View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0026217 | AI War 2 | Bug - Other | Feb 1, 2022 2:49 pm | Feb 1, 2022 6:09 pm | |
Reporter | Tuntematon | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.790 Defense Against Rogues | ||||
Fixed in Version | Beta 3.791 Network Defragmentation | ||||
Summary | 0026217: MP: Massive amount of errors | ||||
Description | Played multiplayer and got aroun 15k errors | ||||
Tags | No tags attached. | ||||
related to | 0026202 | resolved | Chris_McElligottPark | MP client errors jan 29 |
related to | 0026218 | resolved | Chris_McElligottPark | MP session with the heavy debug on 20220201 |
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Did these errors have any negative gameplay impact? |
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Restarted game. here is another 25k Yes, game was laggy. Fleets warped, units were invicible to me, there was dead units ghosts and general desyncing. |
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Thanks! * The "Found PKID in central list and planetFaction list, but the status in the central list is [whatever]" is now no longer an error at all. It just fixes any data that it finds. * In the event that sim repair can't add an entity that is in the central registry to the planet faction list for some reason, repeatedly, then it deletes the squad from the central registry. This pretty much only happens on MP clients. The host should then detect the missing unit and send an update, now that it's not in the central registry. |
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And in terms of bandwidth used in your hour of play: 5GB from the host! Holy smokes. |
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Okay, I see now -- this was from the logging session with the debug logging on. No wonder the usage was so huge! I did mention it's about 50x larger per data send. The really good news is that I don't see any errors that are malformed data, nothing hitting a canary or similar, so you can turn that back off! That inherently leads to a lot of lag, and tons of bandwidth usage. The other errors here I believe are fixed in the next build, and they are what led to disappearing units, invisible units, etc. |
Date Modified | Username | Field | Change |
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Feb 1, 2022 2:49 pm | Tuntematon | New Issue | |
Feb 1, 2022 2:49 pm | Tuntematon | File Added: ArcenDebugLog.txt | |
Feb 1, 2022 2:49 pm | Tuntematon | File Added: Player.log | |
Feb 1, 2022 3:09 pm | BadgerBadger | Summary | Massive amount of errors => MP: Massive amount of errors |
Feb 1, 2022 3:10 pm | BadgerBadger | Note Added: 0063988 | |
Feb 1, 2022 3:10 pm | BadgerBadger | Relationship added | related to 0026202 |
Feb 1, 2022 4:37 pm | Tuntematon | Note Added: 0064001 | |
Feb 1, 2022 4:37 pm | Tuntematon | File Added: Player-2.log | |
Feb 1, 2022 4:37 pm | Tuntematon | File Added: ArcenDebugLog-2.txt | |
Feb 1, 2022 4:38 pm | Tuntematon | Relationship added | related to 0026218 |
Feb 1, 2022 6:01 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 1, 2022 6:01 pm | Chris_McElligottPark | Status | new => resolved |
Feb 1, 2022 6:01 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 1, 2022 6:01 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.791 Network Defragmentation |
Feb 1, 2022 6:01 pm | Chris_McElligottPark | Note Added: 0064006 | |
Feb 1, 2022 6:01 pm | Chris_McElligottPark | Note Added: 0064007 | |
Feb 1, 2022 6:09 pm | Chris_McElligottPark | Note Added: 0064008 |