View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0026744||AI War 2||Bug - Other||Mar 17, 2022 4:22 pm||May 19, 2022 10:33 am|
|Product Version||4.006 Careful Of That Federation!|
|Fixed in Version||5.012 Necromancer Balance|
|Summary||0026744: Galaxy view significant graphical (and intel/visibility) problems when loading one save after another|
|Description||The galaxy view becomes messy, incorrect, and/or reveals information you shouldn't be able to see when you load one save, then load a save from a different campaign. Various examples below, including one where all hidden planets have been revealed when loading a save with "hide unexplored planets" enabled after loading one with it disabled.|
This can only be fixed by completely closing the game/application and restarting it. Loading another save just changes the particular graphical glitches happening.
|Tags||No tags attached.|
Mar 17, 2022 4:22 pm
Screenshot (441).png (2,828,956 bytes)
Screenshot (443).png (3,311,851 bytes)
Screenshot (442).png (3,104,424 bytes)
Also noticed this from another bug report: This makes enemy units and neutral units visible in the planet sidebar of unexplored planets. So not just a graphical bug.
Screenshot (444).png (1,066,712 bytes)
I'm unable to reproduce these visual bugs. Has anyone had them happen lately?
Regarding 0026744:0065498, it's not showing on the sidebar what's on that planet, but what was on the previously selected planet (in fact you can see the added text "No vision here"). I'll fix that in the meanwhile.
||0026699 Explains how to reproduce it, so we're good on that.|
It seems better than before, but I am still seeing the issue where loading a save with "hide unexplored planets" turned on after loading a save with it turned off causes hidden planets to be revealed.
Additional note, I noticed this doesn't happen when creating a new campaign with "hide unexplored planets" turned on, it only happens if you load an existing save.
* Fixed a graphical bug that showed unexplored planets, links and names when reloading previous saves that had the "hide unexplored planets" setting enabled.
** This should also fix similar bugs with planet names from previous campaigns appearing on new ones created during the same game session.
|Mar 17, 2022 4:22 pm||Eluthena||New Issue|
|Mar 17, 2022 4:22 pm||Eluthena||File Added: Screenshot (441).png|
|Mar 17, 2022 4:22 pm||Eluthena||File Added: Screenshot (443).png|
|Mar 17, 2022 4:22 pm||Eluthena||File Added: Screenshot (442).png|
|Mar 17, 2022 6:22 pm||Eluthena||Summary||Galaxy view significant graphical problems when loading one save after another => Galaxy view significant graphical (and intel/visibility) problems when loading one save after another|
|Mar 17, 2022 6:22 pm||Zer0h1nder||Relationship added||related to 0026699|
|Mar 17, 2022 6:24 pm||Eluthena||Note Added: 0065498|
|Mar 17, 2022 6:24 pm||Eluthena||File Added: Screenshot (444).png|
|Mar 17, 2022 6:25 pm||Eluthena||Category||Graphical Bug => Bug - Other|
|Apr 4, 2022 11:47 am||Daniexpert||Assigned To||=> Daniexpert|
|Apr 4, 2022 11:47 am||Daniexpert||Status||new => assigned|
|Apr 10, 2022 4:21 pm||BadgerBadger||Relationship added||related to 0026896|
|Apr 10, 2022 4:22 pm||BadgerBadger||Sticky Issue||No => Yes|
|Apr 17, 2022 8:19 pm||Daniexpert||Relationship added||related to 0027021|
|Apr 22, 2022 10:11 am||Daniexpert||Status||assigned => requires feedback|
|Apr 22, 2022 10:11 am||Daniexpert||Note Added: 0066257|
|Apr 22, 2022 10:20 am||Daniexpert||Note Added: 0066259|
|Apr 28, 2022 10:30 pm||Eluthena||Note Added: 0066537|
|May 19, 2022 10:29 am||Daniexpert||Note Added: 0066810|
|May 19, 2022 10:29 am||Daniexpert||Status||requires feedback => resolved|
|May 19, 2022 10:29 am||Daniexpert||Fixed in Version||=> 5.011 Autobuild And Home Ark Strength|
|May 19, 2022 10:29 am||Daniexpert||Resolution||open => fixed|
|May 19, 2022 10:33 am||Daniexpert||Fixed in Version||5.011 Autobuild And Home Ark Strength => 5.012 Necromancer Balance|