Viewing Issues 14601 - 14650 / 29497

  IDCategorySummaryStatusReporterUpdated 
 00154723
[AI War 1 / Classic]  Bug - Gameplay
Units preferring to travel through nomad sometimes
resolved (keith.lamothe)
orzelekJun 24, 2014
 00154742
[AI War 1 / Classic]  Bug - Gameplay
-1 OF 0 BUILT
resolved (keith.lamothe)
motaiJun 24, 2014
 00154681
[AI War 1 / Classic]  Suggestion - New Features
Resource Generating Structure for Nomads
resolved (keith.lamothe)
MaxAstroJun 23, 2014
 0015470 
[AI War 1 / Classic]  Suggestion - New Features
suppressing free roaming defender
new
motaiJun 23, 2014
 00154691
[AI War 1 / Classic]  Bug - Gameplay
Nomads Still Getting Metal Deposits in Multiplayer
resolved (keith.lamothe)
MaxAstroJun 23, 2014
 00154631
[AI War 1 / Classic]  Gameplay Issue
AI thinks my homeworld is an AI world ... and sends an exogalactic strike on it within 10 seconds.
resolved (keith.lamothe)
OreliusJun 23, 2014
 00154512
[AI War 1 / Classic]  Suggestion - Interface Ideas - Cheat Codes
cmd:activate expansion 6
resolved (keith.lamothe)
TheokGrundorJun 23, 2014
 0015467 
[AI War 1 / Classic]  Suggestion
Text on "Harvester Autobuild Ignores Cloaked" needs updating
new
vincoJun 21, 2014
 00154641
[AI War 1 / Classic]  Bug - Gameplay
Encapsulated map splits homeworld selections
closed (keith.lamothe)
vincoJun 21, 2014
 0015465 
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup
Objectives for nomads and Exodian blade not shown in objectives screen.
new
vincoJun 21, 2014
 00154602
[AI War 1 / Classic]  Bug - Gameplay
Fortresses will Repair Broken Beacon
resolved (keith.lamothe)
Draco18sJun 21, 2014
 00154521
[AI War 1 / Classic]  Suggestion - Game Mechanics
Sandbox game ZB no Exo
resolved (keith.lamothe)
CinthJun 21, 2014
 00154531
[AI War 1 / Classic]  Suggestion
Some minor text cleanup in Destroyer of Worlds.
resolved (keith.lamothe)
ElOhTeeBeeJun 21, 2014
 0015462 
[AI War 1 / Classic]  Bug - Gameplay
ships moving to nomad redirected to new entrance point during swap.
new
malkielJun 21, 2014
 00037953
[AI War 1 / Classic]  Bug - Audio
Some of the AI taunts don't work
new
OreliusJun 21, 2014
 00154611
[AI War 1 / Classic]  Suggestion - AI Type Ideas
AI Type that reclaims lost territory
new
ShoatJun 21, 2014
 0015459 
[AI War 1 / Classic]  Bug - Other
Dancing ARS
new
Draco18sJun 21, 2014
 0015458 
[AI War 1 / Classic]  Graphical Bug
Tractor Beams Persist After Tractoring Unit Death
new
Draco18sJun 21, 2014
 0015455 
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Attritioners that reclaim
new
crawlersJun 20, 2014
 000118524
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Turrets and Defenses
Candy tech: Commandstation Exo-forcefield
considering
LancefighterJun 20, 2014
 00154471
[AI War 1 / Classic]  Crash/Exception
Nomad Planet + Untangle map crash
resolved (keith.lamothe)
DrFranknfurterJun 20, 2014
 00154481Nomad controller hack HaP cost/used HaP not shown
resolved (keith.lamothe)
orzelekJun 20, 2014
 0015450 
[AI War 1 / Classic]  Bug - Gameplay
AI ships asleep to long
new
orzelekJun 20, 2014
 00147403
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Give the human resistance and other friendly factions strength checks before entering an AI planet
new
RockyBstJun 20, 2014
 0010024 
[AI War 1 / Classic]  Suggestion - Game Mechanics
"Backport" the fleeting logic and maybe the "chat control" logic to the human resistance fighters
new
TechSY730Jun 20, 2014
 0015446 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
Exo shields for irreplaceable structures
new
crawlersJun 20, 2014
 00153673
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Mobile Military Require Wormhole Transit
considering (keith.lamothe)
RanakastraszJun 19, 2014
 0015445 
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Regen chamber saving younglings
new
crawlersJun 19, 2014
 00152781
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Roaming Neinzul (Lobby description to be more clear about this being way more help than harm)
new
greyhoundgamesJun 19, 2014
 0015443 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
AI Core Warhead gaurd post
new
crawlersJun 19, 2014
 0015440 
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Swarmer AI type
new
VacuityJun 19, 2014
 00154381
[The Last Federation]  Suggestion
Suggested rework for Union of independent states and a similar mechanic for the federation
new
TheDarkMasterJun 19, 2014
 00152812
[AI War 1 / Classic]  Bug - Gameplay
Nebula Starbases Trigger Without Champions
new
MaxAstroJun 18, 2014
 00154362
[AI War 1 / Classic]  Bug - Gameplay
When attacking something under a spire shield guard post, ships sometimes won't move into range to fire
new
TechSY730Jun 18, 2014
 00153787
[AI War 1 / Classic]  Bug - Gameplay
Unlimited Command Centers can be constructed on a planet
resolved (keith.lamothe)
mobiusunoJun 18, 2014
 00153971
[AI War 1 / Classic]  Bug - Gameplay
Sabotage Hacker and Alarm guard post
resolved (keith.lamothe)
ApatheticJun 18, 2014
 00153981
[AI War 1 / Classic]  Bug - Gameplay
dupe of 0015397 sorry. Sabotage hacker and alarm post
resolved (keith.lamothe)
ApatheticJun 18, 2014
 00153902
[AI War 1 / Classic]  Bug - Gameplay
income doesnt add up
resolved (keith.lamothe)
BurnstreetJun 18, 2014
 00154121when salvaging occurs, mouseover of income doesn't add up.
resolved (keith.lamothe)
malkielJun 18, 2014
 00154234
[AI War 1 / Classic]  Suggestion - Balance Tweaks
EMP mines to paralysis damage, not EMP damage
resolved (keith.lamothe)
TechSY730Jun 18, 2014
 00154071Riot Control Starship template description extremely hard to read
resolved (keith.lamothe)
UcchedavadaJun 18, 2014
 00153663
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Mk I-III Turret energy tweak unnecessary
considering (keith.lamothe)
giftgruenJun 18, 2014
 0015435 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Improve templates to automatically use the best available mark, and store ones not yet available
new
zharmadJun 18, 2014
 0015434 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Simplify the upgrading of selected / all units that have templates
new
zharmadJun 18, 2014
 0015433 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Spirecraft Mining Enclosures cannot be assigned to a control group
new
VacuityJun 17, 2014
 0015432 
[AI War 1 / Classic]  Bug - Gameplay
Zombie ships rally to rally post when on patrol
new
giftgruenJun 17, 2014
 00154222
[The Last Federation]  Bug - Gameplay
Pirates obriting outpost without attacking
new
PoulpeJun 17, 2014
 0015431 Allow rotation of spirecraft icons
new
zharmadJun 17, 2014
 00069107
[AI War 1 / Classic]  Suggestion - Interface Ideas - Notifications, Warnings, and Alerts
Improvement of Alerts and Galaxy Map with Advanced Warp Sensors
considering
darkarchonJun 17, 2014
 0015430 
[The Last Federation]  Bug - Gameplay
Peltian Wiped out from Existence then Reborn from thin air
new
PoulpeJun 16, 2014