| 0029015 | 2 | | Table LanguageStorageTable issue | | Shalax | Jul 2, 2024 |
| 0028885 | 2 | | Other - Research is logged as completed a turn too early | | mblazewicz | Jul 2, 2024 |
| 0028997 | 2 | | Percents display incorrectly when changing project goals | | Waladil | Jul 1, 2024 |
| 0029014 | 1 | | Game shows and requires inconsistent building costs | | Waladil | Jul 1, 2024 |
| 0028747 | 1 | | During Chapter 1: Told to build microbuilders before research to build microbuilders is finished | | The Grand Mugwump | Jul 1, 2024 |
| 0028381 | 3 | | Ability to view all active jobs producing/consuming a given resource? | | Alias50 | Jul 1, 2024 |
| 0029013 | | | awareness of filth happens too early | | Chris_McElligottPark | Jul 1, 2024 |
| 0028321 | 2 | | For buildings with complaints, cannot cycle through by left clicking tool tip because it disappears | | Cyborg | Jul 1, 2024 |
| 0028301 | 2 | | A notification similar to the "unit not fully equipped" notification for when your tower has no job | | c67f | Jul 1, 2024 |
| 0029002 | 1 | | Discord Integration | | Dominus Arbitrationis | Jul 1, 2024 |
| 0029000 | | | Save with imminent victory over SecForce cruiser first try | | Waladil | Jul 1, 2024 |
| 0029010 | | | Move the cohort directory from the system sub menu to the activity overveiw menu | | Mintdragon | Jul 1, 2024 |
| 0028740 | 1 | | TPS Reports about Slurry Spiders on Turn 3 | | Draco18s | Jul 1, 2024 |
| 0028517 | 3 | | Gameplay - Swapping jobs on a building takes only slurry despite more resources being listed under costs | | mblazewicz | Jul 1, 2024 |
| 0028946 | 1 | | Construction Job -> Job Group Explanation | | Michael Dunkel | Jul 1, 2024 |
| 0028605 | 1 | | Expanded tooltips for an enemy unit targeted by bulk androids state "Incoming damage to your unit next turn" | | Jake Cooper | Jul 1, 2024 |
| 0028728 | | | customize screen improvements: sidebar for quick switching, and hotkey quick access | | Trogg | Jul 1, 2024 |
| 0029001 | 2 | | Issues with changing Job of main tower | | Karen | Jul 1, 2024 |
| 0029008 | 1 | | Other - Sorting by name doesn't properly sort numbers | | mblazewicz | Jul 1, 2024 |
| 0029009 | 1 | | sudden going into sleepmode (repeatedly) | | Tzeentch (PL) | Jul 1, 2024 |
| 0028314 | 1 | | Expert - Battlestations receive turrets from hacks for All | | Friend Computer | Jul 1, 2024 |
| 0029007 | | | Mining Skimmers Unlock adding Range Extender slots | new | bwc153 | Jun 30, 2024 |
| 0028720 | 2 | | Command Mode - Logistics: "Load Units" and "Recall" are confusing | | Mintdragon | Jun 30, 2024 |
| 0029006 | | | Furniture amounts gathered to pop up when the humans are gathering furniture. | | Chris_McElligottPark | Jun 30, 2024 |
| 0028995 | 1 | | Construction Mode/Filter For Checking Hidden Status | | Michael Dunkel | Jun 30, 2024 |
| 0028996 | 1 | | Error message when last turn of Take Bovine Samples finished | | Waladil | Jun 30, 2024 |
| 0028991 | 1 | | Text errors in Chapter 1. | | Lord Of Nothing | Jun 29, 2024 |
| 0028999 | 1 | | Error popped up | | Andrew Mayo | Jun 29, 2024 |
| 0029004 | 1 | | Remove the _1 behind Steam account names | | Dominus Arbitrationis | Jun 29, 2024 |
| 0029003 | 1 | | Add User Account Custom Fields | | Dominus Arbitrationis | Jun 29, 2024 |
| 0028630 | 1 | | collect furniture with delivery drone | | Trogg | Jun 27, 2024 |
| 0028196 | 2 | | Buildings that cannot be built due to insufficient microbots are not always greyed out | | ptarth | Jun 27, 2024 |
| 0028750 | | | Indicators for a resource trend in the inventory screen | | Alexander Polyakov | Jun 27, 2024 |
| 0028910 | 2 | | Other - All food resources will appear in the bar at the top even if they're locked | | mblazewicz | Jun 27, 2024 |
| 0028751 | 2 | | Some buttons to build structures are still lit even though I have insufficient microbuilders. | | The Grand Mugwump | Jun 27, 2024 |
| 0028224 | 1 | | Mark newly available buildings | | ptarth | Jun 27, 2024 |
| 0028998 | | | Manual Redirects to Store Homepage | | Dominus Arbitrationis | Jun 27, 2024 |
| 0028609 | | | Filtering and view modes on the various inventory tabs. | | Chris_McElligottPark | Jun 26, 2024 |
| 0028425 | 2 | | Ability descriptions cover up AP and mental energy values | | Half Phased | Jun 26, 2024 |
| 0028413 | 1 | | Mental Energy budget/economy tooltip confusion | | Bobtree | Jun 26, 2024 |
| 0028911 | 3 | | Gameplay - Damage from behind multiplier might not be applied despite unit being behind the enemy | | mblazewicz | Jun 26, 2024 |
| 0028988 | | | The tooltip for telling you that you already have for androids has "hold shift for more" which does nothing | | Mintdragon | Jun 26, 2024 |
| 0028985 | 1 | | Expanded tooltips for stealing andriods state what happens if your andriods die twice | | Mintdragon | Jun 26, 2024 |
| 0028983 | | | Middle mouce click now also pans the camera, and the tutorial prompts should state this | | Mintdragon | Jun 26, 2024 |
| 0028984 | | | Explain what the two funky circles around your currently selected units mean | | Mintdragon | Jun 26, 2024 |
| 0028989 | 1 | | The tutorial for the Machine Handbook states inccorect information | | Mintdragon | Jun 26, 2024 |
| 0028986 | | | The tooltip for ME and the tooltip for AP should probably have parity with each other | | Mintdragon | Jun 26, 2024 |
| 0028987 | 1 | | Redundant text | | Mintdragon | Jun 26, 2024 |
| 0028982 | 1 | | Incorrect grammer | | Mintdragon | Jun 26, 2024 |
| 0028981 | 1 | | Incorrect grammer | | Mintdragon | Jun 26, 2024 |