Viewing Issues 6851 - 6900 / 29431

  IDCategorySummaryStatusReporterUpdated 
 00234003
[AI War 2]  Gameplay Issue
Engeneering Battlesation does not auto use it's engeneering capability on anything
new
Puppet MasterJul 16, 2020
 00233973
[AI War 2]  Suggestion
Add a long-range starter fleet making use of tractor-beam type vessels & sniper type vessels
new
ParadoxSongJul 16, 2020
 00233102
[AI War 2]  Suggestion
Alternate Scourge Mode
resolved (BadgerBadger)
Avenger1649Jul 16, 2020
 00233342
[AI War 2]  Balance Issue
MDCs are still a trap
resolved (BadgerBadger)
ANGRYABOUTELVESJul 16, 2020
 00232865
[AI War 2]  Bug - Gameplay
Hell of a lot of waves
resolved (BadgerBadger)
ynofJul 16, 2020
 00232913
[AI War 2]  Bug - Gameplay
AI attempts to spawn hundreds of waves at once against a single system
resolved (BadgerBadger)
ANGRYABOUTELVESJul 16, 2020
 002339814
[AI War 2]  Bug - Gameplay
The Command Station rebuild timer can be bypassed by scrapping the Command Station.
assigned (BadgerBadger)
ParadoxSongJul 16, 2020
 00233991
[AI War 2]  Bug - Other
Included off by default mod broken by latest update (SRS)Lord Of NothingJul 16, 2020
 00231517
[AI War 2]  Suggestion
Suggestion: Give the Scourge Fireteams an Escort/Breakthrough Strategy
resolved (BadgerBadger)
ParadoxSongJul 16, 2020
 00233933
[AI War 2]  Graphical Bug
Tutorial journal text displays nonexistent "??" in the chat log, but correctly has a new line in the journal.ParadoxSongJul 16, 2020
 002336625
[AI War 2]  Graphical Bug
I can no longer see wormholes or their namesmountainamoebaJul 14, 2020
 00233951
[AI War 2]  Bug - Gameplay
Allied Human Marauders (at least) have a null fireteam, but do have a Fireteam ID.
new
ParadoxSongJul 14, 2020
 00233943
[AI War 2]  GUI
Galaxy map option: adjacent planets always watched.
resolved (BadgerBadger)
Chris_McElligottParkJul 14, 2020
 00233863
[AI War 2]  Bug - Other
Saved games demands mods even disabled onesArnaudBJul 13, 2020
 0023389 
[AI War 2]  Gameplay Issue
Can't scrap custom flagships
new
BurnerJul 13, 2020
 0023388 
[AI War 2]  GUI
Very minor: Unit count display wrong
new
DEMOCRACY_DEMOCRACYJul 12, 2020
 00233842
[AI War 2]  GUI
Burry Text Bloom
new
Puppet MasterJul 12, 2020
 0023385 
[AI War 2]  Suggestion
Anti Aliasing on 2D lines
new
Puppet MasterJul 11, 2020
 00232072
[AI War 2]  Bug - Gameplay
decloaking stutter issuesDEMOCRACY_DEMOCRACYJul 10, 2020
 00233743
[AI War 2]  Bug - Gameplay
Post-victory Outguard no longer move to engage the enemyGreatYngJul 10, 2020
 00233792
[AI War 2]  Bug - Gameplay
Map view: uncaptured fleets all show "...of total strength 0"AdmiralJul 10, 2020
 00233655
[AI War 2]  Bug - Other
Off-By-Default Included Mod - Validating files with Steam resets ModAlternateNames.txtLord Of NothingJul 10, 2020
 00233721
[AI War 2]  Bug - Gameplay
ErrorsReportedByEngine (Modded game (SRS))Lord Of NothingJul 10, 2020
 00233801
[AI War 2]  Suggestion
AI War Classic's Game Statistics
acknowledged (Chris_McElligottPark)
MacJul 9, 2020
 00233761
[AI War 2]  Bug - Gameplay
Dark Spire ships gain ludicrous speed when when their fireteam moves to a different planet
resolved (BadgerBadger)
GreatYngJul 9, 2020
 002301610
[AI War 2]  Suggestion
Engineers Should Prioritize Restoring Crippled Fleets
resolved (keith.lamothe)
corfe83Jul 9, 2020
 0023381 
[AI War 2]  Suggestion
AI War Classic's Unit References
new
MacJul 9, 2020
 0023378 
[AI War 2]  Bug - Gameplay
Fleet research ship-line effects do not mention similar effects don't stack
new
GreatYngJul 9, 2020
 0023373 
[AI War 2]  Bug - Gameplay
Devourer Golem keeps bumping into Spire Great-Shield
new
GreatYngJul 9, 2020
 0023370 
[AI War 2]  Bug - Gameplay
Details of ships upgraded by tech shows flagships increasing in number
new
jebobJul 9, 2020
 00233693
[AI War 2]  Crash/Exception
Exception in SetSpriteIndicesBadgerBadgerJul 8, 2020
 00233682
[AI War 2]  Bug - Gameplay
Devourer Golem respawning indefinatelyMacJul 8, 2020
 00233601
[AI War 2]  Crash/Exception
Index out of bounds errors when c-clicking stuffGreatYngJul 8, 2020
 00233673
[AI War 2]  Crash/Exception
The quick start scenario 'Fallen Friends Arise' throws an exception when attempted to start.ZaijuJul 8, 2020
 00232413
[AI War 2]  Crash/Exception
World Deserialization Error for specific save fileGreatYngJul 7, 2020
 0023364 
[AI War 2]  GUI
The increase in the number of units after an upgrade is sometimes incorrect in technology/fleet upgrade menus
new
GreatYngJul 7, 2020
 0023361 
[AI War 2]  Bug - Gameplay
A GCA with Tachyon Arrays does not increase the buildable amount of Tachyon Arrays if a planet can already build them
new
GreatYngJul 7, 2020
 00233591
[AI War 2]  GUI
Difficulty Selection Sort ErrorMacJul 7, 2020
 00233583
[AI War 2]  Bug - Other
Problems with quickstarts on base gameBadgerBadgerJul 7, 2020
 00233572
[AI War 2]  GUI
In the meta data for saves, show expansions and mods used in each one.Chris_McElligottParkJul 6, 2020
 0023356 
[AI War 2]  GUI
Show expansions and mods that will be used on the main lobby screen somewhere.Chris_McElligottParkJul 6, 2020
 0023355 
[AI War 2]  Gameplay Idea
Allow for mods/dlcs to be enabled or disabled without restarting the game program.Chris_McElligottParkJul 6, 2020
 00233412
[AI War 2]  Bug - Other
Max fleet power = 0jkistre13Jul 3, 2020
 00230888
[AI War 2]  Crash/Exception
XML Modding: Combinations of is_partial_record and copy_fromNRSirLimboJul 3, 2020
 00233543
[AI War 2]  Suggestion
A way to remove Icon OverlaysNRSirLimboJul 3, 2020
 00113581
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Vanguard AI Type
new
CoppermantisJul 1, 2020
 00233531
[AI War 2]  Crash/Exception
FInt divide-by-zero exception?NRSirLimboJul 1, 2020
 00233311
[AI War 2]  Crash/Exception
Exception Popup: "DoActualSimStep exception at debugStage 8300, ..." (Modded)NRSirLimboJul 1, 2020
 00233512
[AI War 2]  Bug - Gameplay
Can't unassign a fleetBurnerJul 1, 2020
 00233484
[AI War 2]  Crash/Exception
Problem with GetRandomRowWithTagBadgerBadgerJul 1, 2020