building classification | | ptarth | Oct 5, 2015 |
| 0017112 | 1 | | Giving the "industry" money generation a different feel from the "economy" money generation | | kasnavada | Oct 5, 2015 |
| 0017033 | 1 | | Victory procedures are borked | | Shrugging Khan | Oct 5, 2015 |
| 0017007 | 4 | | Mall does not give adjacency bonus to commercial offices and banks | | nas1m | Oct 5, 2015 |
| 0016655 | 1 | | Display pollution value on roll-over text for all tiles | | ptarth | Oct 5, 2015 |
| 0017152 | 2 | | [GUI/toturial][Usability]Make the build menu more visable. | | iozay | Oct 5, 2015 |
| 0016823 | 2 | | Building Information keybinding | | ptarth | Oct 5, 2015 |
| 0017332 | 3 | | Main Screen & Overlays | | Sounds | Oct 5, 2015 |
| 0016909 | 5 | | Racially themed bit in the bottom right of TopPlate? | | Enrymion | Oct 5, 2015 |
| 0017692 | 1 | | Planet Responses Seem Pretty Pushover, at least in Act 2 and on Normal | new | dfinlay | Oct 5, 2015 |
| 0017677 | 23 | | Let's break the economy, again! :) | new | Peons | Oct 5, 2015 |
| 0017693 | 2 | | Could we choose where our population goes to work? | new | YukaTakeuchiFan | Oct 5, 2015 |
| 0017687 | 1 | | Saucers appear that I can't attack | new | dfinlay | Oct 5, 2015 |
| 0017689 | | | A random building in this territory will take 0% damage | new | dfinlay | Oct 4, 2015 |
| 0017688 | | | More Razzle-Dazzle in Act Change | new | dfinlay | Oct 4, 2015 |
| 0017685 | 9 | | Rework of Energy Tech, Pollution, and Trash | new | Rythe | Oct 4, 2015 |
| 0017599 | 2 | | Right-click in most areas should do the same thing as ctrl-left click. | | NullDragon | Oct 4, 2015 |
| 0017684 | | | Incorrect Comma in Marble Item Flavor Text | new | Rythe | Oct 4, 2015 |
| 0017683 | | | international incendent regarding factory not having its fuel need satisfied has occured despite me furfilling its need. | new | crazyroosterman | Oct 4, 2015 |
| 0017682 | | | Rural Farms Tile Image | new | Rythe | Oct 4, 2015 |
| 0017681 | | | Polish: Dim/replace the map in the background of diplomatic/advisor/planet popups | new | nas1m | Oct 4, 2015 |
| 0017664 | 3 | | Not sure exactly how construction works | new | YukaTakeuchiFan | Oct 4, 2015 |
| 0017679 | | | Random income flatline | new | Peons | Oct 4, 2015 |
| 0017667 | 2 | | All races that are not greedy must be buffed or greedy races must be nerfed. | new | gnosis | Oct 4, 2015 |
| 0017652 | 5 | | +75% Mining Bonus Actually Penalty | new | Rythe | Oct 4, 2015 |
| 0017676 | | | Tile Sprite For Injured Citizens Remains After Building Is Destroyed | new | Rythe | Oct 4, 2015 |
| 0017629 | 2 | | Lower the variability in the number of workers employed in buildings | new | ptarth | Oct 4, 2015 |
| 0017666 | 1 | | AI Retaliation UFOs Disappear Turn After Warpin | new | Rythe | Oct 4, 2015 |
| 0017670 | 1 | | 17k pop Krolin save | new | Cinth | Oct 4, 2015 |
| 0017675 | | | Building Defenders Remaining This Turn Is Not Reduced By Combat Losses | new | Rythe | Oct 4, 2015 |
| 0017668 | 2 | | Tooltips in International Ability Stances | new | dfinlay | Oct 4, 2015 |
| 0017672 | | | zenith on the international relations screen have the same picture as the acutions. | new | crazyroosterman | Oct 4, 2015 |
| 0017671 | | | Econ crash | new | Cinth | Oct 4, 2015 |
| 0017669 | | | Images by name Krolin | new | Cinth | Oct 4, 2015 |
| 0017663 | 3 | | Brownouts shutdown far more buildings then needed to cover the missing power | new | Peons | Oct 3, 2015 |
| 0017632 | 2 | | Population limit due to jobs should include buildings being constructed | new | ptarth | Oct 3, 2015 |
| 0017594 | 1 | | beer need missing images. | new | crazyroosterman | Oct 3, 2015 |
| 0017653 | 23 | | Economy breaking with 0.915 worker mode | | Peons | Oct 3, 2015 |
| 0017656 | 6 | | Building a field study camp next to a wonder grants 400 science in Act1? | new | nas1m | Oct 3, 2015 |
| 0017658 | 2 | | Too many Act2 techs unlocked for Act1 objective using Act2 building? | | nas1m | Oct 3, 2015 |
| 0017657 | 4 | | Windowed Mode Doesn't Remember Window Size/Position | | Rythe | Oct 3, 2015 |
| 0017665 | 1 | | 'Under construction' label goes across multiple lines, possibly other labels | new | YukaTakeuchiFan | Oct 3, 2015 |
| 0017478 | 7 | | Steam overlay pops up (sometimes) | | ptarth | Oct 3, 2015 |
| 0017662 | 3 | | Error in txt files when I played a game | new | Firemad | Oct 3, 2015 |