Viewing Issues 14401 - 14450 / 29495

  IDCategorySummaryStatusReporterUpdated 
 00156324
[AI War 1 / Classic]  Bug - Other
saved game from January 4th, 2014 does not load correctly
closed (keith.lamothe)
AdamMilAug 6, 2014
 00156202
[AI War 1 / Classic]  Suggestion - Game Mechanics
Allow moving of planets in the game lobby
new
TollAug 6, 2014
 00118591
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup - Map Styles And Generation
Untangle Button
new
RanakastraszAug 6, 2014
 00156281
[AI War 1 / Classic]  Note To Test
OoM
new
CinthAug 5, 2014
 00156172
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Warheads
Threatening Warhead
new
TollAug 5, 2014
 00156114
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
Zombie Repossession Unit
new
TollAug 5, 2014
 0015629 Speed booster immunities missing
new
KaleopanAug 5, 2014
 001562416
[AI War 1 / Classic]  Crash/Exception
AI war beta:After updating to .048 or higher, Fatal Error in GCParadoxSongAug 4, 2014
 00129032
[Bionic Dues]  Gameplay Issue
AoE pattern of Epic Assault Exo Volatizer is fairly useless
resolved (keith.lamothe)
nas1mAug 3, 2014
 00156031
[Bionic Dues]  Suggestion
Make use of the "_Deactivated" assets for bots
resolved (keith.lamothe)
nas1mAug 3, 2014
 00156002
[Bionic Dues]  Suggestion
Use different sensor image color for disabled bots
resolved (keith.lamothe)
nas1mAug 3, 2014
 00156181
[AI War 1 / Classic]  Graphical Bug
linux - missing ship graphics - looks like more case sensitivity issues
resolved (keith.lamothe)
Physical OriginalAug 2, 2014
 00156192
[AI War 1 / Classic]  Crash/Exception
Linux - Steam version "Missing Executable"SomaIscariotAug 2, 2014
 00156129
[AI War 1 / Classic]  Bug - Audio
Sound when moving through wormhole stacks per unitKaleopanAug 1, 2014
 00007936Achievements Window Size Incorrectleb0fhAug 1, 2014
 00156164
[AI War 1 / Classic]  Crash/Exception
Exception thrown while scoutinggarpuAug 1, 2014
 00156136
[AI War 1 / Classic]  Graphical Bug
linux - certain ship icons showing up as pink squaresPhysical OriginalAug 1, 2014
 00156061
[Bionic Dues]  Suggestion
Enable standard Arcen texture pack support for Bionic Dues
resolved (keith.lamothe)
nas1mAug 1, 2014
 00155981
[Bionic Dues]  Balance Issue
GalaxyBot base damage negates its special effect
resolved (keith.lamothe)
nas1mAug 1, 2014
 00156051
[Bionic Dues]  Suggestion
Add support for custom floor tiles
resolved (keith.lamothe)
nas1mAug 1, 2014
 00155941
[Bionic Dues]  GUI
Disabled Systems log entry does not use Exo nickname
resolved (keith.lamothe)
nas1mAug 1, 2014
 0015597 
[AI War 1 / Classic]  Balance Issue
core combat carrier producing both mkIV and core drones
new
malkielAug 1, 2014
 00155934
[AI War 1 / Classic]  Balance Issue
everything ai type and design hacking...
considering (keith.lamothe)
malkielJul 31, 2014
 0015610 
[AI War 1 / Classic]  Bug - Other
warp relay spawning without a command station ?
new
motaiJul 31, 2014
 0015609 
[AI War 1 / Classic]  Bug - Gameplay
neinzul laucher failing to generate warheads despite alert
new
motaiJul 31, 2014
 00152143
[AI War 1 / Classic]  Suggestion - Game Mechanics
Exo-Waves spawn Disassembler Guardians with swallowers disabled
resolved (keith.lamothe)
LancefighterJul 31, 2014
 00155651
[AI War 1 / Classic]  Bug - Gameplay
Spire city on nomad in enemy territory stops future surveys
resolved (keith.lamothe)
vincoJul 31, 2014
 00155921
[AI War 1 / Classic]  Bug - Gameplay
Packed line place fails to place docks properly
resolved (keith.lamothe)
TollJul 31, 2014
 0015607 
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
ai retreats from my ships but returns and dies to neinzul assist
new
motaiJul 31, 2014
 0015604 
[AI War 1 / Classic]  Suggestion - Game Mechanics
Change "Stand down" to allow reloading
new
TollJul 31, 2014
 00156012
[AI War 1 / Classic]  Bug - Gameplay
Zenith Chameleons not hiding?
new
TollJul 31, 2014
 00155782
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Research Window accessable from Knowledge Display
new
KronicJul 30, 2014
 00155951
[AI War 1 / Classic]  Balance Issue
neinzul combat carrier mkV vs. parasite eye
closed (keith.lamothe)
malkielJul 30, 2014
 00155811
[Valley 2]  Bug - Room Issues
File Images/Passages/Doors/ContemporarySideDoor not foundwindgenJul 28, 2014
 00155771
[Skyward Collapse]  Graphical Bug
Linux: File Images/Units/Thor does not existalephsyzygyJul 28, 2014
 0009887 
[Website/Wiki/Bug Tracker]  (No Category)
Website banner for SH with inaccurate dateGameMaker24Jul 28, 2014
 0015596 neinzul core carrier classed as "fleet ship" according to filter on reference tab.
new
malkielJul 28, 2014
 00155914
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
New "unit": Armadas
new
TollJul 28, 2014
 00155791
[Valley 2]  Bug - Other
Installation corrupted updating non-Steam pre-1.008 to 1.5xxwindgenJul 27, 2014
 00155715
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
new ship type ideas
new
malkielJul 27, 2014
 00155694
[AI War 1 / Classic]  Note To Test
mime testing thoughts
new
malkielJul 27, 2014
 00058125
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Allow Neinzul regeneration chambers to rally
considering
Spikey00Jul 26, 2014
 00155833
[Bionic Dues]  Bug - Gameplay
HideBots are able to track the player even if stealthed?
closed (keith.lamothe)
nas1mJul 25, 2014
 0015590 
[AI War 1 / Classic]  Bug - Gameplay
Science labs on auto ignore owned planets without supply
new
TollJul 25, 2014
 0015589 
[AI War 1 / Classic]  Suggestion - Game Mechanics
Give harvesters priority to rebuilding
new
TollJul 25, 2014
 00155841
[Bionic Dues]  Bug - Gameplay
Virused HunterBot does not shoot even though it has got ammo?
resolved (keith.lamothe)
nas1mJul 24, 2014
 0015587 
[Bionic Dues]  Suggestion
Revised Scoring Model
new
nas1mJul 24, 2014
 00128984
[Bionic Dues]  Suggestion - Interface
Add popup info when hovering over your exo in mission
resolved (keith.lamothe)
ScrObotJul 23, 2014
 00128974
[Bionic Dues]  Suggestion - Interface
Add highlight around current exo's portrait
resolved (keith.lamothe)
ScrObotJul 23, 2014
 00128771
[Bionic Dues]  Gameplay Idea
Add ability to "tag" missions on city map
resolved (keith.lamothe)
ScrObotJul 23, 2014