View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017691 | Stars Beyond Reach | Crash/Exception | Oct 5, 2015 12:05 am | Oct 7, 2015 1:15 pm | |
Reporter | dfinlay | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.916 (Money-Grubbing Citizens) | ||||
Fixed in Version | 0.919 | ||||
Summary | 0017691: Null Reference Exception | ||||
Description | I got the following error in the log. The turn before I had recieved a message that the null will be disabled for 5 turns. | ||||
Tags | No tags attached. | ||||
related to | 0017707 | resolved | keith.lamothe | This null has shut down for 5 turns |
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For 0.919: * Changed the recently revised logic for triggering some prisoner, expatriate, and neural implant events to always pick a target building, so that the related commands could make sense. ** Also fixed a bug where the execution logic of several event commands was not checking for "if my location is null, don't do anything", and thus was causing null exceptions in those cases. Thanks :) |
Date Modified | Username | Field | Change |
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Oct 5, 2015 12:05 am | dfinlay | New Issue | |
Oct 5, 2015 12:05 am | dfinlay | File Added: Ironman_1.save | |
Oct 6, 2015 10:45 am | Chris_McElligottPark | Relationship added | related to 0017707 |
Oct 6, 2015 10:46 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Oct 6, 2015 10:46 am | Chris_McElligottPark | Status | new => assigned |
Oct 7, 2015 1:15 pm | keith.lamothe | Note Added: 0043503 | |
Oct 7, 2015 1:15 pm | keith.lamothe | Status | assigned => resolved |
Oct 7, 2015 1:15 pm | keith.lamothe | Fixed in Version | => 0.919 |
Oct 7, 2015 1:15 pm | keith.lamothe | Resolution | open => fixed |