View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0029009 | Heart Of The Machine | Crash/Exception | Jul 1, 2024 3:26 pm | Jul 1, 2024 4:18 pm | |
Reporter | Tzeentch (PL) | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | not fixable | ||
Summary | 0029009: sudden going into sleepmode (repeatedly) | ||||
Description | while playing my computer suddenly goes into sleepmode (ca 5 time times today) | ||||
Tags | No tags attached. | ||||
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HeartOfTheMachineLog.txt (17,079 bytes)
6/30/2024 9:51:50 AM SINGLEP Opening Eyes (0.7613s) 6/30/2024 9:51:50 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4020 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz processorCount: 4 processorFrequency: 2496 systemMemorySize: 8056 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/30/2024 9:51:48 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2141320. 6/30/2024 9:51:49 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14867013 appID: 2141320 6/30/2024 9:51:50 AM 0.561 SINGLEP Game Version: 0.561 (Main Game 6/30/2024 9:51:50 AM 0.561 SINGLEP Examining Inner Self (0.9501s) 6/30/2024 9:51:51 AM 0.561 SINGLEP Returning King (0.4200s) 6/30/2024 9:51:53 AM 0.561 SINGLEP Found 473 xml files in 229 folders in 1,791ms 6/30/2024 9:51:57 AM 0.561 SINGLEP Check For Extra Squires (6.5520s) 6/30/2024 9:51:57 AM 0.561 SINGLEP 473 Xml Files Parsed in 4,733ms 6/30/2024 9:51:57 AM 0.561 SINGLEP Gather Ancient Lifeforms (0.0020s) 6/30/2024 9:51:58 AM 0.561 SINGLEP Bring Ambassador To Dinner (0.0708s) 6/30/2024 9:51:58 AM 0.561 SINGLEP Tried to load settings from disk, but could not find any contents in file: ??? at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <f8493e2332e5433a94987cc722bd2edb>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f8493e2332e5433a94987cc722bd2edb>:0 at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <f8493e2332e5433a94987cc722bd2edb>:0 at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <f8493e2332e5433a94987cc722bd2edb>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 6/30/2024 9:51:58 AM 0.561 SINGLEP Update mod and expansion statuses! 6/30/2024 9:51:58 AM 0.561 SINGLEP Check Nearby Fiefdoms (0.0698s) 6/30/2024 9:51:58 AM 0.561 SINGLEP No resolution change was required. 6/30/2024 9:51:58 AM 0.561 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 6/30/2024 9:52:01 AM 0.561 SINGLEP Disperse Diaspora (3.5754s) 6/30/2024 9:52:01 AM 0.561 SINGLEP Wonder About Those Spiders (0.1546s) 6/30/2024 9:52:01 AM 0.561 SINGLEP Reassure Self (0.0289s) 6/30/2024 9:52:05 AM 0.561 SINGLEP Thinking Abstract Thoughts (3.6204s) 6/30/2024 9:52:59 AM 0.561 SINGLEP Sound Search (53.6524s) 6/30/2024 9:52:59 AM 0.561 SINGLEP Polishing Stones (0.1312s) 6/30/2024 9:52:59 AM 0.561 SINGLEP Making Connections (0.2932s) 6/30/2024 9:52:59 AM 0.561 SINGLEP 70.3 seconds total load time. Opening Eyes (0.8s) Examining Inner Self (1.0s) Returning King (0.4s) Check For Extra Squires (6.6s) Disperse Diaspora (3.6s) Thinking Abstract Thoughts (3.6s) Sound Search (53.7s) Making Connections (0.3s) 6/30/2024 9:52:59 AM 0.561 SINGLEP Finished loading 5693 sprites from dictionaries! (2643 table rows waiting on them.) 6/30/2024 9:53:00 AM 0.561 SINGLEP Linked all icons to rows in 19ms. 6/30/2024 9:53:13 AM 0.561 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 6/30/2024 9:53:08 AM 0.561 SINGLEP DELAYED3 TID16 Finished loading all LevelType contents in 0.3s 6/30/2024 9:53:56 AM 0.561 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 6/30/2024 9:53:57 AM 0.561 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 6/30/2024 9:53:56 AM 0.561 SINGLEP DELAYED4 TID10 127.6 seconds total load time and post-editing time. 6/30/2024 9:53:57 AM 0.561 SINGLEP DELAYED5 TID15 1,463 pools initialized with 466,005 items in 578ms 6/30/2024 9:53:57 AM 0.561 SINGLEP 561 materials found. 6/30/2024 9:54:38 AM 0.561 SINGLEP DELAYED6 TID18 Will generate map: 440 cells targeted. Existing tile count: 0 6/30/2024 9:54:46 AM 0.561 SINGLEP DELAYED7 TID24 Generated names for 359 pois with missing names. 6/30/2024 9:54:46 AM 0.561 SINGLEP DELAYED8 TID24 Finished FillAnyMissingSimBuildings, we had 31974 new buildings, and 31974 total items. SkippedBuildings: 0 AddedBuildings: 31974 CellCountChecked: 841 6/30/2024 9:54:46 AM 0.561 SINGLEP DELAYED9 TID27 InitializePopulation WAS needed, 31974 buildings to handle. 6/30/2024 9:54:46 AM 0.561 SINGLEP DELAYED10 TID24 Finished RunGameStartOnBGThread in 905ms. We have 31974 total items. 6/30/2024 9:54:49 AM 0.561 SINGLEP DELAYED11 TID25 Finished adding outdoor spots 841 cells, adding 34139 spots in the process. This took 2,368ms 6/30/2024 9:54:50 AM 0.561 SINGLEP DELAYED12 TID25 Finished adding initial NPC Guards for 369 pois, adding 517 guard NPCs in the process. This took 954ms 6/30/2024 9:54:53 AM 0.561 SINGLEP DELAYED13 TID32 World saved in 2,953 ms 6/30/2024 9:56:22 AM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 10:09:47 AM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 10:24:28 AM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 10:39:48 AM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 10:56:04 AM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 11:00:44 AM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 11:06:28 AM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 11:08:16 AM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 11:17:19 AM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 11:22:31 AM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 11:24:39 AM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 11:44:02 AM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 12:00:41 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 12:07:05 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 12:16:39 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 12:44:27 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 12:47:19 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 12:54:22 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 1:00:35 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 1:49:07 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 1:49:31 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 1:57:23 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 1:59:17 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 2:13:08 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 2:22:22 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 2:38:32 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 2:47:33 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 2:49:25 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 2:55:54 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 3:00:44 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 3:52:37 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 3:53:11 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 3:59:34 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 5:01:20 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 5:02:02 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 5:26:50 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 5:27:33 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 5:33:47 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 5:36:50 PM 0.561 SINGLEP PreviousLens: Switch to Forces 6/30/2024 5:36:51 PM 0.561 SINGLEP PreviousLens: Switch to Navigation 6/30/2024 5:48:49 PM 0.561 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 6/30/2024 5:58:40 PM 0.561 SINGLEP DELAYED14 TID288 World saved in 2,567 ms 6/30/2024 6:03:55 PM 0.561 SINGLEP DELAYED15 TID288 World saved in 2,208 ms 6/30/2024 6:08:03 PM 0.561 SINGLEP maxDesiredDistricts: 3 this.CountByDistrict.Count: 50 6/30/2024 6:09:22 PM 0.561 SINGLEP DELAYED16 TID284 World saved in 2,381 ms 6/30/2024 6:18:55 PM 0.561 SINGLEP DELAYED17 TID286 World saved in 2,387 ms 6/30/2024 6:23:48 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 6/30/2024 6:31:54 PM 0.561 SINGLEP DELAYED18 TID284 World saved in 4,049 ms 6/30/2024 6:32:31 PM 0.561 SINGLEP DELAYED19 TID284 World saved in 2,367 ms 6/30/2024 6:32:38 PM 0.561 SINGLEP DELAYED20 TID284 World saved in 2,468 ms 6/30/2024 6:32:44 PM 0.561 SINGLEP DELAYED21 TID298 World saved in 2,650 ms 6/30/2024 6:33:01 PM 0.561 SINGLEP DELAYED22 TID290 World saved in 2,457 ms 6/30/2024 6:33:14 PM 0.561 SINGLEP DELAYED23 TID285 World saved in 2,503 ms 6/30/2024 6:33:17 PM 0.561 SINGLEP DELAYED24 TID290 World saved in 2,523 ms 6/30/2024 6:33:21 PM 0.561 SINGLEP DELAYED25 TID297 World saved in 2,651 ms 6/30/2024 6:33:25 PM 0.561 SINGLEP DELAYED26 TID289 World saved in 2,610 ms 6/30/2024 6:33:29 PM 0.561 SINGLEP DELAYED27 TID299 World saved in 2,524 ms 6/30/2024 6:34:02 PM 0.561 SINGLEP DELAYED28 TID289 World saved in 2,343 ms 6/30/2024 6:34:05 PM 0.561 SINGLEP DELAYED29 TID286 World saved in 2,345 ms 6/30/2024 6:38:30 PM 0.561 SINGLEP DELAYED30 TID286 World saved in 2,195 ms 7/1/2024 6:12:32 PM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine - First Taste Demo/ PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/ 7/1/2024 6:12:32 PM SINGLEP Opening Eyes (0.6339s) 7/1/2024 6:12:32 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4020 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz processorCount: 4 processorFrequency: 2496 systemMemorySize: 8056 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/1/2024 6:12:31 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2141320. 7/1/2024 6:12:31 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14867013 appID: 2141320 7/1/2024 6:12:33 PM 0.561 SINGLEP Game Version: 0.561 (Main Game 7/1/2024 6:12:33 PM 0.561 SINGLEP Examining Inner Self (0.3810s) 7/1/2024 6:12:33 PM 0.561 SINGLEP Returning King (0.3371s) 7/1/2024 6:12:33 PM 0.561 SINGLEP Found 473 xml files in 229 folders in 342ms 7/1/2024 6:12:40 PM 0.561 SINGLEP Check For Extra Squires (7.1260s) 7/1/2024 6:12:40 PM 0.561 SINGLEP 473 Xml Files Parsed in 6,755ms 7/1/2024 6:12:40 PM 0.561 SINGLEP Gather Ancient Lifeforms (0.0020s) 7/1/2024 6:12:40 PM 0.561 SINGLEP Bring Ambassador To Dinner (0.0886s) 7/1/2024 6:12:40 PM 0.561 SINGLEP Update mod and expansion statuses! 7/1/2024 6:12:40 PM 0.561 SINGLEP Check Nearby Fiefdoms (0.0879s) 7/1/2024 6:12:41 PM 0.561 SINGLEP No resolution change was required. 7/1/2024 6:12:41 PM 0.561 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/1/2024 6:12:51 PM 0.561 SINGLEP Disperse Diaspora (10.2590s) 7/1/2024 6:12:51 PM 0.561 SINGLEP Wonder About Those Spiders (0.2511s) 7/1/2024 6:12:51 PM 0.561 SINGLEP Reassure Self (0.0578s) 7/1/2024 6:12:58 PM 0.561 SINGLEP Thinking Abstract Thoughts (7.1319s) 7/1/2024 6:13:53 PM 0.561 SINGLEP Sound Search (54.7813s) 7/1/2024 6:13:53 PM 0.561 SINGLEP Polishing Stones (0.1767s) 7/1/2024 6:13:53 PM 0.561 SINGLEP Making Connections (0.3601s) 7/1/2024 6:13:53 PM 0.561 SINGLEP 81.7 seconds total load time. Opening Eyes (0.6s) Examining Inner Self (0.4s) Returning King (0.3s) Check For Extra Squires (7.1s) Disperse Diaspora (10.3s) Wonder About Those Spiders (0.3s) Thinking Abstract Thoughts (7.1s) Sound Search (54.8s) Making Connections (0.4s) 7/1/2024 6:13:54 PM 0.561 SINGLEP Finished loading 5693 sprites from dictionaries! (2643 table rows waiting on them.) 7/1/2024 6:13:54 PM 0.561 SINGLEP Linked all icons to rows in 19ms. 7/1/2024 6:14:06 PM 0.561 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 7/1/2024 6:14:07 PM 0.561 SINGLEP DELAYED3 TID26 Finished loading all LevelType contents in 13.7s 7/1/2024 6:16:44 PM 0.561 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/1/2024 6:16:45 PM 0.561 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/1/2024 6:16:44 PM 0.561 SINGLEP DELAYED4 TID31 252.6 seconds total load time and post-editing time. 7/1/2024 6:16:45 PM 0.561 SINGLEP 561 materials found. 7/1/2024 6:16:45 PM 0.561 SINGLEP DELAYED5 TID28 1,463 pools initialized with 466,005 items in 646ms 7/1/2024 6:20:32 PM 0.561 SINGLEP DELAYED6 TID25 4889ms to read savegame 'Tzeentch the Kaos Go/Saved On Exit Landing Turn 49' to intermediate format. 7/1/2024 6:20:33 PM 0.561 SINGLEP DELAYED7 TID25 1610ms to process 'Tzeentch the Kaos Go/Saved On Exit Landing Turn 49' data fully. 7/1/2024 6:20:33 PM 0.561 SINGLEP DELAYED8 TID25 Loaded tiles: 807 (841 cells) 7/1/2024 6:20:36 PM 0.561 SINGLEP DELAYED9 TID28 Finished RunGameStartOnBGThread in 1,736ms. We have 31996 total items. 7/1/2024 6:21:42 PM 0.561 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 7/1/2024 6:30:52 PM 0.561 SINGLEP DELAYED10 TID25 World saved in 4,204 ms 7/1/2024 6:37:15 PM 0.561 SINGLEP DELAYED11 TID31 World saved in 2,373 ms 7/1/2024 6:43:37 PM 0.561 SINGLEP DELAYED12 TID30 World saved in 2,569 ms 7/1/2024 7:09:05 PM 0.561 SINGLEP DELAYED13 TID28 World saved in 4,200 ms 7/1/2024 7:22:17 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. 7/1/2024 7:31:50 PM 0.561 SINGLEP DELAYED14 TID30 World saved in 3,689 ms 7/1/2024 7:35:57 PM 0.561 SINGLEP DELAYED15 TID30 World saved in 3,753 ms 7/1/2024 7:52:34 PM 0.561 SINGLEP DELAYED16 TID36 World saved in 3,922 ms 7/1/2024 7:57:06 PM 0.561 SINGLEP DELAYED17 TID30 World saved in 3,637 ms 7/1/2024 8:00:57 PM 0.561 SINGLEP The per-second logic has been running for at least 20 seconds. That's not great. |
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Fortunately, this is not something that any game can directly cause. The permissions on your operating system would not allow any random program to do this at all. There are only really two possibilities here: 1. Something else is causing your computer to go into sleep mode, and it's just a coincidence that the game is open. If you are playing on a laptop, this could be something like a faulty sensor in the hinge that closes it, so it thinks that the case is being closed, etc. 2. The game IS the indirect cause of the computer going into sleep mode, but this would mean you have much larger problems. Typically the only way this would happen is if a program asks the OS for RAM, and that RAM that has physical problems, and the OS then goes into a panic and shuts down. This would typically not manifest as sleep mode, but rather an unexpected shutdown or reboot. Any program that requests enough RAM to hit the problem spot would trigger the issue if this is what is going on. Since it is literally sleep mode and not an outright shutdown, I am inclined to think it's something other than bad ram. You may wish to disable sleep mode in your OS, or run something else that uses 6+ GB of RAM and see what happens. You can also run memtestx86 or similar to check your ram for faults. But for a game to request sleep mode of a computer, we would have to explicitly link to some windows APIs, and then make a request which would then pop up a physical question box on your screen. No program is capable of unilaterally making a modern OS go to sleep mode on its own. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 1, 2024 3:26 pm | Tzeentch (PL) | New Issue | |
Jul 1, 2024 3:26 pm | Tzeentch (PL) | File Added: HeartOfTheMachineLog.txt | |
Jul 1, 2024 4:18 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jul 1, 2024 4:18 pm | Chris_McElligottPark | Status | new => closed |
Jul 1, 2024 4:18 pm | Chris_McElligottPark | Resolution | open => not fixable |
Jul 1, 2024 4:18 pm | Chris_McElligottPark | Note Added: 0069540 |